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charlesanakin

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Everything posted by charlesanakin

  1. I think the way to run a 3 player variant is to give point for point in scoring but double points for points killed from both lists. So 25 pts from each player would be worth 100 instead of 50 pts. This incentivizes players to attack each list and not just gang up.
  2. I have a couple of small wooden boxes with magnets inside and a section for a small cardboard mtg style box on the side. It also has elastic bands on the upper section under the lid which hold all the templates and range rulers. It's a perfect one or two list solution. It's fantastic for tournaments.
  3. Did you read post #24 and #32? And yet you make statements of fact about what the TO did and how he acted... Which statements of fact. I have stated many times, "if" and referred to subjectivity. I don't know. But I do know you can appear calm and still be angry. I do know you can be a "nice guy" and valued member of a community and still be arrogant. I don't know what happened. I do know some people have very big egos.
  4. Well as I posted above, there are reports from people who were there who completely contradict what the OP said.Plus what you're taking one person's statement as fact, without questioning it, someone who was clearly upset, which means they are never completely reliable witnesses. Then you have someone who came here with the intended purpose of slandering the person running this event. Which again means you have to at a minimum question what they're saying. Then there's the fact that you weren't there either so you have no idea if those statements are even true or not. I'm not saying I know I'm right. But I do have some knowledge/experience with the Mynock guys. The OP was far in the wrong and I'm not defending him at all. I don't know him. So far no one seemed to be present for the ejection discussion. This is just my opinion and I wasn't there. Maybe he didn't go over to the store owner and asked to have him removed from the store? Anyone there for that convo?
  5. You mean the parts that never actually happened?Based on an independent party, the TO never got angry and never demanded anything. It was the OP who brought up the whole thing about getting kicked out of the store.You really owe it to everyone to go and read what actually happened before you start to lay blame or accuse people of something they didn't actually do.Vandor were you there? Can you verify or dispute the OPs claim. Until someone who was in attendance comes forward and says it did or didn't happen the OP is the only source of first hand information. I'm fully willing to add a healthy dose of skepticism to my opinion if there's another first hand witness. I don't know the OP and I wasn't there. Why shouldn't I believe at least his objective remarks?After reading post #24 from a 1st hand account it doesn't change my position. Maybe he was angry maybe he wasn't. The account does reinforce that the TO wanted/insinuated that he be thrown out of the store. The poster did not address the manner in which this happened and calling the OP "loser" suggests he may have bias of his own. Again the OP was dead wrong and he should have taken the cards without complaint. No TO should eject or threaten that a player can or will be ejected from a store unless physical violence is acted on or threatened. Post #24 has absolutely no hint or allegation of that. The TO is to enforce the rules but he should also be the calming voice of reason and the one to descalate everything. Even if the quotes in post #24 are verbatim and the TO was perfectly calm confirming he would have him thrown out of the store and then actually discussing it was at best passive aggressive and the wrong choice.
  6. Care to elaborate? Because it seems you threw nonsensical sentences about TO lightly. Meanwhile said TO did all the things right, forcing people to follow game rules (as it should be). Which part the TO getting angry with the player or the part where he demanded he be thrown out of the store? Either one of those seem nonsensical or reasonable to you? The TO enforcing the rule was fine if not priggish by the TO at a local monthly tournament where both players were ambivalent. His overreaction was beyond the pail. Hope this satisfies your query. So, in your opinion what is the correct TO reaction when a player more or less tells him to his face 'I will not obey the rules on this matter. What are you going to do about it?' So are you still sticking to, "the TO did all the things right"? As stated in my other response he could have simply and quietly asked him to take the cards (as per the rules) or forfeit the match. The OP should have taken the cards. That, however, doesn't excuse the TO. You're putting too much stock into the credibility of the angry party's presentation of the events as they occured So you are saying that he didn't ask to have the player kicked from the store? Do you know this first hand? The TOs "anger" could certainly be relative and subject to interpretation but asking to have someone removed from the store is not subjective and it happened or it didn't. If you were there and know first hand please chime in. The OP clearly has his issues and was in the wrong. But if the TO was loud, angry and or asked to have the player removed from the store he is in line for accepting some responsibility and some self reflection. Agree or disagree?
  7. Care to elaborate? Because it seems you threw nonsensical sentences about TO lightly. Meanwhile said TO did all the things right, forcing people to follow game rules (as it should be). Which part the TO getting angry with the player or the part where he demanded he be thrown out of the store? Either one of those seem nonsensical or reasonable to you? The TO enforcing the rule was fine if not priggish by the TO at a local monthly tournament where both players were ambivalent. His overreaction was beyond the pail. Hope this satisfies your query. So, in your opinion what is the correct TO reaction when a player more or less tells him to his face 'I will not obey the rules on this matter. What are you going to do about it?' So are you still sticking to, "the TO did all the things right"? As stated in my other response he could have simply and quietly asked him to take the cards (as per the rules) or forfeit the match. The OP should have taken the cards. That, however, doesn't excuse the TO.
