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ExoSaeptus

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  1. Like
    ExoSaeptus reacted to Commediante in You know you're playing Only War when   
    When your players go frenzy after you announce that gretchin scored Righteous Fury against one of them after rolling 10 damage, claming that Core Rulebook says that only Elite level NPC's can trigger it. After I read everything that there is on Rightous Fury in CRB I found out that it's actually the opposite - RAW strongly advise giving that rule to each and every adversary.
     
    So next thing I did was actually to upgrade all gretchins in the campaign to the elite force - I've gave them badass shades, chains of clippersover their necks and leather jackets and better melee armament.
     
    I hope this will satisfy my players
  2. Like
    ExoSaeptus got a reaction from ribblle in You know you're playing Only War when   
    from a recent game I've been a part of:
     
    -your adventure starts with a frantic escape from your transport ship as orks board it
    -you make it down to the surface in an packed escape pod with around 40 people
    -hide in a cave to consolidate your position and plan for what to do next
    -realize that there's enemy forces coming down all the three entrances to the cave (but you blocked one and the other's a tiny crevice, so you only need to worry about one), you have less than 25 survivors because you had to give the emperor's mercy to the wounded (being as the only other option was leaving them behind for the mercies of a traitor prison camp), and you have no weapons beyond lasguns and a few frag grenades
    -battle begins
    -in less than a minute of combat, 12 of your surviving 23 are either dead or dying, and you're preparing for a last stand
    -throw grenades before charge, in hopes of killing and disorienting the enemy soldiers
    -no luck, enemy answers with grenade volley in mid-charge, cuts down practically everyone except the PC's
     
    and we ended there
     
    it certainly feels like the imperial guard, I must say
  3. Like
    ExoSaeptus got a reaction from Amroth in TV Shows on a 40K World   
    i can't believe this hasn't been mentioned yet
     
    ARBITRATOR FOREBODING
    A hive city Arbitrator delivers Imperial justice to lawbreakers of all stripes.
  4. Like
    ExoSaeptus got a reaction from Joeker in TV Shows on a 40K World   
    i can't believe this hasn't been mentioned yet
     
    ARBITRATOR FOREBODING
    A hive city Arbitrator delivers Imperial justice to lawbreakers of all stripes.
  5. Like
    ExoSaeptus got a reaction from Talon of Anathrax in Should I warn my players?   
    Uses of penal legionnaires include:
     
    Clearing minefields.
     
    The first wave of an assault.
     
    Urban combat (and other cramped areas where fighting is guaranteed to bleed your forces heavily).
     
    Distractions.
     
    Rear guard during a retreat.
     
    Good source of men for impromptu firing squads.
     
    Examples to motivate the troops.
     
    Giving them lots of combat drugs, having them mount bayonets, and charge. If they all die before reaching enemy lines, well, you'll be able to mark enemy gun nests and such for artillery. If they do reach enemy lines, you push the button after some time (so the legionnaires can inflict as many casualties as possible. Bomb collars don't give a **** if whoever's wearing them is alive, after all), thus decimating the defenders, before ordering an artillery barrage to shatter them even more in preparation for the wave of your actual soldiers instead of criminal scum.
     
    If, by some miracle, some Legionnaires survive their tasks, you'll probably push the button and send to the Emperor's side anyway because they're no longer any kind of useful fighting force with the casualties they've almost certainly taken, and they're expendable and utterly replaceable anyway.
  6. Like
    ExoSaeptus got a reaction from Talon of Anathrax in You know you're playing Only War when   
    from a recent game I've been a part of:
     
    -your adventure starts with a frantic escape from your transport ship as orks board it
    -you make it down to the surface in an packed escape pod with around 40 people
    -hide in a cave to consolidate your position and plan for what to do next
    -realize that there's enemy forces coming down all the three entrances to the cave (but you blocked one and the other's a tiny crevice, so you only need to worry about one), you have less than 25 survivors because you had to give the emperor's mercy to the wounded (being as the only other option was leaving them behind for the mercies of a traitor prison camp), and you have no weapons beyond lasguns and a few frag grenades
    -battle begins
    -in less than a minute of combat, 12 of your surviving 23 are either dead or dying, and you're preparing for a last stand
    -throw grenades before charge, in hopes of killing and disorienting the enemy soldiers
    -no luck, enemy answers with grenade volley in mid-charge, cuts down practically everyone except the PC's
     
