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Kalandros

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  1. Confused
    Kalandros got a reaction from bllaw in A fundamental flaw in these games.   
    Yea ok no you're not understanding me at all.
  2. Thanks
    Kalandros got a reaction from lologrelol in A fundamental flaw in these games.   
    I've played a lot of different miniatures games over the last 10+ years, and many board games.
    Every time its the same story for competitive lists - optimize everything to the maximum, find every loophole, abuse everything thats overpowered.
    Now my biggest problem with Legion is how pointless and borderline useless most upgrades are - why spend points on upgrading 1 unit with 20 to 30 points of extra things when an extra unit - especially the "cheese" of triple snipers - costs almost as much? Why put a more expensive weapon like the rocket launcher on storm troopers when the DLT is just hands down better?
    Why come up with all these extra interesting upgrades only to have no one use them?

     
    Why, instead, don't we have a set price for a unit, and within that set price you may select up to 'x' upgrades or 'y' value of upgrades ?
    Why aren't all weapon options exhaustible so that both have the same limit but different uses? Different roles.
     
    Something like Storm Troopers cost 80 points for 4. 
    In that 80 points, the 4 troopers cost 40 - you may select 40 points of upgrades - the officer or med droid being 20 each would leave you 20 more points - either 20 pts for a DLT or the rocket launcher, or points for extra things like recon intel, grenades, etc.  But if you don't go for the more expensive officer / med droid, then you can still take the 5th guy for 10 pts, the weapon for 20 pts and still have 10 pts free for the extra upgrades.
     
    What this comes down to is that regardless of how anyone equips their troopers, they will always have the same price - 80 points, and all start equal at 4 troopers - but the cost doesn't increase depending on what you equip on them but rather the cost of upgrades is already included in the initial price, they are just not selected yet. 
     
    Storm Troopers  80 Points
    - Extra Trooper 10 points
    - DLT Trooper 20 points
    - Grenades 5 points
    - Grappling hooks 5 points
     
    thats just an example of how it could work and should work - you pay 80 points regardless of what upgrades you take.
     
    I really dislike the current restriction where everyone goes for max activations and seldom takes a bunch of different upgrades because it ends up costing more than a new unit entirely. 
     
    Anyway, that was my rant, I know its pointless as it would require an overhaul of all the cards and whatnot~ but I think its a fundamental flaw of the game to be the way it is right now in list building.
  3. Like
    Kalandros got a reaction from CaptainRocket in A fundamental flaw in these games.   
    A mechanic to make too many units less interesting by not letting them remove suppression and panicking more easily then?
     
  4. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  5. Like
    Kalandros got a reaction from Fightwookies in WORLDS REGISTRATION GOES LIVE IN 15 MINUTES WITH VERY LIMITED SEATING   
    Filled the form since I'm a runner up for a Nationals, gonna wait on the answer to confirm my spot~
  6. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  7. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  8. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  9. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  10. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  11. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  12. Haha
    Kalandros got a reaction from jonamok in What Were the Words!?   
    Not mine but definitely unfortunate

  13. Like
    Kalandros got a reaction from ManateeX in Ffg please respond RE European medals   
    We've had an even bigger problem for the Canadian Nationals - they had none of the prize packs for any of the games, told we'd "receive them later" - last we heard, like 4-6 weeks ago, they were on their way...
     
     still waiting on any new info.. cause no one's received anything.
  14. Like
    Kalandros got a reaction from ObiWonka in Lone wolf and Docked phantoms 2.0   
    Docked ships are in reserve, so they are not in play and Lone Wolf on the main ship works fine.
  15. Like
    Kalandros got a reaction from ObiWonka in Lone wolf and Docked phantoms 2.0   
    Docked ships are in reserve, so they are not in play and Lone Wolf on the main ship works fine.
  16. Like
    Kalandros got a reaction from GilDK in Best list to combat spectre cell   
    Because its his Activation, thus an Interrupt to "Perform a Move" grants him movement points but no immediate moving out of the way.
  17. Thanks
    Kalandros got a reaction from nitrobenz in Grand inquisitor ability and missiles   
    Latest rules update from FFG:

     "range bonuses cannot be applied with attacks using those weapons"
     
    Cannot is now in there.
  18. Like
    Kalandros reacted to Mandalorian27 in Roark/Han gunner   
    Quite possibly! We had a good tight game ?
  19. Haha
    Kalandros got a reaction from Mandalorian27 in Roark/Han gunner   
    Were we in the same store championship? :p Thats what I lost to in the 4th round, bumping down from a possible first to 3rd place~

    Its definitely insanely good and somewhat disappointing to see in V2
  20. Thanks
    Kalandros got a reaction from nitrobenz in Grand inquisitor ability and missiles   
    Latest rules update from FFG:

     "range bonuses cannot be applied with attacks using those weapons"
     
    Cannot is now in there.
  21. Like
    Kalandros got a reaction from Bitterman in Set for Stun   
    Oof.. hoping for a FAQ entry soon on this... because this means anyone can throw a small attack against any figure and auto-stun that figure, especially if no spies on opponent's side and negate already used... It feels incredibly game changing and cheap. I'll be using it in the next 2 store champs I'm attending >_> shame on me.
  22. Like
    Kalandros got a reaction from ManateeX in Set for Stun   
    "Once off stun" on Ezra in Specter cell has already won me 2 games 40-20 and 40-19  - stun kills Specter Cell. (Jyn is what I had against Specter Cell~)
    Stun Han after he's activated - can't On the Lam, can't return fire, can't end of round shot
    etc
     
    Its a game changer because its automatic and can pretty much waste a figure's round completely. Very easy to use it with either a 2 pt smuggler or hired gun, to really affect the flow of the game. 
  23. Like
    Kalandros got a reaction from NeverBetTheFett in Best list to combat spectre cell   
    Lost my first match against specter cell because I made a critical mistake: shot Kanan from range 3. Dying lunge killed my Han, which brought the score  39-38 in my favor... then my C3PO died and I lost... ugh
     
    Then I faced it twice more and it went 40-20 and 40-19 my way.... 


    Nuke down Ezra ASAP, whittle down Zeb and Kanan while looking for an opportunity to finish Sabine - Hera & Chopper kill 'em whenever they poke their noses out.
  24. Like
    Kalandros got a reaction from a1bert in Spectre Cell and concurrent interrupts?   
    No, last bullet is not allowed.
  25. Like
    Kalandros got a reaction from Smashotron in Spectre Cell and concurrent interrupts?   
    I think all movement points gained outside a figure's activation (so whoever Specter Cell is exhausted for isn't currently activating) must be spent right away or be forfeit - you either move up to 2 and attack or you just attack and stay put ?
     
    You definitely cannot do move 1, attack, move 1.
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