  8. Honestly not a grade 1 ego trip by the TO. As a TO; your job is to enforce the rules for everybody equally. I've seen a kid stack his damage deck with all the direct hits at the bottom and get away without shuffling and cutting in front of his opponent due to little kid points. Not milling your deck only helps to serve a stacked deck. Not saying the OP did this but refusing to abide by the rules, when they are there for a reason, and being deliberately confrontational with the TO (who no doubt would rather be playing than dealing with belligerent players over a clear rule infringement) is not the way to deal with "I think it's a silly rule". Either play by the rules or don't play at a competitive event. Do what you want at home... It's not that he enforced the rules it's how he went about it that I take issue with. Of course the OP is not blameless and he should have dealt the cards. That doesn't make what the TO did right or acceptable. Becoming angry and demanding to have players thrown out of the store are not qualities/actions a TO should take. He could have just as easily quietly requested that he take the cards or forfeit the match.
  9. Care to elaborate? Because it seems you threw nonsensical sentences about TO lightly. Meanwhile said TO did all the things right, forcing people to follow game rules (as it should be). Which part the TO getting angry with the player or the part where he demanded he be thrown out of the store? Either one of those seem nonsensical or reasonable to you? The TO enforcing the rule was fine if not priggish by the TO at a local monthly tournament where both players were ambivalent. His overreaction was beyond the pail. Hope this satisfies your query.
  10. As a NorCal guy some of the Mynocks are really cool, some however are getting more and more full of themselves. Grade 1 ego trip by TO and Grade 1 overreaction by you. Everyone loses. Too bad.
  11. You could always just rotate the mat instead of switching sides.
  12. I cut a 16 pocket page in half and paper clip my ship to it. All upgrades and ship together. I have a nice little tournament box it would take me all of 30 secs. It may be worth it to use this rule vs someone who really cares about obstacle placement on a particular side.
  13. The worst thing they did to bombs was make your opponent roll his own dice for damage. The faction they work the best against (Imps) has a built in bomb nerfer (Palpatine). I really want to use them but it's tough.
  14. Well, I did glance at your website. For starters you only superficially addressed the point I brought up about there being no single objective metric to determining the ranking scores. Yes, of course you have a system that will assign values based on player number, event level, etc. but my critique wasn't that you didn't have a system. My critique was that it's your system, but that it's just one of many possible metrics one might use to rank the nebulous concept of "player skill". Some people will like your system, others will find issues with your assumptions about how weights should be assigned, and expect ample disagreement about this if this project ever gets legs and takes off. That is an unvavoidable methodological issue inherent in any and every ranking system (just look at how much drama and disagreement goes into the ranking system used in College Football (American): there are different systems (e.g. the coaches' poll versus the BCS' panel of experts which are supposed to consider a wide variety of things like SoS) and people are always arguing about the flaws and bias within each system. By undertaking this, you become the sole arbiter of ranking, so be prepared to endure all the flak that will come with people being unhappy about your given metric. Secondly, and more importantly, you actually didn't address any of my main concerns about your project, which are non-methodological: "This sort of site will have the potential to inflate egos, to facilitate "hero worship," to falsely reify a hierarchy of players, to cause arguments over the ranking metrics themselves, and to give hyper-competitive players one more thing to stress over as they play the game." As others have noted, similar ranking efforts in games like WFB and WH40k have only served to become an overall negative aspect of the community, just for these sorts of reasons. Others brought up another very good issue that I had not considered, which is privacy. I know quite a few players who prefer that their employer (or future employers) not know that they spend large chunks of their time traveling to play with toy spaceships on over-sized mouse pads. Some people don't mind, of course, but some people do. How are you going to plan to respect such players' privacy concerns, if at all? That is, will you have an opt-in or an opt-out policy at the heart of your system? You asked for feedback, I gave it to you. You can consider it or simply dismiss it all again, but please don't boil it all down to me not understanding your project or looking at your site. Also, given the number of likes to my initial post (already 3x more than the likes on your suggestion), I think it would be wrong to simply assume that others in the community don't also share my sorts of reservations. Of course there is a methodology. His methodology. Of course it's subjective and since this isn't a science project it's okay that it's subjective. This is a take or leave it situation. You don't like the idea don't go to the website, offer opinions or discuss the topic. Privacy is an absurd notion and frankly a red herring. I've been to and seen thousands of matches and not once yet have I seen someone opting out of a recorded match, playing under a psudeonym or wearing a disguise to preserve they're identity as "someone who plays with plastic toys". These aren't hospital records. I just don't understand why people get all wound up. Yes, it's you. You play with plastic toys. Some guy says your the #90/100 but you think you're better than that. All of these things are fine. People who become devisive and ego inflated over something like this have bigger issues. If we all don't take ourselves, others and our game too seriously then it could be fun. Btw I have loved debating friends and acquaintances over the College Football rankings over the years. It's fun. This should be too.
