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JacknifeUK

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  1. My big question before the spoil was will this be better than harpoon missiles, and it looks like a yes unless there is a big surprise.
  2. Ok, call me a sucker for a non used card, but i've been thinking about Stygium Particle Accelerator recently and how it could find a place on the Kihraxz with its fancy new title. Lets say Talonbane has the following Talonbane Cobra — Kihraxz Fighter 28 Push the Limit 3 Cloaking Device 2 Engine Upgrade 4 Stygium Particle Accelerator 2 Autothrusters 2 Vaksai 0 Stygium Particle Accelerator 2 When you either decloak or perform a cloak action, you may perform a free evade action. Lets say Talonbane is cloaked and activation happens, Talonbane decloaks, takes his extended barrel roll and takes an evade action. As this is an action not assigned a token can he now push the limit off this action (lets say target lock) and recieve a stress token. Then on his turn he reveals a green manoeuvre to clear the stress and can take a focus or boost into range 1? Can TBC/PTL/SPA be the new Poe/PTL/bb8 and get 3 actions stress free?
  3. FEARLESS SCUM 99 points PILOTS Talonbane Cobra (36) Kihraxz Fighter (28), Fearlessness (1), Ion Pulse Missiles (3), Cloaking Device (2), Stygium Particle Accelerator (2) N’Dru Suhlak (25) Z-95 Headhunter (17), Cluster Missiles (4), Glitterstim (2), Lone Wolf (2), Guidance Chips (0) Fenn Rau (38) Protectorate Starfighter (28), Fearlessness (1), Advanced Proton Torpedoes (6), Concord Dawn Protector (1), Autothrusters (2) This is my initial fun list I was thinking about as I like the idea of Fenn and Talonbane. Probably not particularly competitive unless I can really confuse the opponent with the cloaking device, probably will end up swapping it out for VT. Kihraxz really needs a title
  4. Obviously this is also about the Concord Dawn Protector title as well as the wording is the same just for defending, but how often is this activating with following Auxiliary firing Arcs....(firespray, Tie SF, Arc 170 etc....) Mobile Firing Arc.... (Lancer) Special Firing Arc...... (YV-666, Ghost/Phantom title) Activates on all, none or some?
  5. Dont forget to add zuckuss i to the mix! Could throw 18 possible hits with 3 Ships at range 1. FEARLESS SCUM 99 points PILOTS Talonbane Cobra (36) Kihraxz Fighter (28), Fearlessness (1), Advanced Homing Missiles (3), Cloaking Device (2), Stygium Particle Accelerator (2) N’Dru Suhlak (25) Z-95 Headhunter (17), Cluster Missiles (4), Glitterstim (2), Lone Wolf (2), Guidance Chips (0) Fenn Rau (38) Protectorate Starfighter (28), Fearlessness (1), Advanced Proton Torpedoes (6), Concord Dawn Protector (1), Autothrusters (2) Not saying it will be particularly competitive but there will be some matches where everything works as designed. Also if we do get a title have some points I can easily take off. Fearlessness on N'dru would be very funny, but I doubt he would A survive B not be within range to use his ability. if you took out Talonbane Cobra and put in Manaroo it would be so much better. I agree, it would probably make it more competitive, but I have no desire to buy or fly a jumpmaster
  6. Dont forget to add zuckuss i to the mix! Could throw 18 possible hits with 3 Ships at range 1. FEARLESS SCUM 99 points PILOTS Talonbane Cobra (36) Kihraxz Fighter (28), Fearlessness (1), Advanced Homing Missiles (3), Cloaking Device (2), Stygium Particle Accelerator (2) N’Dru Suhlak (25) Z-95 Headhunter (17), Cluster Missiles (4), Glitterstim (2), Lone Wolf (2), Guidance Chips (0) Fenn Rau (38) Protectorate Starfighter (28), Fearlessness (1), Advanced Proton Torpedoes (6), Concord Dawn Protector (1), Autothrusters (2) Not saying it will be particularly competitive but there will be some matches where everything works as designed. Also if we do get a title have some points I can easily take off. Fearlessness on N'dru would be very funny, but I doubt he would A survive B not be within range to use his ability.
  7. Totally agree with the analysis only thing K has going for it is the illicit. I'm thinking of running both 9 Ps pilots with fearlessness for maximum damage. Can totally see a title that adds another illicit coming. I hope soon
  8. While I agree TFA was not good that is not a reason to not have them in the game. IMHO the EU is better, most likely will always be better because it has better characters and many of these have already been included within the game. While Kylo Ren may be a whiny little ***** I will express this by simply not playing him. My big hope is that he is just irrelevant to the game as a whole.
  9. Yeah do not underestimate the popularity of mandalorians
  10. I'm quite into wave 9. Might even make me play scum, but wave 10 just looks depressing. I'm fine with a rebel tie fighter (as a guerrilla army you steal your enemies stuff) but 1 ship looks terrible after a terrible movie appearance and the other looks like it brings in a completely unnecessary new mechanic to the game which I really don't think it needs.
  11. So what do we think? Old Teroch. PS 7 At the start of the Combat phase, you may choose 1 enemy ship at Range 1. If you are inside its firing arc, it discards all focus and evade tokens Manaroo. PS 4 At the start of the Combat phase, you may assign all focus, evade, and target lock tokens assigned to you to another friendly ship. Comes down to initiative or PS?
  12. Alex is just really nice to talk too. Really honest and passionate about his work and modest enough to admit his mistakes. The game is in great hands.
  13. FEARLESS SCUM 99 points PILOTS Talonbane Cobra (36) Kihraxz Fighter (28), Fearlessness (1), Advanced Homing Missiles (3), Cloaking Device (2), Stygium Particle Accelerator (2) N’Dru Suhlak (25) Z-95 Headhunter (17), Cluster Missiles (4), Glitterstim (2), Lone Wolf (2), Guidance Chips (0) Fenn Rau (38) Protectorate Starfighter (28), Fearlessness (1), Advanced Proton Torpedoes (6), Concord Dawn Protector (1), Autothrusters (2) I imagine games with this list to be short
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