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ghotio

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Posts posted by ghotio


  1. ...I mean just because I have been exposed in the "Panama Papers" doesn't mean my Tax Avoidance is illegal it's just a loop hole everyone's entitled to pay an accountant to find.  Oops wrong forum... these aren't the droids you are looking for... move along... move along...

     

    I think the OP shouldn't have anything to worry about. Learn from your experiences that's the main thing.


  2. Peg-to-peg is only used for determining if a section can shoot/be shot. Range is base-to-base.

    I have a question about the Raider. It has a primary wepon listed on the fore section. Can it shoot with the primary from the aft section as well?

     

    No. Just the fore section's arc 


  3. Knee jerk reaction to the this thread I just rushed out (in.... well on actually) and bought the raider for £54. Now I have to justify it to the wife :(

     

    I'm gonna quote the RRP as £85 :)

     

    Edit: Oouu and the 12.99 subtraction for the AT only making the raider £41!... justified


  4. Forgive ignorance if this sounds idiotic. But could the ability to Open and Close S-Foils on an X-wing be similar to the Cloak/Decloak TIE-Phantom mechanic except only using the 1 template. i.e. S-Foils closed gain more agility dice when defending but lose the ability to attack. Open S-Foils barrel roll or boost at the same time as the nerfed TIE-Phantom


  5. I think you could only justify APT on a Two torpedo slot ship and use Extra Munitions for 2 points bring the price down to 4 a piece.

    I haven't tried it yet but I was going to either field Nera Dantels + FCS + EM + APT or Keyan Farlander + AdvSys + EM + APT in a game this weekend just to give them a try.

     

    adding Guidance Chimps for 0 pts makes it a "near certainty" to landing 5 hits with at least 1 being a crit 


  6. I think you could only justify APT on a Two torpedo slot ship and use Extra Munitions for 2 points bring the price down to 4 a piece.

    I haven't tried it yet but I was going to either field Nera Dantels + FCS + EM + APT or Keyan Farlander + AdvSys + EM + APT in a game this weekend just to give them a try.


  7. How about? (price currently available on Amazon UK)

     

    Decimator (£26) with Emperor Palpatine (£60) and Agent Callus (£50)

    Sontir Fel (£30.64 out of print) Royal Guard Title (£22) Autothrusters (£15) Stealth Device (£34 - Slave 1)

    Dark Curse (£25) Twin ion Engine MK II. (£16)

     

    Total £278 current exchange rate $400

     

    EDIT: If it was RRP about £340 ($490)


  8.  

     

     

     

    The card:

    swx41_adaptability-increase.pngswx41_adaptability-decrease.png

    I am wondering if you choose which side to use at the beginning of the game or every turn...
    Got to be every turn to be something special.

    At the start of the game is special too and more likely the case imo. Still lets you react to your opponent's build.

     

    0pt is already VERY special. Im curious if this has any downside.

     

     

    You assign the decrease PS to a lowly Green Squadron A-Wing to get PS 2 and the Increase to Ten Numb (using As and Bs as the example) to get a PS of 9


  9.  

    Titles:

    • 2x TIE/x7 (-2pts, "TIE DEFENDER ONLY. TITLE. Your upgrade bar loses the <cannon> and <missile> upgrade icons. After executing a 3-, 4-, or 5-speed maneuver, you may assign 1 evade token to your ship.")
    • 2x TIE/D (0pts, "TIE DEFENDER ONLY. TITLE. Once per round, after you perform an attack with with a <cannon> secondary weapon that costs 3 or fewer squad points, you may perform a primary weapon attack.")
    • 2x TIE Shuttle ()

     

    • 2x TIE Shuttle (0pts, "Tie Bomber Only" Your upgrade bar loses the <torpedo> <missile> and <bomb> upgrade icons and gains 2 <crew> You cannot equip a <crew> upgrade card that costs more than 4 points)

    EDIT: Ain't no Palp Mobile

    Double Edit: Beaten to it

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