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nymmerod

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Everything posted by nymmerod

  1. We are having serious trouble sussing out how these two cards interact. Here is an example scenario: The skirmisher uses "carve a path" and applies +1 to speed bring it to 5. The skirmisher moves 5 spaces, during which he moved through 2 enemy figures. Then he performs his attack against a third enemy figure which is now adjacent to him. Due to "carve a path" the attack affects the target and also the 2 enemies he moved through. He makes the attack roll and gains two surge icons. He spends one surge to apply +2 damage. He spends the other surge to trigger "Gain 2 Movement Points"... The rule book states: "Each surge ability may only be triggered once per attack." Which would the proper outcome be: (A) Our skirmisher deals 2 additional hearts to each monster and gains 2MP for each monster (bringing the total of gained MP to 6) (B) Our skirmisher deals 2 additional hearts to each monster and gains 2MP total. (C) Our skirmisher deals 2 additional hearts to one monster and gains 2MP total. If a condition were applied using a single surge, it would affect all three monsters. Does the same cause stacking to apply to other effects like additional damage results, gaining movement points, recovering hearts, or teleporting? In a similar manner, would the Mace of Kellos allow our skirmisher to recover only 1 heart or 3 hearts if it were used during the above "carve a path" action? What if he used Teleportation Rune instead? Would he be able to teleport only once or 3 times?
  2. Thanks friends. The argument was heated in the first game because one player thought getting both journals was too overpowered. Incidentally, we played a second game wherein my Tinkerer started out with 2 and then acquired the third personal journal in the woodlands. We played that they do stack and I got beefy pretty quick. However I didn't get a talisman fast enough and the lucky swashbuckler who made it to the CoC and won the hand of doom ending. This turn of events settled the argument since the supposed guaranteed win I had going was proven to be no guarantee at all.
  3. Firstly, I am really loving the Cataclysm. It has really added a lot to the game for me. There are so many more card draws and stuff which makes turns more interesting for sure. Now my question. We have a dispute about the Personal Journal card. If you acquire two of them, does the ability stack or not? (The ability is to lower the strength/craft trophy cost of obtaining cones by 1. IE: from seven down to six.) One opinion states they are duplicated and therefore the effect is the same and does not stack, only reducing the cost by one. The other opinion states that they do stack and reduce the cost by two. Thoughts
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