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McFoy

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Everything posted by McFoy

  1. NOPE... SCUM gets a pair of HUGE first! Greedy SOB you! You can have your epic scum, just give me the Upsilon shuttle.
  2. Scum is due Aces & fixes for 2-3 ships, imperials are due another large ship, and rebels can get stuffed for the time being.
  3. Marksmanship is like a beefed up focus action, but without the need to spend any tokens. The added bonus is it will affect multiple attacks, so if you have a ship that can make more than one attack, it applies to each attack. Try a Y-wing with R2-D6 (gives the pilot an EPT, which would be Marksmanship), BTL-A4 title (allows a turret attack after performing a primary attack), and a Twin Laser Turret (attacks twice). Take the Marksmanship action, and that's going to apply to all three attacks that follow. I didn't realize it was per attack, I thought it was just generalizing the entire round. Good to know though, thanks all.
  4. So reading Marksmanship: Action: When attacking this round, you may change 1 of your (focus) results to a (crit) result and all of your other (focus) results to (hit) results.. Assuming you had Maarek n a defender the the /d title does the first focus you modify (like in the first attack) have to be a crit or can you wait and use it later?
  5. Dace Bonearm (23) Cool Hand (1) Ion Cannon Turret (5) Tactician (2) Talonbane Cobra (28) Crack Shot (1) Cloaking Device (2) Stealth Device (3) Serissu (20) Push the Limit (3) Heavy Laser Cannon (7) Stealth Device (3) "Heavy Scyk" Interceptor (Cannon) (2) Total: 100 View in Yet Another Squad Builder
  6. Enemy ships. The reason hes in there is because he prevents the ENEMY ships from potentially dodging the crits as much, since eyeball rolls wont help them unless they have a non-focus token way of using them. Opportunist can't trigger if they have tokens and Carnor prevents them from being spent so the synergy isn't there.
  7. Don't mind me, just waiting and watching.
  8. I'm really loving this combo right now though I have Esege in the mix as well. Esege Tuketu (28) Extra Munitions (2) Homing Missiles (5) Recon Specialist (3) Guidance Chips (0) Garven Dreis (26) Proton Torpedoes (4) R2-D6 (1) Crack Shot (1) Guidance Chips (0) "Dutch" Vander (23) Extra Munitions (2) Plasma Torpedoes (3) Targeting Astromech (2) Guidance Chips (0) Total: 100 Three fully modified ordinance shots in a turn is awesome and doles out great damage. I like the A-wings though i've never flown them so can't say how well I'd handle them.
  9. I've played a number of games with this list and had a lot of fun. I've found that Bossk tends to melt very quickly so too many points on him can hurt though he can dish out the pain and neuters other expensive big ships. If you want to stop him from moving I've found adrenaline rush to be quite good in conjunction with the Full stop maneuver and still allows actions.
  10. Immediate thought is that Boba can't be crew if Boba is piloting. I've never been really sure how to build dengar but I'm not sure gunner is the best crew option. It's nice if you can use it on his response attack but if you use it on his initial then you can't do the response attack due to gunner. If I was using those two pilots I might build them like this. Ordinance wouldn't be too useful on these guys since they are both heavy hitters anyways.
  11. The ghost is very tough and hits hard, you've got a good base but I might consider dropping the bandit to bump up the y-wings to Grey squadron and giving the ghost a few more goodies. Autoblaster can be very effective but you need to build around it and play to maximize its usefulness which can get expensive. Something like this could be very effective.
  12. I might try this Feedback array might be usefull for tough aces but you do have a turret anyways and I have found 4-lom + juke to be very effective.
  13. I imagine your first list would do pretty well, sufficiently beefy and firepower to back it up. B-wings don't appear much anymore (thankfully) but they are still scary enough. You've obviously done well with them and if you like your list then I'd say to bring it.
  14. McFoy

    Ciena Ree

    Can someone help me understand what I am looking at on the right side of this image? I'm assuming it's a part of the interceptors wing, but my eyes are having trouble getting it to fit to the form of the fighter. Damnit. It's the Gold Squadron Pilot all over again. Cannot be unseen. That panel is off by like 30 degrees. Do...do you guys not know how perspective works? No I do, that's why I asked someone to help me see what isn't triggering with my eyes for some reason. could be that it is levitating off the ground a bit. That wins definitely off by a few degrees. If the wing was correct she couldn't do that pose without being blocked. Big indicator is how much of the wing spars you can see on her side compared to their position on the other.
  15. An apt visual representation of this thread.
  16. McFoy

    ARC 170s (again)

    I'd like to see the ARC in the game but I will be extremely buttmad if they finally release the SF with aux arc then turn around and say "**** you, rebels get a better one".
  17. Xg-1 Assault Gunbrew Well aged with a strong opening flavour that trails into a salty aftertaste. Each sip is much the same but lesser and the bottle seems to drag on and on. Sounds delicious.
  18. No, thats where I draw a line in the sand
  19. In a way they are because audience must know that something is imperial. But... they could quite easily throw something different with some smart writing like about a new design which was scrapped indirectly thanks to the efforts of the Rogues. Just one 15-30 second piece about this new/experimental thing failing expectations so TIEs are given full priority and alternative projects losing support. That's 15-30 seconds of vindication for those gunboaters and that just won't do.
  20. Why is the Gorn beside the Hound's Tooth?
  21. Is that all you choose to address? Find that many people who wanted the Punisher or K wing. I wanted the punisherDude, I can't believe you admitted that. I wanted it so much I bought two and have flown both.
  22. Is that all you choose to address? Find that many people who wanted the Punisher or K wing. I wanted the punisher
  23. I played a 2x scimitar, Jonus, and jendon build at my first tournament back in wave 2 and got destroyed handily. I had a bomber escort my RAC and howlrunner in Wave5 and 6 tourneys. I really wanted bombers to work prior to vets and they can but Vets is going to make they really good.
  24. Really the only thing I dislike is the PS change on Poe and the new abilities for Han and Chewie. I think it sets a bad precedent for the game and is ripe for confusion.
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