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Knightcrawler

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  1. Like
    Knightcrawler got a reaction from AngryAlbatross in Reporting... Nebulon-B Frigate here   
    That diagram takes significant liberties with the scales of the ships. Also notice that each layer of the hull of the Nebulon-B is only about a foot thick in that diagram.
     
    So anyway, I took some models I have of the Nebulon-B and TIEs (and a Z-95), scaled them correctly (300 meters for the Nebulon-B, and the shorter Legends 6.3 meters for the TIE Fighter), took screenshots in orthographic view (in other words, distant objects and near objects are the same size), and tried to replicate what you have in that diagram. Here are the results:
     
    Hmmm. We might have a problem. And yes, that's the right scale for the Z-95. If you think that's big, I should show you a V-19 Torrent (still love them, though). Once again, the new "canon" TIE Fighter size is about 1/6 larger than the Legends measurement I used.

     
    The TIE Fighters are peeking out of the sides of the ship. Now consider there are two layers of hull at the ship's widest point, and each should one or more meters wide.

     
    Peekaboo!

     
    Found the "hangar." Bwahaha!

     
    "But they could move fighters into the lower modules." Hmmm. Could they? I mean, assuming they weren't needed for other things.

     
    ---------
     
    Took some pictures of a Nebulon-B2 while I was at it, for comparison. This is an upgrade of the in-game model, with proportions about the same, while taking some efforts to make the ship make a bit more sense. Hmm... hangar looks a little too short for a TIE Fighter. On the actual model, it's also very shallow for some reason. If you can see it, on top of the spar there is a landing pad for larger ships; this was also present on the original model. That said, the original Nebulon-B2 model was 1/6 shorter than the Nebulon-B for some reason, even though the B2 is supposed to be a modification of the B, so I think this version corrected its length to the normal Nebulon-B's 300 meters.

     
    As you can see, the B2's main module is considerably wider than the B's. However, I am sure a lot of that must be taken up by supports for the "arms."

     
    One great improvement the fan artist made over the original model was a drop-down landing pad for shuttles to land in, since it would be impossible for them to fly through the main hangar. Even then, it'd be a very difficult docking maneuver. The blue was originally supposed to be transparent, of course.

     
    Anyway, hope you guys like it. It wasn't as hopeless as I remembered, but it is still *fairly* hopeless. I think the Nebulon-B2 might have been an attempt by LucasArts to soft-retcon the frigates that had been established as carrying fighters as having all actually been B2s. A good attempt, but if the new Disney canon is saying Neb-Bs are carrying many fighters, it's a shame they didn't start out with B2s...
     
    Also, please don't bring up TFU2. It shows the Rogue Shadow docking with... some metal underneath the main spar, where there is no hangar. Then they're suddenly on the engine side of the spar and traveling down it through a massive tunnel that leaves negative room for anything of actual use to the ship. Then the spar is like a mile long instead of like 120 meters. Then when they get inside, there are huge chasms built into the ship. That game was pure garbage on almost every level, including its depiction of Star Wars ships. It was obvious someone there wanted to please fans, so they put in Z-95s and R-41s and an Assault Frigate and all that, but a few good sparks don't a good game make.
  2. Like
    Knightcrawler got a reaction from Npmartian in Reporting... Nebulon-B Frigate here   
    That diagram takes significant liberties with the scales of the ships. Also notice that each layer of the hull of the Nebulon-B is only about a foot thick in that diagram.
     
    So anyway, I took some models I have of the Nebulon-B and TIEs (and a Z-95), scaled them correctly (300 meters for the Nebulon-B, and the shorter Legends 6.3 meters for the TIE Fighter), took screenshots in orthographic view (in other words, distant objects and near objects are the same size), and tried to replicate what you have in that diagram. Here are the results:
     
    Hmmm. We might have a problem. And yes, that's the right scale for the Z-95. If you think that's big, I should show you a V-19 Torrent (still love them, though). Once again, the new "canon" TIE Fighter size is about 1/6 larger than the Legends measurement I used.

     
    The TIE Fighters are peeking out of the sides of the ship. Now consider there are two layers of hull at the ship's widest point, and each should one or more meters wide.

