Jump to content


  • Content Count

  • Joined

  • Last visited

About Dusty27

  • Rank
  • Birthday

Recent Profile Visitors

565 profile views
  1. I have been waiting for a more concise Gloomhaven design in a smaller package with a more mainstream theme. I have never played Gloomhaven. Is this similar? Do you think it might be an evolution of the design? Big map, small map, side quests... deck that you skill test out of. I am curious what everyone thinks...
  2. Dusty27

    Next expansion predictions

    Winds of Winter is taking maybe what 10 years? A Dream of Spring will likely be another 10 if we are lucky 😞 If FFG holds the licence I would think we should see a Third Edition in the next 5 years depending on sales. Personally I love the game where its at with MoD. If a third edition came out I'd be glad to scoop that one up too but I am not in a rush. If a Third Edition comes out I would like to see more detailed playing pieces and more terrain features to mix up the fighting some. I'd like to see improvements expanded upon. Being able to build, raise, and rebuild castes would be fun without having to go through the Iron Bank. I'd also go with marginally bigger screens if I could. I am so glad I ordered the playmat. I'd like to get one for TI4 that has the plannets on it. It would be nice to get some similar to the ones they do with IA but with Tournament Balance in mind.
  3. https://boardgamegeek.com/thread/2108914/mother-dragons-shipping Buddy said he was opening it right away.
  4. **** yeah I was worried this was going to slip to late Jan but NOPE out the door! So glad I snapped up a play mat.
  5. Dusty27

    Next preview-Prince Faolan

    Is is just me or is the miniatures / art direction for the game obsessed with excessive head gear. If I ever get the death-knights first thing I would do is trim off those silly antlers. The prince here doesn't look much better but here's hoping I am just in the fussy minority.
  6. Dusty27

    Character App Update. (images)

    Donated. I think this is great!
  7. Dusty27

    My 2.0 Epic prognostication

    I like the two damage decks. I think its simple thematic and down right awesome. Why would you want to go theme light? Strange...
  8. I know a guy who found the largest MMO and just screenshotted each "Eastern Squiredom" segment of the map. This guy has played for years and knows the terrain inside and out. Might come in handy...
  9. So as it relates to Terrinoth; how would you rate the Magic System in the books? As snagged the first post! W00t W00t! I love how the concentration maneuver works! Building spells on the fly takes some getting used to. I kinda miss descriptive standard spells but looking forward to making elaborate spells.
  10. Dusty27

    Realms of Terrinoth Shipping!!!!

    I was asking about the spells like do they have specific ones like Polymorph or Fireball with Stats and Descriptions for each?
  11. Dusty27

    Realms of Terrinoth Shipping!!!!

    Do they have detailed spells?
  12. Dusty27

    Realms of Terrinoth Shipping!!!!

    Can anyone link the Character sheet scan?
  13. Dusty27

    Play By Post group wanted

    I'd also give it a go!
  14. Dusty27

    Siege Discs for Terrinoth

    Hello, Long term lurker here with an idea I would like some feed back on. I have been painting up a storm of minis and terrain pieces for the release of the Terrinoth book. When it came to walls progress in 3D things kinda came to a grinding halt due to the potential of obscuring the battlefield and the cost/usefulness ration wasn't ideal for me. I propose making 2D tiles of walls out of super thin plywood or chitboard if you got access to it. These walls would have a damage states on the reverse. I was thinking I can print stickers and place them on the wood to stick my art work to them. Then to counter the walls I would have various 2D siege engines on round bases that can flip for their movement (like in Discwars). You can put your minis that are moving the discs on the disc. It would have various defense dice bonuses printed on them to let the players know what bonuses they are entitled to whilst on base to base contact. Each piece of siege equipment would have a damaged state that would yield less defense or offense in its damaged state. I really want to make my Campaign more war-game focused giving my players more objectives and play similar to the Farcry and Wildlands outpost raiding style with some of my Runewars TMG minis. I want to give them friendly minion groups of spearmen and crossbow men. I just think it should be more natural to encounter more tribal monsters in various forms of strongholds. It's my first campaign and I do not intend to start this heavy out of the gate but I do intend to slowly progress towards it. I do have 2-1/2 years experience as a player in Edge of the Empire and am familiar with the Vehicle Scale Ruleset in it to give me a pretty good idea how Terrinoth / Genesys will handle the stats for this so I am fairly confident I will come out with something balanced. What I am looking for is feedback on this concept. Do you think its a good idea or how would you handle it differently. See rock lobber for an idea of what it might look like if you aren't familiar with the now out of print Discwars. https://boardgamegeek.com/image/1887496/warhammer-diskwars?size=large TL:DR Discwars style siege equipment in Terrinoth seems like a good fit for walls and siege equipment. Easy to homebrew. How would you do it or do it differently?