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eggman84

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About eggman84

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  • Birthday 05/11/1984

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    Connecticut

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  1. Been out of the game for a while, but I have a simple question: In either standard play or tournament play, if I destroy all of my opponents ships do I automatically win or do we complete the round to where he can still use his remaining squadrons?
  2. eggman84

    The app?

    Five in the morning here on the east coast, and just downloaded the app.
  3. eggman84

    Archiving?

    Can't wait for this game to come out, but I still don't seem to understand the strategy behind the whole archiving mechanic. Anyone care to explain? Thanks.
  4. Can't seem to find them anywhere other than ffg's shop
  5. Killed it with this list, similar to yours, in my first match in CC. Assault Frigate Mk.II B (72 + 36) + Commander Sato (32) + Boosted Comms (4) MC30c Scout Frigate (69 + 5) + Assault Proton Torpedoes (5) MC30c Scout Frigate (69 + 5) + Assault Proton Torpedoes (5) GR-75 Medium Transports (18 + 2) + Comms Net (2) Han Solo (26) Tycho Celchu (16) 2 x E-wing Squadron (15) 4 x X-wing Squadron (13)
  6. A buddy and I pick this up as we both wanted to dabble into the realm of RPGs. Unfortunately, we are having a hard time finding other plays who would be interested in joining. If there is anyone in the CT area wanting to join up let me know!
  7. So here is the final cut, all good suggestions and I think with this I should be all set. Rebel Dodonna (395/400) ========================= Squadrons: Scurrg H-6 Bomber (16) Squadrons: Scurrg H-6 Bomber (16) Squadrons: Scurrg H-6 Bomber (16) Squadrons: Jan Ors (19) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) GR-75 Medium Transports (18 + 18) + Leia Organa (3) + Bomber Command Center (8) + Expanded Hangar Bay (5) + Bright Hope (2) Assault Frigate Mk.II B (72 + 24) + Toryn Farr (7) + Flight Controllers (6) + Expanded Hangar Bay (5) + Heavy Turbolaser Turrets (6) Liberty: MC80 Battle Cruiser (103 + 41) + General Dodonna (20) + Leading Shots (4) + Spinal Armament (9) + Mon Karren (8) Objectives Assault: Advanced Gunnery (0) Objectives Defense: Contested Outpost (0) Objectives Navigation: Superior Positions (0)
  8. I originally had a Neb, but ive had bad luck with them so I changed it to an AF
  9. So I made the changes, added Jan, moved some stuff around. I completely removed XI-7 fron the AF, added Medical Team to the BC. Question, shoul I keep Spinal in the BC, or replace it with XI-7? Rebel Dodonna (395/400) ========================= Squadrons: Scurrg H-6 Bomber (16) Squadrons: Scurrg H-6 Bomber (16) Squadrons: Scurrg H-6 Bomber (16) Squadrons: Jan Ors (19) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Rebel Transports: GR-75 Medium Transports (18 + 15) + Bomber Command Center (8) + Expanded Hangar Bay (5) + Bright Hope (2) Assault Frigate Mark II: Assault Frigate Mk.II B (72 + 26) + Toryn Farr (7) + Flight Controllers (6) + Expanded Hangar Bay (5) + Gallant Haven (8) Liberty: MC80 Battle Cruiser (103 + 42) + General Dodonna (20) + Leading Shots (4) + Medical Team (1) + Spinal Armament (9) + Mon Karren (8) Objectives Assault: Advanced Gunnery (0) Objectives Defense: Contested Outpost (0) Objectives Navigation: Superior Positions (0)
  10. Ok, so it seems I misinterpreted Fire Control Teams thinking that I could have the defender flip an additional face-up card as long as it was a different critical effect, i.e. I couldnt force two Structural Damage cards. So I replaced SW-7 & Spinal with Overlaod Pulse & XX-9.
  11. So let's see what you all think... Rebel Dodonna (396/400) ============================ Rebel Transports: GR-75 Medium Transports (18 + 15) + Bomber Command Center (8) + Expanded Hangar Bay (5) + Bright Hope (2) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: X-wing Squadron (13) Squadrons: Scurrg H-6 Bomber (16) Squadrons: Scurrg H-6 Bomber (16) Squadrons: Scurrg H-6 Bomber (16) Squadrons: HWK-290 (12) Assault Frigate Mark II: Assault Frigate Mk.II B (72 + 32) + Toryn Farr (7) + Flight Controllers (6) + Expanded Hangar Bay (5) + XI7 Turbolasers (6) + Gallant Haven (8) Liberty: MC80 Battle Cruiser (103 + 44) + General Dodonna (20) + Fire-Control Team (2) + SW-7 Ion Batteries (5) + Spinal Armament (9) + Mon Karren (8) Objectives Assault: Advanced Gunnery Objectives Defense: Contested Outpost Objectives Navigation: Superior Positions
  12. Armada Fleets Designer. Great app to use, simple to use and it saves a bunch of your fleets as well as keeping track of which cards/ships you own and so on.
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