    and we ended there
     
    it certainly feels like the imperial guard, I must say
  7. Like
    ExoSaeptus reacted to Lynata in Lore Fluff - What goes on?   
    Yes, it is "just as canon" (or just as not-canon) as anything else. But that's the point: the fandom doesn't really have a right to slam an author for using their own interpretation over what the individual fan believes is "right". That in this case the author's interpretation seemed to align with the tabletop that's at the core of it all is just icing on the irony cake.
     
    Criticism is pretty much unavoidable, as we all have our own preferred vision of 40k, but it should never go as far as an author feeling obliged to change things in the next iteration, when there is no "right" way to do it.
     
     
    Ah, but the lore is based on the game. The rules were there first, and if Marine armour was truly meant to be immune to lasgun fire, then lasguns simply wouldn't exist on the tabletop. Besides, balance in the TT is achieved via points cost.
     
    Not to mention that a lasgun's ability to injure a Space Marine is reflected both in codex fluff (2E Codex: Angels of Death page 8: Space Marine Power Armour) as well as GW's d100 game Inquisitor.
     
    I'd even go as far as to say the tabletop is pretty much the only source we'd have to discuss these things, simply because it is the only source that (a) features all armies in an equal spotlight, (b) provides clear and solid numbers for equipment capabilities and © does not avail of "plot armour" as the novels do.
  8. Like
    ExoSaeptus reacted to Errant in Miloslav Warp Engines   
    http://imageshack.us/photo/my-images/526/roguetraderflowchart.png/sr=1
  9. Like
    ExoSaeptus got a reaction from Nameless2all in TV Shows on a 40K World   
    i can't believe this hasn't been mentioned yet
     
    ARBITRATOR FOREBODING
    A hive city Arbitrator delivers Imperial justice to lawbreakers of all stripes.
  10. Like
    ExoSaeptus reacted to Alasseo in Funniest *** you or your players have ever done   
    Upon reading that Astropaths are all blind, and see things using the psychic residues left on them by souls (and particularly that soulless beings like Pariahs are invisible to them), she believed that she couldn't see things unless they had souls. This meant that she couldn't see things like walls, and requisitioned a squad of "guides" from the ship's armsman complement (also assigned by the ArchMilitant to execute her if it looked like she was going to be possessed/lose control of her powers).
    She also decided that since she couldn't see any vox units, the ship evidently didn't have any, and so would write any messages she needed to pass to different members of the dynasty, and send one of her guides to hand-deliver them.
    Of course, being blind, said messages were essentially undecipherable, so the runner had to try and remember what she was muttering as she wrote it...
     
    The other Dynasty members didn't like the delay of sending messages back with the runner, so used the ship's PA system to reply. Of course, if they were going to carry on a conversation, she had to scribble the next message and send that off by a runner, and so on. As the campaign progressed, they ended up assigning more and more "guides", as an extended conversation regarding a Warp Encounter she went below to deal with wound up with an entire platoon of her "guides" being run to the point of exhaustion (being made to carry messages from the lower prow decks of a Repulsive-class to the bridge, 5 kilometres aft, up 700m of stairs in under 40 minutes could do that).
  11. Like
    ExoSaeptus reacted to WeedyGrot in Funniest *** you or your players have ever done   
    The Emperor himself wants this man to live. Quick attach a bomb collar to him and send him on all the most suicidal missions we have. Clearly he is destined to do the Emperors work. 
  12. Like
    ExoSaeptus reacted to SgtLazarus in You know you're playing Only War when   
    You know you're playing Only War when...

    ...Your Death Korps Armoured Regiment encounters zombies, and the Operator fails his Fear check, and shoots the Stormtrooper in the back from the driver's seat of the Leman Russ. The Stormtrooper then power axes the Operator, setting him on fire, then tries to pick up the body, catching fire. Another Stormtrooper then catches fire trying to assist, before the flames eventually spread to the tank, resulting in a catastrophic explosion, destroying the ancient, Mars-Pattern Leman Russ with Artificier Hull & Armour.