     
    Peekaboo!

     
    Found the "hangar." Bwahaha!

     
    "But they could move fighters into the lower modules." Hmmm. Could they? I mean, assuming they weren't needed for other things.

     
    ---------
     
    Took some pictures of a Nebulon-B2 while I was at it, for comparison. This is an upgrade of the in-game model, with proportions about the same, while taking some efforts to make the ship make a bit more sense. Hmm... hangar looks a little too short for a TIE Fighter. On the actual model, it's also very shallow for some reason. If you can see it, on top of the spar there is a landing pad for larger ships; this was also present on the original model. That said, the original Nebulon-B2 model was 1/6 shorter than the Nebulon-B for some reason, even though the B2 is supposed to be a modification of the B, so I think this version corrected its length to the normal Nebulon-B's 300 meters.

     
    As you can see, the B2's main module is considerably wider than the B's. However, I am sure a lot of that must be taken up by supports for the "arms."

     
    One great improvement the fan artist made over the original model was a drop-down landing pad for shuttles to land in, since it would be impossible for them to fly through the main hangar. Even then, it'd be a very difficult docking maneuver. The blue was originally supposed to be transparent, of course.

     
    Anyway, hope you guys like it. It wasn't as hopeless as I remembered, but it is still *fairly* hopeless. I think the Nebulon-B2 might have been an attempt by LucasArts to soft-retcon the frigates that had been established as carrying fighters as having all actually been B2s. A good attempt, but if the new Disney canon is saying Neb-Bs are carrying many fighters, it's a shame they didn't start out with B2s...
     
    Also, please don't bring up TFU2. It shows the Rogue Shadow docking with... some metal underneath the main spar, where there is no hangar. Then they're suddenly on the engine side of the spar and traveling down it through a massive tunnel that leaves negative room for anything of actual use to the ship. Then the spar is like a mile long instead of like 120 meters. Then when they get inside, there are huge chasms built into the ship. That game was pure garbage on almost every level, including its depiction of Star Wars ships. It was obvious someone there wanted to please fans, so they put in Z-95s and R-41s and an Assault Frigate and all that, but a few good sparks don't a good game make.
  3. Like
    Knightcrawler got a reaction from Arma Quattro in Reporting... Nebulon-B Frigate here   
    That diagram takes significant liberties with the scales of the ships. Also notice that each layer of the hull of the Nebulon-B is only about a foot thick in that diagram.
     
    So anyway, I took some models I have of the Nebulon-B and TIEs (and a Z-95), scaled them correctly (300 meters for the Nebulon-B, and the shorter Legends 6.3 meters for the TIE Fighter), took screenshots in orthographic view (in other words, distant objects and near objects are the same size), and tried to replicate what you have in that diagram. Here are the results:
     
    Hmmm. We might have a problem. And yes, that's the right scale for the Z-95. If you think that's big, I should show you a V-19 Torrent (still love them, though). Once again, the new "canon" TIE Fighter size is about 1/6 larger than the Legends measurement I used.

     
    The TIE Fighters are peeking out of the sides of the ship. Now consider there are two layers of hull at the ship's widest point, and each should one or more meters wide.

     
    Peekaboo!

     
    Found the "hangar." Bwahaha!

     
    "But they could move fighters into the lower modules." Hmmm. Could they? I mean, assuming they weren't needed for other things.

     
    ---------
     
    Took some pictures of a Nebulon-B2 while I was at it, for comparison. This is an upgrade of the in-game model, with proportions about the same, while taking some efforts to make the ship make a bit more sense. Hmm... hangar looks a little too short for a TIE Fighter. On the actual model, it's also very shallow for some reason. If you can see it, on top of the spar there is a landing pad for larger ships; this was also present on the original model. That said, the original Nebulon-B2 model was 1/6 shorter than the Nebulon-B for some reason, even though the B2 is supposed to be a modification of the B, so I think this version corrected its length to the normal Nebulon-B's 300 meters.

     
    As you can see, the B2's main module is considerably wider than the B's. However, I am sure a lot of that must be taken up by supports for the "arms."

