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About Nickvr628

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  1. It would be cool to get GCW ships in Armada. Since in Star Wars: Rebels we see separatists joining forces with the rebel alliance for a short time, I would not be surprised if some of the separatist ships got a "Rebellion Refit" upgrade card that lets them fly alongside rebel fleets.
  2. That might be to-scale with armada squadrons lol.
  3. The only problem is that if the design differences are limited to the ventral cannon on the belly, the ship model would look identical on the table. We might just get a "Rise of Skywalker" Upgrade pack with a new ship card and upgrades. The fact that a new ship has a special narrow firing arc for a forward large weapon, AND that the new ISDs have a fixed forward large weapon, is too much of a coincidence for me. My bet is a new ISD variant with a narrow forward arc and different upgrades.
  4. Yeah, he could be similar to Boba Fett from X Wing, where he removes an officer card from enemy vessels. That would be fun.
  5. At my FLGS, the x17 and Intel Officer meta is so strong, the majority of times you will hardly ever use your redirect tokens effectively, and you hardly ever have a chance to use your brace. The only way to beat it in a non-squadron-spam list is to throw more dice at your opponent, which is hard to do when people are running 190 point ISD-IIs. All these shield upgrades and transfers are easily negated by your opponent's upgrade cards.
  6. Haha thanks, you are the best. I have been wanting to show that to my friends for a while!
  7. It was posted several months ago, it was a meme where it showed an giant star destroyer with an imperial’s logbook. Maybe you all can help me find it. The imperial officer talked about how impractical such a large ship was, and the various issues that arose from the size. I remember things like the tour of the vessel taking far too long, having to travel from one end of the ship to the other, various departments seceding and negotiating with others. I have been trying to find this for a while to move avail. This community is my only hope!
  8. It is the same reason Carrier Battle Groups in real life have logistics and supply vessels with them. Those GR75s carry fuel, ammo, food, cargo, and all sorts of other stuff that the warships consume over time. Without the supply ships, the fleet would not have nearly the longevity it has.
  9. Here is another Flametrooper design from the Clone Wars, it might be a cool color scheme to make them not stand out as much when put with desert units.
  10. I would take APTs over ACMs any day. Forcing faceup after faceup on a target is fun for shenanigans, even if it ends up being one less damage. It is a point less expensive too so you get extra bid.
  11. I rather like the flying wing. It maintains the star destroyer feel without being "just a bigger triangle". And the fact that it is a mobile shipyard is pretty cool too. As for use in Armada... It would make a great background for the 6x3 playmat they have yet to release.
  12. Man those U-wings are fancy, I really like the AT-ACT too. Every landing force needs a Support Battalion!
  13. Use a shuttle or squadron with strategic to move the tokens where you want them. It is really silly and fun to do.
  14. I love them. Those look like ships that could have been stationed with the sandtroopers on Tatooine. That sand and grime gets everywhere, they must have stopped bothering to clean it.
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