    Meanwhile, the Centaur drives around the courtyard with a flamer, toasting zombies and wondering what the hell is going on inside the Leman Russ.
  13. Like
    ExoSaeptus got a reaction from Talon of Anathrax in You know you're playing Only War when   
    ... when your group of Guardsmen are debating whether doing Yarrick 2.0 with an Ork Bionik leg is a good idea, or if they should leave their Heavy Gunner to die since they're behind enemy lines, and he's lost a leg.
     
    And they then decide to do it, the Medic trying to attach it hilariously botches his Medicae roll with rolls of 90+ four times in a row, and the GM gives him one last chance to do it. He spends two minutes getting ready, throws the dice, and rolls a natural 1. 
     
    And then the Heavy Gunner immediately declares, once he gets up, that he wants to check if the leg has any weapons attached.
  14. Like
    ExoSaeptus reacted to cpteveros in 40K Fluff - Psyker Breeding?   
    National Treasure 40k: Inquisitor Niklaus Cayje is going to steal the Emperor
  15. Like
    ExoSaeptus got a reaction from ColArana in Lore Fluff - What goes on?   
    It can honestly vary a lot depending on world and depiction.
     
    But yes, bars are pretty common in hives, to my understanding (hive workers are very likely are not well-off enough to have much else for entertainment in their free time). You can also probably see drug junkies if you're in a particularly slummy hive. Entertainment depends heavily on the author (the Cain series makes mention of popular holo-vids, but this is not something I've seen in other 40k material).
     
    There'll also usually be a lot of religious imagery and people in the Imperium are usually heavily religious. Most people would likely attend some kind of service to thank the Emperor on weekends, when they're not working. You could also see the occasional demagogue of the Ecclesiarchy egging people up into a witch-hunting mob.
     
    Restaurants in the more well-off areas isn't unbelievable, but the average worker will probably eat a lot of state-issue grox meat and nutrient bars (Soylens Viridians could be a nice surprise to spring on your players heh heh), since this is already something that is widely produced for both the Imperial Guard and hive worlds.
     
    Televisions are probably not really a thing, but your average hive worker may well have a radio for listening to hive news or similar. Probably not a lot of other programming beyond news and praising the Emperor, though.
     
    Private vehicles aren't a thing for the average hive (the architecture of your usual hive precludes it), but if anyone has a ground car or other vehicle (which they might on a more agricultural world), they probably get their fuel by the drum or something from the local merchant, though gas stations may be a thing. Like a lot of 40k things, it depends on the author.
     
    You may want to look into the material surrounding Necromunda for an example of the worst kind of hive.
  16. Like
    ExoSaeptus got a reaction from pearldrum1 in You know you're playing Only War when   
    from a recent game I've been a part of:
     
    -your adventure starts with a frantic escape from your transport ship as orks board it
    -you make it down to the surface in an packed escape pod with around 40 people
    -hide in a cave to consolidate your position and plan for what to do next
    -realize that there's enemy forces coming down all the three entrances to the cave (but you blocked one and the other's a tiny crevice, so you only need to worry about one), you have less than 25 survivors because you had to give the emperor's mercy to the wounded (being as the only other option was leaving them behind for the mercies of a traitor prison camp), and you have no weapons beyond lasguns and a few frag grenades
    -battle begins
    -in less than a minute of combat, 12 of your surviving 23 are either dead or dying, and you're preparing for a last stand
    -throw grenades before charge, in hopes of killing and disorienting the enemy soldiers
    -no luck, enemy answers with grenade volley in mid-charge, cuts down practically everyone except the PC's
     
    and we ended there
     
    it certainly feels like the imperial guard, I must say
  17. Like
    ExoSaeptus reacted to askold2 in Hive Mapping Question   
    I am planning to start a new OW campaign soonish (after my group finishes our current campaign in a different game) and have been thinking about maps.
     
    My first thought was to use Google maps and have them attack the 40k version of their hometown... Which in this case be the suburds around some tactically important Hive city or one of the levels inside the hive (there would be a roof overhead and some of the taller buildings would cut off when they hit the ceiling.) Then I realized that I could also use some aerial pictures of cities like Berlin or Stalingrad during WW2 give them an old map of the area before the bombings (which they get from Munitorium) but use the aerial picture after the bombings as the real game map... This is to simulate the damage from the fighting between Imperial Guard and their enemies.
     