     
    One great improvement the fan artist made over the original model was a drop-down landing pad for shuttles to land in, since it would be impossible for them to fly through the main hangar. Even then, it'd be a very difficult docking maneuver. The blue was originally supposed to be transparent, of course.

     
    Anyway, hope you guys like it. It wasn't as hopeless as I remembered, but it is still *fairly* hopeless. I think the Nebulon-B2 might have been an attempt by LucasArts to soft-retcon the frigates that had been established as carrying fighters as having all actually been B2s. A good attempt, but if the new Disney canon is saying Neb-Bs are carrying many fighters, it's a shame they didn't start out with B2s...
     
    Also, please don't bring up TFU2. It shows the Rogue Shadow docking with... some metal underneath the main spar, where there is no hangar. Then they're suddenly on the engine side of the spar and traveling down it through a massive tunnel that leaves negative room for anything of actual use to the ship. Then the spar is like a mile long instead of like 120 meters. Then when they get inside, there are huge chasms built into the ship. That game was pure garbage on almost every level, including its depiction of Star Wars ships. It was obvious someone there wanted to please fans, so they put in Z-95s and R-41s and an Assault Frigate and all that, but a few good sparks don't a good game make.
  4. Haha
    Knightcrawler got a reaction from Arma Quattro in Reporting... Nebulon-B Frigate here   
    Gecko is right. Those "hangars" are about the size of the Falcon's cockpit... maybe smaller. Nebulon-Bs are constantly misrepresented in terms of their carrying and weapon capacity. They have hangars in the X-wing game series, and it takes a huge chunk out of the main module. In one mission, you and a wingmate start the mission in one... and pretty much fill the entire hangar by yourselves. If I remember correctly, there is only a few meters of head room, too. Even if you take elevators leading to storage into account, and even if you also take into account the extra usable space freed up with artificial gravity (see the DOS X-Wing intro), and even if you carve out the poor frigate until it's as fragile as a faberge egg, you would be able to fit at most 6 or 8 fighters inside, with maybe 6 more attached via docking tubes? And support craft like shuttles and loaders? Forget about it.
     
    Only way you can fit 24 starighters into a Neb is if you melt them and flood the corridors.
  5. Like
    Knightcrawler got a reaction from BenderIsGreat in Reporting... Nebulon-B Frigate here   
    Gecko is right. Those "hangars" are about the size of the Falcon's cockpit... maybe smaller. Nebulon-Bs are constantly misrepresented in terms of their carrying and weapon capacity. They have hangars in the X-wing game series, and it takes a huge chunk out of the main module. In one mission, you and a wingmate start the mission in one... and pretty much fill the entire hangar by yourselves. If I remember correctly, there is only a few meters of head room, too. Even if you take elevators leading to storage into account, and even if you also take into account the extra usable space freed up with artificial gravity (see the DOS X-Wing intro), and even if you carve out the poor frigate until it's as fragile as a faberge egg, you would be able to fit at most 6 or 8 fighters inside, with maybe 6 more attached via docking tubes? And support craft like shuttles and loaders? Forget about it.
     
    Only way you can fit 24 starighters into a Neb is if you melt them and flood the corridors.
  6. Like
    Knightcrawler got a reaction from DScipio in Sliding (Hangar Bay) Doors...   
    The Interdictor Star Destroyer is a different ship than the Immobilizer "Interdictor" Cruiser, which is the original interdictor in Star Wars lore. The Interdictor Star Destroyer was probably originally a mistake from an author less caught up on his lore, although I can't say that for certain.
     
    As for the Quasar, in Legends, that was never an Imperial ship.
  7. Like
    Knightcrawler got a reaction from xanderf in Sliding (Hangar Bay) Doors...   
    The Interdictor Star Destroyer is a different ship than the Immobilizer "Interdictor" Cruiser, which is the original interdictor in Star Wars lore. The Interdictor Star Destroyer was probably originally a mistake from an author less caught up on his lore, although I can't say that for certain.
     
    As for the Quasar, in Legends, that was never an Imperial ship.
  8. Like
    Knightcrawler got a reaction from RogueLeader42 in Reporting... Nebulon-B Frigate here   
    That diagram takes significant liberties with the scales of the ships. Also notice that each layer of the hull of the Nebulon-B is only about a foot thick in that diagram.
     
