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Masterchiefspiff

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Everything posted by Masterchiefspiff

  1. Masterchiefspiff

    Worlds Waitlist

    Lol, I'm not all caps mad Kenny But it is their job so they should know what they're doing I know a couple from our group will be their Thursday late evening(?) and then at the Con all day Friday. Probably 4 of us for Friday.
  2. Masterchiefspiff

    Worlds Waitlist

    It’s pretty dumb that it is an 80 ticket event. I asked on Twitter if that 80 tickets included reserved slots for regionals and higher winners, ffgop said “there are reserved spots” basically. And then magically it dropped from 80 available slots to 40 (a few days before tickets went on sale/adepticon registration was opened). That’s the thing that ticks me off more than anything. They couldn’t even communicate with their venue and they dropped the worlds cap from approximately 120 to 80. When we have basically sold it out the last two years at about 120. Let’s move away from FFG cuz space limitations...but let’s make our worlds event for IA smaller...
  3. Quick fix for the game (after communicating better of course) - release a card pack of redesigned deployment cards (and even new command cards) for a large chunk of outdated figures. We don’t even need new figures to get a huge breath of life into the competitive side of the game - and this could be done in a span of a few months and released. Even just throwing us five to ten fixed deployments - or 1-2 per faction per quarter for a year. It’d be like Magic getting a new set regularly. And do this to give us something to shake things up in between boxes. I’d pay ten or fifteen for renewed old deployments we never use.
  4. Part of the problem is it’s the OP department this tweet was to/from. So it’s not the people above that directly. The company as a whole needs to communicate with us/the whole customer base more. State of the game style at the bare minimum. If you haven’t announced anything/given some kind of positive forecast for a game in 2-3 months and you’re expecting that game to live on or to not do damage to that community - something is wrong with your understanding of how to grow and support a competitive game. I don’t care if skirmish was a technical afterthough originally in the design process for IA - you have (and have had) hundreds of players who play it (many of whom also play other FFG games) and all it takes to sour them to the whole company/competitive/op experience is silence. And it’d be one thing if it was just IA but it sure sounds like it’s not. Armada has serious issues. Destiny. And even the poster child Xwing can’t have a definitive announcement of whether the points rebalance will happen or not before the next major tournament? Just make a decision and say it. Communicate. Tell us something IS being made to continue the skirmish side of IA for at least one more wave eventually. Even if that’s 6 months to a year from being a reality I still want to know the game won’t be dead after this botched up worlds audible (which also had no communication until it was too late for the vast majority of people to even try to act). I love this game. I consider it to be FFG’s best game (I get other people like other styles for their skirmish) but grid based, customizable command decks, and small squad tactics for a tight organized play experience just checks all the boxes for me and I hope this game has another 2-3 Years at least in its OP/competitive life. But I guarantee it won’t if they don’t do a better job communicating with the players/customers. I’m not any of the big names out there, but I’ve been playing the game since the beginning and seen a lot of content providers for this game fall by the wayside - largely because FFG didn’t say what they were doing enough to support and curate the skirmish side of the game (even when they had stuff/fixes in the works...)
  5. Masterchiefspiff

    Imperial Assault Big Trade thread

    Reporting a great trade with @DKNecrosis thanks!
  6. Masterchiefspiff

    Congratulations FFG!

    If you’re gonna spectre cell right you have more than 4 real attacks. Ezra has multiple attacks rather easily with brash movement twice getting him into position for pummel before the second round engagement happens. Or strength in numbers getting any of your heavy hitters into position, hitting, and then activating Hera or chopper, and tapping spectre cell, and likely offing one of those 6-7 opponent’s attacks before it got to do anything. That’s just a few ways the spectre team finds ways to mitigate figure count and still get more attacks than you expect on the surface.
  7. Masterchiefspiff

    Imperial Assault Big Trade thread

    WANT Riot Trooper Spot Gloss Temp Alliance Spot Gloss Hera/Terro Spot Gloss Vinto Hreeda Spot Gloss HAVE Mirrored condition tokens from Worlds Rare AA cards Jabba point dial HK Droid Spot Gloss’ Clear dice (12 set) Lots of other stuff
  8. Masterchiefspiff

    Super neat! What are the card counts?

    Yeah having seen the card backs now - being a print of the archon, it’s name, and the three factions in the deck - on each card for the deck it makes more sense. And then the printers you described makes sense too. Each deck has a card listing what’s in the deck alongside each card’s rarity - so you don’t have to fill out anything saying what’s in your deck for OP just have your card. And I think that may be open info to your opponent? Haven’t read that far into the rules or faq.
  9. Masterchiefspiff

    Super neat! What are the card counts?

