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  1. I do believe that many of us belong to gaming groups consisting of more than 2 persons: that does, IMO, in no way exclude the Skirmish at all. Actually quite the opposite; since Skirmish allows you to do a couple of quick successive games 1v1 you could just as easily have 2 games running side by side and do a Round Robin with a couple of different maps. How would that work? Are there enough figs in the box to do that?
  2. The Skirmish mode is a non-starter for me since it's two player and my game group is larger than 2. This game is only meant as a replacement for Descent 1e.
  3. From the game description Imperial Assault casts you and your friends into the climactic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars saga. In the campaign game, you and up to four other friends play a series of thrilling missions woven together in a narrative campaign, and in the skirmish game, you and your opponent muster your own strike teams and battle head-to-head over conflicting objectives. Whether you play as a hero of the Rebellion and fight alongside iconic characters like Luke Skywalker and Han Solo, or command the seemingly limitless armies of the Galactic Empire, you’ll enter the Star Wars universe in Imperial Assault. As an added bonus, Imperial Assault includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack. These figure packs mark the first expansions for Imperial Assault, adding sculpted plastic figures with new campaign and skirmish missions. Imperial Assault contains: A learn to play rulebook, a rules reference, a campaign guide, and a skirmish guide 34 detailed plastic figures 59 double-sided map tiles Eleven custom dice Over 250 cards Over 150 assorted tokens The Luke Skywalker Ally Pack and the Darth Vader Villain Pack ​ The fact that you cannot play as Luke and have to play as no-names that nobody cares about is not even remotely made clear by their advertising copy. It was extremely disingenuous on FFGs part saying you get the Luke pack.
  4. Not pointless. They all include new campaign missions, rewards, agenda cards and skirmish maps and missions. So I have to 1) buy the mini, 2) play a campaign that last long enough that the RNG lets the mission pop up that allows me to get the ally, and 3) continue playing that campaign to use that ally. That's a whole lot of work a dedication to one game to justify a purchase. Meanwhile the GM gets to play Vader in the second mission. In our three nights of playing Luke has yet to make an appearance, considering the point of the game is to play as Luke and friends in a Descent game, this just seems like bad design all around on this one. Maybe the real expansion will include cards to make ally packs worthwhile.
  5. So in other words, don't buy ally packs because they're pointless.
  6. After seeing how disappointing the Luke figure in the base set was, lacking a player card and level up deck, it sure looks like Han Solo will suffer the same problem based on the size of the packaging. Does the Han Solo box come with a player card and level up deck or will it just be stats for the skirmish game. If so, when are we going to get worthwhile expansions?
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