    So anyway, I took some models I have of the Nebulon-B and TIEs (and a Z-95), scaled them correctly (300 meters for the Nebulon-B, and the shorter Legends 6.3 meters for the TIE Fighter), took screenshots in orthographic view (in other words, distant objects and near objects are the same size), and tried to replicate what you have in that diagram. Here are the results:
     
    Hmmm. We might have a problem. And yes, that's the right scale for the Z-95. If you think that's big, I should show you a V-19 Torrent (still love them, though). Once again, the new "canon" TIE Fighter size is about 1/6 larger than the Legends measurement I used.

     
    The TIE Fighters are peeking out of the sides of the ship. Now consider there are two layers of hull at the ship's widest point, and each should one or more meters wide.

     
    Peekaboo!

     
    Found the "hangar." Bwahaha!

     
    "But they could move fighters into the lower modules." Hmmm. Could they? I mean, assuming they weren't needed for other things.

     
    ---------
     
    Took some pictures of a Nebulon-B2 while I was at it, for comparison. This is an upgrade of the in-game model, with proportions about the same, while taking some efforts to make the ship make a bit more sense. Hmm... hangar looks a little too short for a TIE Fighter. On the actual model, it's also very shallow for some reason. If you can see it, on top of the spar there is a landing pad for larger ships; this was also present on the original model. That said, the original Nebulon-B2 model was 1/6 shorter than the Nebulon-B for some reason, even though the B2 is supposed to be a modification of the B, so I think this version corrected its length to the normal Nebulon-B's 300 meters.

     
    As you can see, the B2's main module is considerably wider than the B's. However, I am sure a lot of that must be taken up by supports for the "arms."

     
    One great improvement the fan artist made over the original model was a drop-down landing pad for shuttles to land in, since it would be impossible for them to fly through the main hangar. Even then, it'd be a very difficult docking maneuver. The blue was originally supposed to be transparent, of course.

     
    Anyway, hope you guys like it. It wasn't as hopeless as I remembered, but it is still *fairly* hopeless. I think the Nebulon-B2 might have been an attempt by LucasArts to soft-retcon the frigates that had been established as carrying fighters as having all actually been B2s. A good attempt, but if the new Disney canon is saying Neb-Bs are carrying many fighters, it's a shame they didn't start out with B2s...
     
    Also, please don't bring up TFU2. It shows the Rogue Shadow docking with... some metal underneath the main spar, where there is no hangar. Then they're suddenly on the engine side of the spar and traveling down it through a massive tunnel that leaves negative room for anything of actual use to the ship. Then the spar is like a mile long instead of like 120 meters. Then when they get inside, there are huge chasms built into the ship. That game was pure garbage on almost every level, including its depiction of Star Wars ships. It was obvious someone there wanted to please fans, so they put in Z-95s and R-41s and an Assault Frigate and all that, but a few good sparks don't a good game make.
  9. Like
    Knightcrawler reacted to Vineheart01 in XG-1 "Star Wing" Assault Gunboat Thread   
    So in preparation for a local tourny this weekend i played my Deathboats list again yesterday (Deathrain + 2 HLC Rho)
    First game showed me exactly how lethal this list is. Rebel Nym, Wedge, and Airen all at PS10 and with harpoons/plasmas/gchips (EM on scurrg). The dude legitimately only had 1 attack the ENTIRE GAME where he didnt score all hits/crits on his dice....i still beat him ... with a punisher backed by gunboats lol... after his 5th 4die attack that landed all hits i was sure i was in trouble but nope somehow i still won rofl.
    Second game i FINALLY lost a game with this list....its 16-1 now... *sobs* MY PERFECT RECORD!!!
    god i love gunboats lol
  10. Like
    Knightcrawler got a reaction from Alpha17 in Scum Corvette and??   
    The story of Forces of Corruption was among the worst of Legends because of how much of a Gary Stu Tiber Zann was, it probably makes them not want to include FoC characters with the FoC ship (Crusader). But then again, the way Disney writes...
     
