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killerbeardhawk

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  1. Haha
    killerbeardhawk got a reaction from StriderZessei in Using the force to Catch your fall or jump down   
    I would recommend just being a Sathari.
  2. Like
    killerbeardhawk reacted to Quigonjinnandjuice in Latest Darth Vader comic.   
    It's been a great series.. But if I'm being honest, I've loved all of the Marvel Star Wars comics. 
    The Darth Maul 5 issue series was so awesome.
  3. Like
    killerbeardhawk got a reaction from FlyingToaster in Since the X-Wing is now jumping the shark on an original design constraint...how can the TIE Fighter be equally updated?   
    Can combine Tie Fighters attacks would be awesome. +1 attack dice for any ship at range 1 who takes weapons disabled. An 8 TIE swarm could roll 10 dice if one is in range 1 of enemy and all others are in range 1 pf tie.
  4. Sad
    killerbeardhawk got a reaction from Sephlar in Since the X-Wing is now jumping the shark on an original design constraint...how can the TIE Fighter be equally updated?   
    Can combine Tie Fighters attacks would be awesome. +1 attack dice for any ship at range 1 who takes weapons disabled. An 8 TIE swarm could roll 10 dice if one is in range 1 of enemy and all others are in range 1 pf tie.
  5. Haha
    killerbeardhawk got a reaction from Force Majeure in Benthic Two Tubes   
    Cant wait to pair him with Jake Farrel. Boost or Barrel roll before dial? Yes please. Bonus points for putting Intel Agent on Two Tubes to know how to B/BR.
  6. Like
    killerbeardhawk reacted to Killerardvark in Rulings for worlds   
    Yes, the card doesn't really read that way, but I think it's a good precedence for removing some of the abusive measuring in the game. I'm a fan of eliminating any of that.
  7. Thanks
    killerbeardhawk reacted to Killerardvark in Rulings for worlds   
    Q: If I call Palpatine on my Lightweight Frame roll, what dice can I change?
    A: Only the die rolled for Lightweight Frame
    Q: Torani attacks a ship and uses her ability on the defender. Can Jostero fire at that ship which took a damage?
    A: No, the ship is still the defender and cannot be targetted by Jostero.
    Q: When using Flight-Assist Astromech, can I measure then choose not to perform a boost or barrel roll?
    A: No, the player must declare their intent to do a boost or barrel roll prior to measuring.
    Q: Can you use Juke on the evade given from reinforce?
    A: No, Juke happens first.
    Q: Miranda with a cruise missile and Jan Ors nearby. How many dice can it roll?
    A: This is a hard cap of 5 dice.
    Q: Scum Nym runs over a cluster mine. Does the mine explode or not? Does Nym ignore triggering it or just the effect?
    A: The bomb still detonates. Only the effect is ignored.
    Q: A ship lands on a proximity mine and Rebel Nym prevents it from exploding. Does Nym have to reuse his ability at the beginning of the planning phase because it's a new round?
    A: Yes, if the ship is still overlapping the mine, Nym must choose to let it detonate or not trigger in planning phase
    Q: When applying the effect of a tractor beam token, can the boost/barrel roll template overlap an obstacle?
    A: Yes
    Q: A bomb triggers which could cause multiple nested effects. What triggers when?
    A: Bomb owner chooses who is hit first. Trigger any nested effects using initiative. Then proceed to the next ship hit by the bomb.
    Q: Can Lowhhrick give an evade to a ship that is locked and being shot by Omega Leader.
    A: No, Lowhhrick causes the ship to do the add, which it cannot do because of Omega Leader.
  8. Like
    killerbeardhawk got a reaction from pickirk01 in Since the X-Wing is now jumping the shark on an original design constraint...how can the TIE Fighter be equally updated?   
    Can combine Tie Fighters attacks would be awesome. +1 attack dice for any ship at range 1 who takes weapons disabled. An 8 TIE swarm could roll 10 dice if one is in range 1 of enemy and all others are in range 1 pf tie.
  9. Like
    killerbeardhawk got a reaction from Jyico in Stream for Worlds?   
    No RadioTCX but Gold Squardron streamimg all days of swiss! 
    https://m.twitch.tv/goldsquadronpodcast
  10. Like
    killerbeardhawk got a reaction from Porkchop Express in Stream for Worlds?   
    No RadioTCX but Gold Squardron streamimg all days of swiss! 
    https://m.twitch.tv/goldsquadronpodcast
  11. Like
    killerbeardhawk got a reaction from RStan in Stream for Worlds?   
    No RadioTCX but Gold Squardron streamimg all days of swiss! 
    https://m.twitch.tv/goldsquadronpodcast
  12. Like
    killerbeardhawk got a reaction from Killerardvark in Stream for Worlds?   
    No RadioTCX but Gold Squardron streamimg all days of swiss! 
    https://m.twitch.tv/goldsquadronpodcast
  13. Haha
    killerbeardhawk reacted to Kaptin Krunch in B-Wing/E2 should be a Title   
    What?
  14. Like
    killerbeardhawk reacted to SwordOwaR in B-Wing/E2 should be a Title   
    I like the idea of having the free evade, at least then B's may see the light away from only Epic play.
     