    37 would be one ID card (archon?) and 12 from three separate factions. And from a few pics they have have a unique back to the deck to identify it. My question is how they they got unique deck backs and then how they printed that since a lot of printing in games is setting the templates and repeatedly printing/making the same things over and over. I would love an article just on how they manufactured this game and printed it
  10. Masterchiefspiff

    Iiiinteresting

    I would think you could relatively easily trade decks with people. Might get crazy though depending on how people start to value what in the game. Im interested in seeing how op is supported and prizes - special card sleeves? Upgraded game components? Alt art won’t really work.
  11. Masterchiefspiff

    Imperial Assault Big Trade thread

    Still looking for IA Riot Trooper spot gloss card. Great trade with @Darph Nader
  12. Masterchiefspiff

    Imperial Assault Big Trade thread

    Wanting to trade for Kanan and Riot Trooper Alt Arts - Have worlds mirror tokens, worlds card sleeves, worlds Vader binder, etc. Translucent regionals dice, and many other things. PM and we can hopefully set something up :)
  13. Twin Shadows: Announced - 03/18/15 Heroes Spoiled - 06/02/15 ON THE BOAT - 06/12/15 Empire Spoiled - 06/23/15 Boba Spoiled - 07/07/15 R2-3P0 Spoiled - 07/21/15 Kayn Spoiled - 08/04/15 Available - 08/20/15 Wookies/Hired Guns/Stormtroopers Announced - 04/21/15 ON THE BOAT - 08/29/15 Wookies Spoiled - 09/01/15 Troopers Spoiled - 09/17/15 Hired Guns Spoiled - 09/30/15 Available - 10/08/15 Bantha/Smuggler Announced - 07/08/15 ON THE BOAT - 12/16/15 Smuggler Spoiled - 12/21/15 Bantha Spoiled - 01/04/16 Available - 02/18/16 Return to Hoth Announced (At Gencon) - 08/01/15 Empire Spoiled - 11/02/15 Leia Spoiled - 11/06/15 ON THE BOAT - 11/06/15 Heroes Spoiled - 11/09/15 Sorin Spoiled - 11/16/15 EB Troopers Spoiled - 11/23/15 Dengar Spoiled - 12/07/15 Available - 12/23/15 Bespin Gambit Announced - 03/04/16 ON THE BOAT - 04/28/16 Heroes Spoiled - 05/03/16 Lando Spoiled - 05/06/16 Mercenaries Spoiled - 05/10/16 SHIPPING - 05/10/16 Agent Blaise Spoiled - 05/13/16 ISB Agents Spoiled - 05/25/16 Bossk Spoiled - 05/25/16 Available (Stores Selling) - 05/26/16 Available (FFG Article) - 06/02/16 Knight, Hunter, and Inquisitor Announced - 05/11/16 ON THE BOAT - 06/01/16 Grand Inquisitor Spoiled - 06/24/16 SHIPPING - 06/29/16 Greedo Spoiled - 07/01/16 Obi-Wan Spoiled - 07/05/16 Available - 07/14/16 Jabbas Realm Announced (At Gencon) - 08/05/16 Heroes Spoiled - 09/16/16 Rancor, Imps, Mercs Spoiled - 09/23/16 Dev Diary on Jabbas Realm - 10/07/16 ON THE BOAT - 10/20/16 Jedi Luke Spoiled - 10/21/16 Alliance Rangers Spoiled - 10/28/16 Capt Terro Spoiled - 11/11/16 Jabba Spoiled - 12/02/16 SHIPPING - 12/14/16 Available - 12/29/16 BT-1/000, Jawas, and Hera/Chopper Announced - 01/13/17 At The Printer - 02/27/17 ON THE BOAT - 03/10/17 BT-1/000 Spoiled - 03/21/17 Jawas Spoiled - 04/04/17 SHIPPING - 04/26/17 Hera/Chopper Spoiled - 05/02/17 Available - 05/11/17 Heart of The Empire - Emperor, Maul, and Ahsoka Announced - 05/05/17 - Friday of Worlds 2017 AT THE PRINTER - 05/17/17 ON THE BOAT - 07/26/17 Campaign Spoiler - 07/26/17 Skirmish Spoiler - 08/28/17 Ally/Villains Spoiler - 09/22/17 SHIPPING - 09/29/17 Available - 10/12/17 Tyrants of Lothal - Thrawn, Hondo, Zeb/Sabine, Kanan/Ezra Announced - 04/13/18 IN DEVELOPMENT - 04/17/18 AT THE PRINTER - 05/16/18 TL:DR - Imperial Assault isn't dead - production has slowed down from the initial breakneck pace of the first two years or so. My wallet says thank you FFG. My previous thoughts from last edit were off by quite a bit (HotE is here, I hadn't updated in a bit. Waiting for new stuff to be announced amidst mass cries of the game being dead... Now the big question is what's the next boxed expansion and when will it be announced? I'm guessing for a box announcement by end of November, but I've got no reason to think FFG is done with Imperial Assault.) BUT nothing has changed - many cries of "Imperial Assault is dying" were heard before the announcement of ToL - haha oh well - guess it's only mostly dead (/sarcasm) ------------------------------------------------------------------------------ Original Post + Updates I wrote this up for myself a couple weeks after the Bespin Gambit was announced and I was eagerly awaiting the first spoiler and hoping it wouldn't be more than a week after the initial announcement. Very quickly, I realized it wouldn't be that soon but I wanted to know how long I would reasonably have to wait. If you're like me you