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John Constantine

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Posts posted by John Constantine


  1. 4 hours ago, lleimmoen said:

    Thanks for the contract translation. Seems great, except we do not get the rules yet. I had thought it would be just easy put into play thing but with side a & b, it can be more complicated than that. If it is not too costly though, the bonus on this side b is certainly great for not being able to play allies for a while, espcially as you can easily time it yourself.

    I don't think it has a cost in a traditional sense you mean. It has no resource cost, and if it's double sided - it doesn't go into the deck. You include it into your deck and it starts the game in play immediately, like a boon permanent from saga.


  2. 8 minutes ago, Valiko33 said:

    Side B


    You cannot play or put into play allies.

    Each Character you control gets +1 +1 and +1.

     

    Forced : When a character you control leaves play (discard, or return not readable) this card. 

     

     

    That means there is a side A. 😊

     

    Quite interesting. I hope article that explores that card comes soon. Thank you.


  3. What if the One Ring is an example of new contract card type?

    I mean, it sounds like an Agenda to me, it's a card that doesn't go into your deck and is in play immediately, it alters the rules - you're gonna go 5 threat earlier, and it alters deckbuilding - offers the access to the cards you'll otherwise won't have access to.


  4. My guess that Contracts gonna be like the Agenda from AGoT2.

     

    A card that defines your deck, provides some benefits, alters the deckbuilding rules, applies some restrictions, etc.

     

    Like, you cannot include dwarves into your deck, but your elves get +1 wp or whatever.


  5. 5 minutes ago, Bullroarer Took said:

    Can someone give me an example of when Derufin's ability might be useful?  Even if we assume that it lasts forever?  (Since it doesn't say until the end of...)

     

    Also, the next cycle is called "Vengeance of the Mordor"?  Misprint?  Seems awkward.

    What do you mean lasts forever? It's a single time threat reduction.


  6. 44 minutes ago, Wandalf the Gizzard said:

    I think there will be a problem with a large amount of dale allies if we keep getting more. There aren't a lot different Dale builds, so some allies will sadly just see less play as the more powerful ones take up slots in every deck.

    Or each other.:D

    Just include every dale ally there is like a man.


  7. LotR LCG doesn't make a good job making itself look different from HS, especially to outsiders. It lost it uniqueness when they decided to dumb it down. And it's obviously not LCG players they are trying to please with what they're doing, hence all the dumbing down going on to cater to the "wider" audience, which is too preocupied playing HS and other digital card games.

    I'll rephrase: "You may ignore the pvp aspect, but you can't ignore that this game exists as a persistent alternative available whenever the subjects want it, and unlike tabletop competitive card games, it doesn't require a live opponent nearby to play, hence rendering all the advantages and enticement tabletop LotR had nonexistent for the digital LotR".

    But do people want it? Witcher, a very well known and loved franchise with the very well known and loved Gwent card game released a solo card game spinoff Thronebreaker, a fully fledged polished game with plenty of content, and even they admitted it didn't did as well as they expected it to be. LotR LCG has no name on PC, doesn't distinguish itselff enuff from other games, takes a lot of money for virtually no content. For Honor failed because at one point they were pay to win which is like a self-signed death sentence, but they still alive because at core it's a very good and engaging game that buried itself early and now tries to crawl out. 

    I don't see any good outcome of what is LotR DCG rite nao. It succeeds - they think dumbing down tabletop stuff is ok and we never see any proper port of anything. They don't succeed - they are scared off the digital realm and either withdraw entirely or start doing even less risky and more dumbed down stuff. And in case you didn't know, LotR DCG currently holds 50 or less people playing it on steam per day. Games with such low online are considered dead.

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