Jump to content

ghotio

Members
  • Content Count

    144
  • Joined

  • Last visited

Posts posted by ghotio


  1. Han the Younger

    Han the Elder

     

    ('twas good enough for Pliny, 'tis good enough for Han)

     

    But it applies to two different people. In the same way as William Pitt the Elder and his son the Younger

     

    Edit: but thinking Latin

     

    Han circa

    Han rectus


  2.  

     

     

     

    The sad part is Finn doesn't work with Autothrusters.

    Why not? Range 3. Should work.

    Because currently there is no ship that is capable of carrying a crew member and has a natural boost action. Thus no ship that can carry Finn can take autothrusters.

     

     

     

    Why not? Engine upgrade gives you the Boost icon on your action bar and Autothrusters says you can only equip if you have boost action icon.

     

    f67550d01b90a01a38c8a9b0455e8497.jpg

    Autothrusters-1-.png

     

    Go ahead, slap two modifications onto one ship

     

    hint:you can't

     

    Oh but you can....

    swx57-smuggling-compartment.png

     

    Never mind.... nothing to see.....  move along

     

     

    for some reason I thought the smugglers comp wasn't a modification


  3.  

     

    The sad part is Finn doesn't work with Autothrusters.

    Why not? Range 3. Should work.

    Because currently there is no ship that is capable of carrying a crew member and has a natural boost action. Thus no ship that can carry Finn can take autothrusters.

     

     

     

    Why not? Engine upgrade gives you the Boost icon on your action bar and Autothrusters says you can only equip if you have boost action icon.

     

    f67550d01b90a01a38c8a9b0455e8497.jpg

    Autothrusters-1-.png


  4.  

    http://xwing-builder.co.uk/just gave me a random squad with:

     

    Rebel Operative
    2 primary.png 1 agility.png 2 hull.png 4 shields.png 1 focus.png target_lock.png Rebel Operative/HWK-290 (16)
     crew.png WED-15 Repair Droid (2)
    Action: Spend 1 energy to discard 1 of your facedown Damage cards, or spend 3 energy to discard 1 of your faceup Damage cards.
     
     

    You can't get much worse!

     

    WED-15 is has the "huge ship only" text, Targeting Coordinator does not but still uses energy.

     

     

    Soooo that's a bug then...


  5. As pointed out by GLEXOR in the HOTR thread there is something fishy about the rendered image of Poe Dameron's Black One:

    swx57_xwing_plastic_left.png

     

    There are two Astromech slots... is this the fix ;)

     

    Obviously not, but I thought it would be interesting to see which two little droids would give you an amazing advantage... hypothetically.

     

    Have at it. 

     

     

    I highly doubt we are getting to astros

     

    errrr... that was implied in my first post.


  6. I can see that my first thoughts were the same as everyone else's with an R2/R2 astro combo... 

     

    ...even my second go to combo has been said R2 astro/BB-8... the difference being I would put this on "Blue Ace" to get an amazing turn around un-stressed with the hard one boost.

     

     

    That then gave me the idea of R2-D6, EPT giving droid on "Blue Ace" to really open up possibilities...


  7.  

     

     

     

     

     

     

    They are probably fixing the X-wing model, if you look at the announcement, the wings are improperly placed on the model. If they didn't know before the article came out, they did a few days later when I sent them an email about it, then one of their customer support workers forwarded it to the proper party.

    What was wrong with them? Are the bottom wings not forward enough?
    No, they are way too far forward. Take a look at the picture of the individual model and you should see what I mean.
    This is not physical model, this is 3D render. They already have a mould for T-70 X-wing, and only need to make another color scheme.
    The sculpt is different, they needed to do a new sculpt to put BB-8 in the astromech hold. If you look at the picture of the box, you can see the same issue there. I understand that it's a 3D render, but if they used that to make the new sculpt, than the physical model will have the same problem.
     

    Having started out with a sculpt of the ship that only needs a tweak to the droid socket, how likely do you think it is that they put the wings in a completely different place vs how likely do you think it is that there might be something wrong with the presentation of the render?

     

    This is like the best troll post... too far forward... good one!

     

    Like you didn't know that they are staggered so that when they close they make a complete wing shape.

     

    poe-xwing2a.jpg

     

    poe-xwing2.jpg

    The front of the top wing DOESN'T line up with the back of the bottom one in the 3D render though. Probably not the case on the sculpt, but on the digital representation of it they don't line up right.

     

     

    You're right... you're right... don't go on about!!! :)

     

     

    swx57_xwing_plastic_left.png

     

     

     

    The top wings are too far back. There appears to be a second astromech compartment in front of BB-8.