want Imperial Assault news and any week without something new is one too many. But in all seriousness, I was surprised just how much time accrued between announcement of expansions/packs and then the spoiler articles coming out. Part of the reason it didn't feel so long was that so many things were in the pipeline at once and then Hoth was rushed to be available before Christmas. TL:DR - 1.The odds are just as good we'll hear an announcement for a new set of standalone units before we have our first Bespin Gambit spoiler article. (This hasn't happened yet but it's all good because the news feed is flowing fast!) 2. A May 4th announcement (or spoiler article) would be awesome but we have no precedent for it either. (We got our spoiler article the day before Star Wars Day - actually about a half hour after I posted this originally!) 3. And except for Bantha/Smuggler, the last spoiler article came within 2 weeks of release date for the set. This should prove to stay true/maybe even be faster since we just found out the set is already shipping!) Edit: Formatting...I wish I could use tabs on the boards or even keep the tabs from Word when I paste it in. Thanks to Nickv2002 I now have even spacing! Edit: 5/11/16 - added ON THE BOAT dates thanks tomkat364, Bespin news dates, and updates to my destroyed predictions, but I'm ok with being wrong on how fast they're going! AND a new TL:DR Edit: 5/19/16 - Updated dates for recent spoiler articles. Also hoping that updating this makes the next article happen faster since it seems to come right after I make updates Edit 6/3/16 - Updated since Bespin came out and with on the boat for Knight/Inquisitor/Greedo Edit 7/1/16 - Added Inquisitor, Greedo, and Shipping dates Edit 8/18/16 - Added announcements for Jabba's Realm and Expansion Packs Edit 10/21/16 - Updated Spoiler Article Dates and Jabba's on a boat, and it's going fast, and He's got a nautical...well maybe it's not going that fast...maybe if it was a sail barge...on a dune sea...sorry, I'm gonna stop now - Here's hoping Jabba's Palace will be here by Christmas like Hoth was. Edit: 12/14/16 - Updated the last few spoiler dates for Jabba's Realm and now shipping status. Hoping they'll be available just before New Years! If it's available by 12/29 that's only one week longer than the cycle for Hoth technically. Not bad even though it seemed like it might be faster than Hoth earlier on in the process. Edit: 1/3/16 - Updated with Jabba's Realm is available now! Guess of 12/29/16 was correct - bummer it wasn't before Christmas though Edit: 2/24/17 - Updated with Droid Wave announcement (predicted January 20th it came the 13th!) . I was holding out for a news article before updating but figured this needed a bump) Edit: 3/1/17 - Updated at the printer status for Droid Wave, changed title to "history" instead of "list" and moved history list to top of post. Edit: 5/9/17 - Updated with dates for all the Droid Wave and the announcement of Heart of the Empire and Force User Wave! Edit: 9/7/17 - Updated with some dates for HotE wave (HotE had been On the Boat 6 weeks by then, I predicted October 5th for release was off by a week with the 12th - good stuff ) Edit: 10/17 - Updated with HotE stuff (TL:DR - HotE is here, I hadn't updated in a bit. Waiting for new stuff to be announced amidst mass cries of the game being dead... Now the big question is what's the next boxed expansion and when will it be announced? I'm guessing for a box announcement by end of November, but I've got no reason to think FFG is done with Imperial Assault.) Edit: 4/26/18 - Updated with ToL announced (been busy prepping for Worlds so didn't get on this thread very fast)
  14. Masterchiefspiff

    History of Past Release Dates and Spoiler Articles

    Updated. Crazy to think I originally started this list just over 2 years ago! Can't wait for more stuff to come out - hopefully it doesn't track 1:1 to HotE schedule, but if that's as bad as it gets that's not horrible
  15. Masterchiefspiff

    World's Rundown

    It was great meeting ya! You had a great run at worlds - so many good players up there around ya!
  16. Masterchiefspiff

    RollforDamage Uscru Map Breakdown

    Jinx
  17. Masterchiefspiff

    RollforDamage Uscru Map Breakdown

    Number of players hasn’t been published that I know of. Odds are good between 100-128. https://www.fantasyflightgames.com/en/news/2018/2/5/the-2018-may-world-championships/ specifics for IA here:
  18. Masterchiefspiff

    History of Past Release Dates and Spoiler Articles

    Updated the list and TL:DR
  19. Masterchiefspiff

    Availability?