    And then I realized that at some point the campaign would have to use the map of Hiroshima. Which in this version has been struck by an orbital bombardment. "Does my character recognize any of the land marks on the map?" "Not really, you see ashes, a stream ...more ashes ...Chimney without the building etc." I know this is black humour and not everyone would do this but I guess I am a horrible person...
  18. Like
    ExoSaeptus got a reaction from alemander in Argus Lighter: Reactor?   
    Well, nuclear reactors powering airplanes has been a thing since the 60's. Granted, they've never been put into use because of various problems, mostly their impracticality compared to ICBM's and a few design issues that were never adequately resolved. So that could work.
     
    Anyway, fitting a fission reactor onto a lighter means you'll probably be taking up a lot of space with the reactor itself and the necessary shielding to prevent acute radiation syndrome for the crew. But do note, the fuel rods will probably need replacing fairly often, depending on use, too.
     
    Then again, 40k has the technology for man-portable fusion reactors (Astartes power armour backpacks), so the shielding probably doesn't need to be as big. As well, those reactors seem to be capable of functioning indefinitely without maintenance or refueling.
    So, yeah. You can probably decide how you want it to function.
  19. Like
    ExoSaeptus reacted to NFK in You know you're playing Black Crusade, when...   
    ...when the Chaos Ork warboss rides into battle on his skull throne shouting orders so hard that the enemy takes damage from the blast.
    ...when the party has to put a disclaimer on the skull throne that it is not THAT Skull Throne.
    ...when the campaign ends in wonderful betrayal.
    ...when that betrayal comes not from Chaos being Chaos, but from a Space Wolf loyalist and a Necron-employed heretek who want to Kindly Get Off This Crazy Train.
  20. Like
    ExoSaeptus got a reaction from pearldrum1 in Wanting to make a underwater city, horror-esque campaign. Need some tips and ideas.   
    Maybe use something that's not really explained, a la the Beast of Solomon from Disciples of the Dark Gods for Dark Heresy. Not straight up combat, but more tense "there's something stalking the party picking them off one by one" and investigation.
     
    Play up the "unknown" angle, don't reveal what it actually is, just a horror lurking in the shadows that is never clearly seen, and gradually picks off the party until only the player characters are left. Comrades and NPC's at the rear of the group disappear without a sound, they hear things and see things move in dark corners and vents (that may or may not be imagined), getting isolated is a death sentence, and let them choose at some point (or several) between digging further into the mystery and evacuating.
     
    Be sure to be liberal with the descriptions of the environment (but try to be sparse with actually giving the players information, try to preserve the mystery), and don't be afraid to punish reckless actions (like running off alone). 
     

  21. Like
    ExoSaeptus reacted to Adeptus-B in Costs of Imperial Vehicles   
    No aspect of 40K takes 'crew comfort' into consideration! Discomfort is a sign of loyalty! Praise the Emperor! 
  22. Like
    ExoSaeptus got a reaction from Lynata in Wanting to make a underwater city, horror-esque campaign. Need some tips and ideas.   
    No problem.
     
    Be sure to tell us how it went
  23. Like
    ExoSaeptus reacted to Lynata in Wanting to make a underwater city, horror-esque campaign. Need some tips and ideas.   
    Maybe they are called in to reinforce the other platoon with frantic pleas for assistance over the vox, and when they arrive they see the above?
  24. Like
    ExoSaeptus got a reaction from Lynata in Wanting to make a underwater city, horror-esque campaign. Need some tips and ideas.   
    Give them a glance of the Broodlord from a distance, shredding a platoon or two of Guardsmen. Be sure to play up the fact that it's shrugging off lasfire and heavy bolter shells and butchering Guardsmen by the score.
     
    Should be sufficient incentive to not get into combat with the thing.
  25. Like
    ExoSaeptus got a reaction from Lynata in Wanting to make a underwater city, horror-esque campaign. Need some tips and ideas.   
    Well, yeah, a Horde would be easier to handle, because those things only really become terrifying with numbers.
    But a horde (note the lowercase ) of individual genestealers would be absolute murder.
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