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cwh008

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Everything posted by cwh008

  1. ugh. nothing worse than wrong rules advice
  2. Sheathipede-class Shuttle - •AP-5 - 30 •AP-5 - Escaped Analyst Droid (30) TIE/ln Fighter - •Sabine Wren - 28 •Sabine Wren - Spectre-5 (28) RZ-1 A-wing - Green Squadron Pilot - 40 Green Squadron Pilot - (34) Outmaneuver (6) Z-95-AF4 Headhunter - Tala Squadron Pilot - 31 Tala Squadron Pilot - (25) Outmaneuver (6) RZ-1 A-wing - Green Squadron Pilot - 40 Green Squadron Pilot - (34) Outmaneuver (6) Z-95-AF4 Headhunter - Tala Squadron Pilot - 31 Tala Squadron Pilot - (25) Outmaneuver (6) Total: 200/200 View in the X-Wing Squad Builder
  3. yep because you might not need it that game, but odds are there will be a time you need to remember, so get used to acknowledging it now.
  4. yeah. personally, i would like to see point brought down big time. Tired of 2-3 ship squads. want to see a 12 ship swarm and 3-5 ships on non swarm, but that's just me.
  5. this is what I do. once my dials are set i just ask, "systems phase?". if they have nothing its just "move to activation. not that hard i also keep the quick guide list from the rules pdf printed on the table and place a marker on the sheet to indicate the phase we are in just till i am as comfortable with 2.0 as was 1
  6. your answer is LITERALLY printed on the card.
  7. they all look like this. my arcs are something fierce
  8. is this like baseball cards where misprinted cards are worth more? my scum conversion kit had the cardboard page with Nym on it badly misprinted, to the point they cannot be used (although the tokens can and just look badly off center.
  9. i dont know how your group is so wrong. nothing indicates that the range changes, just that you can do "this attack" again without the targeting requirement.
  10. BTL-S8 K-wing - •Miranda Doni - 80 •Miranda Doni - Heavy Hitter (48) Cluster Missiles (5) Proton Rockets (7) Bomblet Generator (5) Advanced SLAM (3) •Han Solo (12) RZ-1 A-wing - •Arvel Crynyd - 39 •Arvel Crynyd - Green Leader (36) Intimidation (3) T-65 X-wing - •Luke Skywalker - 81 •Luke Skywalker - Red Five (62) •R2-D2 (8) Afterburners (8) Heightened Perception (3) Servomotor S-foils (Closed) (0) Total: 200/200 View in the X-Wing Squad Builder love this list
  11. but I wholeheartedly agree that tje set it comes from needs to be displayed... as well as the movement dial
  12. Solo was TRASH. Not even Woody could save that crap story. And he is the greatest actor of his generation. Rogue One was fantastic. EP 7 was decent but way too much a remake of the original trilogy all rolled into one. Ep 8... man. I walked out of there saying [bleep] Disney. [bleep] JJ. what a stupid name. Absolutely hated it. But had committed to seeing it again, and that time didnt hate it as much. Then my kids wanted to see it, so I saw it a third time, and could get on board with it, and finally it played after Solo at the drive in on a special 3 film night, and I actually started liking it. My initial response was definately due to my expectations of what and who Luke SHOULD be, based on my lifetime of fantasies and years of reading the EU, instead of enjoying how the story is going down.
  13. I keep seeing these referred to and have no idea what they are. and a search revealed so many results that reference them but still doesn't say what exactly they are. any help would be awesome thanks in advance
  14. my .02 rule clearly states "ship performs a barrel roll using the 1 template" It does not say "does a barrel roll" which everyone KNOWS uses the 1 template, but specifically states to use the 1 template. additionally, the rules state "the ship performs a barrel roll". while the SV says "while YOU perform a barrel roll" [emphasis added]. If the BR is due to a tractor I do not believe it is "YOU" doing the roll, rather the ship.
  15. but in the database, there is no way to know what ship you are attaching it to, so the point cost may be different. For instance, shield upgrade on the X-wing costs 8 but on the Falcon costs 4. How is the app going to know what point cost you are going to need?
  16. yeah. the app is in EARLY beta stage at best. much like all of 2.0, it seems a bit rushed.
  17. in my experience, having run an identical Rho, is lose the barrage missiles. Trying to get a focus and a lock so you can fire while weapons disabled is tough. especially with just one action. (miss ptl so much)
  18. I disagree. i started running Miranda with her turrets out the sides almost all game and I almost never can't get off 2 shots. Just aim right for the middle of their squad. way better having them to the side than forward and rear
  19. RZ-1 A-wing - •Arvel Crynyd - 39 •Arvel Crynyd - Green Leader (36) Intimidation (3) BTL-S8 K-wing - •Miranda Doni - 80 •Miranda Doni - Heavy Hitter (48) Cluster Missiles (5) Proton Rockets (7) Bomblet Generator (5) Advanced SLAM (3) •Han Solo (12) T-65 X-wing - •Luke Skywalker - 81 •Luke Skywalker - Red Five (62) •R2-D2 (8) Afterburners (8) Heightened Perception (3) Servomotor S-foils (Closed) (0) Total: 200/200 View in the X-Wing Squad Builder played. had a ton of fun. Kept Arvel up close to whoever I targeted that round. Had Miranda's Bow Tie to the sides and flew her between luke and Arvel and always had two shots.
  20. I have had success with this. TIE Advanced x1 - •Darth Vader - 92 •Darth Vader - Black Leader (70) Fire-Control System (3) Proton Rockets (7) Supernatural Reflexes (12) TIE/ln Fighter - Black Squadron Ace - 27 Black Squadron Ace - (26) Crack Shot (1) TIE/ln Fighter - Black Squadron Ace - 27 Black Squadron Ace - (26) Crack Shot (1) TIE/ln Fighter - Black Squadron Ace - 27 Black Squadron Ace - (26) Crack Shot (1) TIE/ln Fighter - Black Squadron Ace - 27 Black Squadron Ace - (26) Crack Shot (1) Total: 200/200 View in the X-Wing Squad Builder
  21. T-65 X-wing - •Jek Porkins - 57 •Jek Porkins - Red Six (46) R3 Astromech (3) Afterburners (8) Servomotor S-foils (Closed) (0) T-65 X-wing - •Luke Skywalker - 80 •Luke Skywalker - Red Five (62) •R5-D8 (7) Afterburners (8) Heightened Perception (3) Servomotor S-foils (Closed) (0) T-65 X-wing - •Wedge Antilles - 63 •Wedge Antilles - Red Two (52) R3 Astromech (3) Afterburners (8) Servomotor S-foils (Closed) (0) Total: 200/200 View in the X-Wing Squad Builder
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