    Maybe a sticky on each IA product page that said - “unavailable through FFG - purchase through your local game store!” Oh wait, that makes too much sense for FFG to clearly communicate something... I love this company, but can’t stand how bad in general communication is.
  20. Masterchiefspiff

    History of Past Release Dates and Spoiler Articles

    Yeah I’m gonna update this soon. To much time spent prepping for worlds and such. But I’ll get it next time I sit down at a computer
  21. Masterchiefspiff

    It happened, we got an expansion

    I think I’m missing something here: does her command card or skirmish card even mention style tokens? I get it if someone doesn’t like more and more tokens for campaign - but she doesn’t seem to use style tokens for skirmish. And this is the skirmish forum. It sure looks like they translated style tokens into the surges rolled = x thing. Which seems pretty neat to me - we’ll see if it is in practice. And loku and Saska (and almost every hero before jabbas realm) are practically unusable because they weren’t priced right/health pointed right/or dice powered right - not because of tokens - as far as skirmish. It apparently took awhile to figure out the power curve and get most new figures onto it. Is it perfect? Nope. Is it a lot better than everything bespin and before? Yep. What’s bad in Jabba’s realm? The rancor? A few slightly expensive things? But almost everything has a place. What about HotE? Clawdites little expensive or not enough health? Or too little synergy currently? Ok - but not hopeless figs. Ahsoka/maul a little hard to synergize with. Jarrod is arguably the most disappointing to me - but he might be good combined with tress for brawler synergy. But the last two boxes and the Jawa wave have introduced some of the best stuff in the game. And the more toys we get the more options there are to smash together and find new synergies. I mean come on, someone has currently turned MHD into a thing and almost everyone has written that figure off since he came out. So I’m just glad we got another announcement and looking forward to more info
  22. Masterchiefspiff

    R2D2's Lucky

    I really want to understand this, but none of the arguments make sense. The only thing that makes sense to me here as that the language/terms need to be cleaned up because of this interaction. So you’re saying tough luck and heightened reflexes do not remove a blank “result” from the defense results pool? That somehow, the undefined term “results” (please show me where “results” is defined as a term) doesn’t/can’t include a “blank” “result”. But yet blank is a face on the dice and is a result. How is blank not a symbol or a result - when even R2 references blank as a result? Cards as written call blank a result...thanks R2... It could be cleaned up by changing the wording on heightened reflexes etc to “remove that die from the appropriate pool”. Why doesn’t that card say that instead of what seems more clunky in “remove its results from the defense results”? Or specifying “symbols and accuracy” from the defense results? This really just seems like an ongoing circle of English breaking down in the way the cards are written and terms (“results”) aren’t defined. (Again unless they are clearly somewhere). I honestly don’t care where it lands - but it needs an official explanation/Ruling that is publicly available. The last thing we need is someone arguing over this in a game at a tourney because one guy did some reading and another didn’t and there wasn’t an official answer to go to (like OTL and Collateral Damage - thank you FAQ!)
  23. Masterchiefspiff

    R2D2's Lucky

    I lean towards where he’s going with this. Both cards expressly work with “results”. One expressly calls “blank” a “result” and the other expressly says to “remove (1 defense die’s) results from the defense results. Blank either has to be a result for both cards or not a result for both cards, doesn’t it? Or something needs to be tightened up in the wording. But IF a blank for R2 somehow overrides heightened reflexes (for some reason - whether there is really an existing rule OR else a final decision/ruling that Just states that it is the way it will be regardless) - that means R2 is actually better off rolling a blank result on the white die because it’s immune to being stripped (for some reason) by heightened reflexes and tough luck whereas a true dodge rolled would be eliminated by those cards (assuming the necessary conditions of course). And that sounds like it’s not the way the ability is supposed to work - meaning - I don’t think Lucky should make a blank stronger than a dodge but was intended to make a blank equal to a dodge for all intents and purposes.
  24. Masterchiefspiff

    Fully Armed and Operational Podcast ep. 4

    That’s awesome! is there a token holder in there too?
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