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About Maturin

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  • Birthday 01/01/1973

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  1. World Cup Battle Reports

    We played my Fire Lanes, and @Admiral Theia chose to be first player. A tension filled game - she took out all my squadrons by the end, but enough survived mid-game to allow the motley rebel ships to take down Avenger. Surprisingly, the Quasar killed the Assault Frigate through a combination of rams and great front arc rolling, and perhaps questionable defense token management on my part. A great game, with a fun opponent. thanks! Logfile here:
  2. 3rd Annual Armada Vassal World Cup

    I think we have to post it in the Report thread. I'll copy and paste to there....
  3. 3rd Annual Armada Vassal World Cup

    Pushed back to 10pm.
  4. 3rd Annual Armada Vassal World Cup

    Sunday at 9pm Pacific is the new time!
  5. 3rd Annual Armada Vassal World Cup

    Admiral Theia vs Maturin starting soon-ish, I think!
  6. 3rd Annual Armada Vassal World Cup

    Curious if a mix of the two is feasible as suggested - ##hold the course for the pods but then ##blow it up for the elimination rounds.
  7. And a new Article!!

    Too much to read this morning! Armada overload! my brain is exploding but it will die happy
  8. Mighty Sato Unchained

    My biggest beef with this list - and the reason why I tend not to run Peltas - is the lack of dice modification. Sato loves black dice, and triggering crits (close range > long range due to the possibility of evade tokens) - but you've spent a lot of points on ACM's that won't reliably trigger. I'd drop a squad to get OE for the hammerheads, at the very least.
  9. 3rd Annual Armada Vassal World Cup

    @thecactusman17 I think your inbox may be full - it says you can't receive messages. Trying to set up POD 7 message list ....
  10. 3rd Annual Armada Vassal World Cup

    Apologies, my math was off. Correct total is a 362 point bid. NOW it's legal. Oh wait, it isn't! darn it, will have to revise to a 346 point bid. Augh, not enough!!
  11. 3rd Annual Armada Vassal World Cup

    List submitted. Went with a 372 point bid. I will win (player choice) every game!
  12. Tips for commanding the Liberty class?

    @GiledPallaeon has also flown a double Liberty list that may be worth reading about. He has some thoughts here, which is actually a thread about dual ISD lists, but there is a section in his first post that deals with the dual Liberties and how he flies them.
  13. Can’t Get No Sato-sfaction

    Toryn will definitely help with squad damage, as long as you’re fighting in her bubble, but she may not help with the longevity of your squads. That medium blob will still get chewed up by big blogs of squadrons. But that’s ok - as long as you have enough squadrons left to trigger Sato when you need him. Tycho is great for this, but you need some HWKs in there. They can never be locked down, and thus can serve to trigger Sato even when surrounded by tons of fighters, and on 1 HP. I would suggest replacing one or both A-wings with HWKs. Another point that may help your squad game - don’t discount your blue flak ships. With Toryn Farr they have a ~75% chance of inflicting a point of damage on squadrons in range - and blue range covers a lot of area. It means flying your ships in formation more, but against a heavy squadron build the mutual flak protection can help you win the squadron game.
  14. Star Wars Armada: Vassal module version 3.0.0

    Hooray for JJ! Strong work, dev team! We love you!