     

    But not in this image:

    XWingHeroesOfTheResistance-contents_larg


  8.  

     

     

     

     

    They are probably fixing the X-wing model, if you look at the announcement, the wings are improperly placed on the model. If they didn't know before the article came out, they did a few days later when I sent them an email about it, then one of their customer support workers forwarded it to the proper party.

    What was wrong with them? Are the bottom wings not forward enough?
    No, they are way too far forward. Take a look at the picture of the individual model and you should see what I mean.
    This is not physical model, this is 3D render. They already have a mould for T-70 X-wing, and only need to make another color scheme.
    The sculpt is different, they needed to do a new sculpt to put BB-8 in the astromech hold. If you look at the picture of the box, you can see the same issue there. I understand that it's a 3D render, but if they used that to make the new sculpt, than the physical model will have the same problem.

     

     

    Having started out with a sculpt of the ship that only needs a tweak to the droid socket, how likely do you think it is that they put the wings in a completely different place vs how likely do you think it is that there might be something wrong with the presentation of the render?

     

     

    This is like the best troll post... too far forward... good one!

     

    Like you didn't know that they are staggered so that when they close they make a complete wing shape.

     

    poe-xwing2a.jpg

     

    poe-xwing2.jpg


  9. Am I late to the party and is this common knowledge?

    YT_freight_pusher.jpg

     

    Hence the off centre cockpit and blind side sensor array

     

    http://starwars.wikia.com/wiki/Millennium_Falcon

    For Star Wars: The Force Awakens: Incredible Cross-Sections, the author Jason Fry intended for the book to include information about the freighter series being able to act as a cargo pusher, but was unable to get the image in time.[15]


  10. I did originally wonder if this U-Wing thingymabob was more of a transport rather than a snubfighter, but I guess not.

     

    The cockpit section is very Y-Wing-ish.

     

    It reminds me of the snow speeder

     

    I just don't get the reasoning behind the four engines. On the X-wing they separate but why four for this?


  11. Maybe they could remove the PWT and cost it cheaply. It makes sense since the turret broke while Finn was using it

     

    Maybe that's Finn's crew card ability "Lock the Primary Weapon to the Forward Arc and ......." plays well with Rey


  12.  

    Does Kanan remove the stress from the TFA falcon title ability?

     

    Why Experimental Interface if you don't have an "Action" card in mind?

    To potentially free up the EPT slot for something else, was not sure about Push the Limit in there.  

    Marksmanship maybe to give her more punch as its an action for the EI

     

     

    Experimental interface only works with an upgrade card that has an action header... e.g. Lando, Leebo


  13. Looks like the second of the Disney Droid Factory Box set has reached the game to join R5-X3

    51O1Vy4lAgL.jpg

     

    (R4-) M9 looks like it is being released in the Heros of The Resistance Expansion

     

    From wookieepedia: http://starwars.wikia.com/wiki/R4-M9

     

    R4-M9 was an Imperial agromech droid of the R4-series, tasked with vehicle and computer maintenance, before being deployed on the Star Destroyer Devastator. While stationed on the Devastator, he was used by the Galactic Empire and accompanied the 501st Legion ordered by Darth Vader in order to pull data concerning the stolen Death Star plans from the Tantive IV 's computer banks during the Imperial capture of the Rebel Blockade Runner.

     

    So a New Hope droid boxed for Force Awakens then :)

     

    What do you think its ability will be?


  14. Can I suggest that instead of a 10 x 10 grid you adopt an 11 by 11. This gives you both the advantage of having a centre square but also you can get approximately 11 Large bases along the edges of the 3' by 3' play area.

     

    EDIT: also would o, O, d and D help indicate size of obstacle.

     

    e.g.

    a b c d e f g h i j k
    ↘ _ _ _ _ _ _ _ _ _ _ 1
    _ _ _ _ _ _ _ _ _ _ _ 2
    _ _ o _ _ _ _ o _ _ _ 3
    _ _ _ _ _ _ _ _ _ _ _ 4
    _ _ _ _ _ _ _ _ o _ _ 5
    _ _ _ _ _ O _ _ _ _ _ 6
    _ _ _ _ _ _ _ _ _ _ _ 7
    _ _ o _ _ _ _ _ _ _ _ 8
    _ _ _ _ _ _ _ o _ _ _ 9
    _ _ _ _ _ _ _ _ _ _ _ 10
    _ ↑ _ _ ↑ ↑ _ _ _ _ _ 11
    
    
×
×
  • Create New...