Fallenspirit87
Members-
Content Count
8 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Calendar
Everything posted by Fallenspirit87
-
Admiral Screed Imperial II class star destroyer Avenger, sw-7 ion turrets, electronic counter measures, heavy turbo laser turrets Victory II class star destroyer Overload pulse Gladiator I Demolisher, ACM, ordnance experts, engine techs 2 x tie advance Soontir fel Tie interceptor Minefields, advanced gunnery, hyperspace assault
-
Ok so toying with this build. Asf- a Garm, Raymus antilles, paragon, enhanced armament, electronic countermeasures Neb b support Cr90b 2 x a wing 4 x x wing Minefields, advanced gunnery, hyperspace assault
-
Ok so toying with this build. Asf- a Garm, Raymus antilles, paragon, enhanced armament, electronic countermeasures Neb b support Cr90b 2 x a wing 4 x x wing Minefields, advanced gunnery, hyperspace assault
-
Ok, I've made my imperial list and I'm happy with it now for rebels, I own 1 of the core set and 1 of each expansion and I'm wondering what would be a strong list to go with, strong enough to deal with the vic/glad screed combo! I look forward to hearing people's thoughts and ideas for this
-
updated list based on feedback is as follows objectives - advanced gunnery intel sweep hyperspace assault flagship - Victory II upgrades - admiral screed, flight controllers, expanded hanger bay, intel officer. fleet ship - gladiator I Upgrades - Assualt Concussion Missiles, Demolisher, Engine Techs Squadrons soontir fel mauler mithel tie interceptor 2 x tie advanced 2 x tie fighters 6 point initative bid still not sure on the ACM over expanded launchers, the gladiator is set up to get in close quick and deliver a nasty black pay load. i like ACM but i like rolling lots of dice.
-
First tournament list. Thoughts welcome.
Fallenspirit87 replied to jasonbsexton's topic in Star Wars: Armada Fleet Builds
nice list, just curious as to what objectives your using? and also why expanded launchers over ACM? everyone keeps telling me for gladiators to have ACM, and for imperials to have initative. -
Hey people! I have just invested heavily in armada after playing a lot of xwing. Loving armada even more than xwing and have signed myself up in a local tournament and was just after some thoughts and ideas on my first list. Flagship - victory 2 star destroyer Upgrades - admiral screed, xx9, gunnery team Fleet ship - gladiator 1 Upgrades - engine techs, demolisher, expanded launchers Squadrons - Soontir fel 2 x tie advanced Mauler Mithel Tie fighter Tie interceptor 286 total gives me a 14 point ini bid. Thoughts and feedback would be appreciated, also what objectives would people recommend?