  15. Specifically, not exclusively.
  16. I expected intelligent readers to be able to have enough common sense to know that of course Huge ships and their upgrades are meant for Epic play. Ever seen one in a 100 pt match?
  17. Is it possible that some of the ships (pilots) and upgrades are designed specifically for the Epic format of game play? I have a few ideas of what I think but I'm interested if people think so and which ones?
  18. Two things that I've experienced with this list. First, the key is getting the timing of the usage of the Countermeasures and Glitterstim right. It's the difference between a win and a loss vs a good player with a competitive list. Second, unless you have Overclocked Dengar doesn't always fly around with a pile of stress. Even when playing Aces R5-P8 does a good amount of that dirty work. Frankly R5-P8 is so good vs Aces I don't know why anyone would consider replacing him.
  19. So I saw this build, loved it, had ships painted specifically for it and changed it. My list is modified specifically with Jumpmasters in mind. Dengar- Lone Wolf R5-P8 Punishing One Zuckuss Glitterstim Countermeasures Manaroo- PTL Proton Torps Unhinged Astromech EM Gonk Feedback Array GC Now I am a middling player in a highly competitive area but I've had pretty good success with this build out. It is 97 pts and the 3 pt bid is more coincidental. I found people would ignore Manaroo because she just didn't have much punch. With PTL and the Torps she can't be ignored. Vs Jumpmasters Manaroo just tanks Torp shots and uses Gonk to recoup shields. I have yet to play a game in which Gonk didn't get 3 shield tokens before engagement and use at least two of those. Gonk has also been valuable for MOV with Manaroo being large based. My worst fear is indeed Boba on a Torp Jumpmaster firing at Dengar.
  20. Empire: Gunboat Rebels & Scum: Scurrg Please for the love of all, the Scurrg!!!
  21. I think it was douchey of the Mynocks to use the coins in the first place. Maybe that's cause I've seen some of them play. I think Duncan doing it and adding the championship trophy was hilarious. Taking it at face value that it was indeed a joke. In order to really make an educated opinion you have to know the beginning, middle and end of the story.
  22. charlesanakin

    bxx

    I ran: Wes- VI R7-T1 IA Biggs- R4-D6 IA Nera- Deadeye HLC Proton Torps EM Enhanced Scopes (so Nera can't be blocked) GC They aren't T-70s but this list was fun for me. Max out damage with Neras Deadeye and Wes using R7-T1 before Biggs dies. Nera Deadeye is great for area denial too.
  23. You can run over your own mines to trigger Sabine and then add damage to an enemy at range 1. In the Glen Burnie Regional video posted on this thread he does it. He also has 3 bombs on a Sabine K-Wing, at a Regional. That's enough for me.
  24. I may not have Mr Patterson's esteem but I went 13th at yavin with a five ship swarm and never once lacked for firepower. I was able to reliably down aces In one volley and claim big ships in two. I don't think damage output in a five ship swarm is nearly as much an issue as survivability. This is why I ran two comms relay F/O's which really helped out. Pattison i agree with you comments. survivablity is exactly why i've never even tried a 5 ship swarm. its really interesting that you did so well with it and is giving me pause for thought. of course, OL is something of a mini-ace, so its almost like you are bridging the gap between swarm and mini-swarm with your list. My bad. I will edit my post! I did so well predominantly because I avoided facing a bigger swarm. I specifically teched against aces and U-boats by taking the two FO's because OL ruins there day and 4 dice from ZL with a TL happens more than you'd expect and the two jukes stifle thier offensive output at the same time. The two FO's with comms are also practically impossible for the two dice turrets to finish off in the end game V's JM5k's and always make the FO's the least appealing target to shoot with the Torps as the chance of a one shot is so remote. Plus five ships firing before then is generally enough to force the focus to be spend omit even kill the ship. I'm tempted to drop both blacks for scourge and and academy to give me a blocker and (likely) 10 dice at ps 8-7 to increase the odds of two dead ships from a swarm before they fire, but this weakens the JK5000 matchup my quite a margin. What I do know for sure is 5 ship swarms can certainly be competitive in the current environment. I may experiment with replacing Mauler with Wampa and using those 3 pts to add Comm Relay to ZL.
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