  15. Like
    killerbeardhawk got a reaction from SavageBob in PbP: Jedi Quest OOC   
    @Tramp Graphics can you just go along with the game even if you think the GM is wrong? At least continue to post IC while correcting the mistakes of those in charge? 
    Would it be easier for you start as the GM so that you dont have these issues with a GM who doesnt agree with you on your rulings?
     
    Edit: ignore underlined part. I feel tramp is NOT qualified to be a GM.
  16. Like
    killerbeardhawk got a reaction from Mychal'el in PbP: Jedi Quest OOC   
    Yup. Me and Rabo will do an encounter, establishing our characters then will meet up with korath. Most likely in a space combat! Will need to bounce ideas off of Rabo before i get it finalized. Seedy underworld crimials, high stakes bets, intense political drama, and profit to be made for all. Should be a good encounter, just need to get it personalized for Rabos character in addition to mine. 
  17. Like
    killerbeardhawk reacted to Killerardvark in @FFGOP tweets: no x-wing FAQ is planned   
    Palp LWF
    The FAQ states that you can invoke palp on the LWF die. The counter argument is that then when you roll and resolve you must change one of your die results. Is the die from LWF the only result at that moment or are the previously rolled results part of the valid results pool. And again I state, one of the designers of the game holds this argument to be true. If he decides it works that way, that's what we have to live with. I just hope they add it to the FAQ, whichever way they decide, more explicitly.
     
    FAA
    I agree with you on this one, but i've gotten questions asked on it frequently. Enough that a formal response from FFG would be nice. I also think the discussion of "abusive measurement" would be nice to have with the designers. Personally, I would like to see some of it eliminated, just my opinion though.
     
    Cruise Missiles
    Again, I agree with you, but a formal response would be nice to clarify for people. The paragraph regarding min/max calculations has confused people.
     
    Tractor Beam
    Barrel roll and boost cannot have their template or base overlap an obstacle unless you have collision detector. Tractor Beam allows the base to overlap but does not say that the template can overlap. x7 doesn't reference boost or barrel roll so I don't find that relevant. I hold that it may have been intended that the template can overlap on a tractor beam effect, but that's not what's written right now. I'm hoping that the worlds marshal (hopefully a designer) will be able to state this for precedence and hopefully get it into the next FAQ.
     
    What's my basis for disagreement? I'm not really disagreeing on most of these. I'm simply using the scientific method to prove my rulings. I have my opinion and how I plan on ruling things, then I take opinions from others and attempt to disprove my ruling based on their arguments. When available, getting an answer directly from the decision maker at FFG is the best I can get. That's why I have this list questions that may seem obvious to some or vague to others. Regardless, there are people out there that have differing opinions on all of these. Putting forth the effort to have FFG make these less vague is my goal. 
    I'm not trying to sway opinions here, I'm just presenting arguments that exist, and frankly arguments that I expect to hear at worlds. Being preemptive and accumulating concurring or dissenting opinions so we can make the best judgement we can is all part of being a good judge. I didn't become one of the highest level judges in the world by digging in my heals, refusing to hear their opinion, and telling people I'm right.
  18. Haha
    killerbeardhawk reacted to jesper_h in Worlds winning list confirmed, top16 is filled with Ghost+Fenn   
    Jesus christ. Take a deep breath. Go outside.
  19. Like
    killerbeardhawk got a reaction from Mychal'el in PbP: Jedi Quest OOC   
    Saw that. Would want to have all new pcs start there and run an encounter or so before korath meets up with them. Who are the new players?
  20. Like
    killerbeardhawk reacted to Tramp Graphics in PbP: Jedi Quest OOC   
    We’ll Now I can edit my Jan 9 IC post, to narrate the chase (at least my part) and then calculate a hyperspace jump. I plan on moving what’s currently in that post to the next post I make after your IC post. However, I will need some time to actually narrate the events that have transpired, as well as some dialogue. 
  21. Like
    killerbeardhawk got a reaction from Mychal'el in PbP: Jedi Quest OOC   
    Ok. Start posting in character when your ready. 
  22. Like
    killerbeardhawk reacted to Wiredin in Wave 14 and Scum   
    THEZACKMATTHEWSCAROLINAKRAYTSPODCAST flies the Falcon missing a shield and still beats most of us in this fancy game of plastic and cardboard. 
  23. Haha
    killerbeardhawk reacted to Wiredin in Wave 14 and Scum   
    so similar to how Zack Matthews flies it?
  24. Like
    killerbeardhawk got a reaction from Vontoothskie in Wave 14 and Scum   
    Standard yt1300 had weaker weapons  and shielding than what Han modified them into by A New Hope. 2 die turret with a bonus for in arc shots seems the most likely and a slight reduction in overall health. I wouldnt mind a 2 die with mobile arc for an aggressive price, scout style generic and under 50 point Han. 
  25. Like
    killerbeardhawk got a reaction from SabineKey in Wave 14 and Scum   
    Standard yt1300 had weaker weapons  and shielding than what Han modified them into by A New Hope. 2 die turret with a bonus for in arc shots seems the most likely and a slight reduction in overall health. I wouldnt mind a 2 die with mobile arc for an aggressive price, scout style generic and under 50 point Han. 
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