    We all know it will just be two Gozantis glued tail end to tail end.
  11. Like
    Knightcrawler got a reaction from impspy in Scum Corvette and??   
    The story of Forces of Corruption was among the worst of Legends because of how much of a Gary Stu Tiber Zann was, it probably makes them not want to include FoC characters with the FoC ship (Crusader). But then again, the way Disney writes...
     
    We all know it will just be two Gozantis glued tail end to tail end.
  12. Like
    Knightcrawler got a reaction from Vontoothskie in Scum Corvette and??   
    The story of Forces of Corruption was among the worst of Legends because of how much of a Gary Stu Tiber Zann was, it probably makes them not want to include FoC characters with the FoC ship (Crusader). But then again, the way Disney writes...
     
    We all know it will just be two Gozantis glued tail end to tail end.
  13. Like
    Knightcrawler reacted to Mackaywarrior in TIE/fo Interceptor(spoilers)   
    To me it looked like an old interceptor which probably means it’s a new one for the first order.
    except BIGGER!
  14. Like
    Knightcrawler reacted to kraedin in TIE/fo Interceptor(spoilers)   
    Do you have a still image of the ship we can look at? My memory was that it was a standard TIE/in in the hologram.
  15. Like
    Knightcrawler reacted to JJ48 in XG-1 "Star Wing" Assault Gunboat Thread   
    Not sure why.  I'll just add it as an attachment, then.

  16. Like
    Knightcrawler reacted to FTS Gecko in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    Well, that's not true, is it?  Gareth Edwards managed pretty well all things considered.
  17. Like
    Knightcrawler reacted to Azrapse in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    Entire subplots that lead nowhere. Worst space battle in the whole saga. Characters that act totally random and that in the end whatever they do matters nothing. Entire rewrite of what the Force is, Force powers taken virtually out of the director's cloaca, literal burning of the lore and tradition of the franchise. Flat undeveloped characters like Snoke or Phasma that evolve nothing and die pointlessly leaving absolutely zero imprint on the story...
    People calling this the best Star Wars movie ever!

  18. Like
    Knightcrawler reacted to Azrapse in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    What?
    All of sudden Fighters and Bombers don't work when a bit too far from their motherships?
    Are they cheap RC Car toys or what? Are they tethered to their motherships?
    They went there, destroyed the Cruiser's hangar and all fighters inside, the bridge with Leia and Ackbar inside and went back home for the lunch, then they couldn't go back there and do some more damage?
    Kylos shuttle cannot operate too far of the mothership either?
    Geez, just land on the cruiser and board it! You have the First Order fleet with you!
    I cannot believe you people cannot see this, the entire thing that puts everyone in movement in this movie, as anything else than a PLOT HOLE the size of Sagittarius A*. It's stupid!
  19. Like
    Knightcrawler reacted to Azrapse in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    Can anyone please explain to me why the First Order was doing pot shots at the cruisers for almost 2 hours of movie when they totally obliterated is bridge with just two lowly TIE Fighters?
    I would be just happy to get that part explained to me. Please.
    Why doesn't the any in the dozen or so of Star Destroyers or in the Mega Star Destroyer send a little squadron of bombers... no... even fighters... to attack the cruiser? They could do it at the beginning.
    What happened afterwards?

    It's not that they run out of fighters, when we can see lots of them in the hangars.
    Why that ridiculous slow chase between two capital ships for hours?
  20. Like
    Knightcrawler reacted to lazycomet in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    I want to play along... Whew. What a strange film TLJ is. How on Earth was this script approved?
    Big Problems:
    1. Too Late in The Franchise to Weaponize Hyperspace Entry! [Why even build a Deathstar?]
    2. Kylo doesn't want to kill his mommy; Kills his new daddy; decides to go back and kill mommy anyway?
    3. Snoke can place a collect call, linking Rey and Kylo, without knowing her whereabouts? Her area code?

    4/10 (worse than Episode 1)
  21. Like
    Knightcrawler reacted to jocke01 in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    I think star wars fans that still like a new hope, empire and jedi don't enjoy this one since it takes a dump on everything from those movies.
     
    The ones that dont enjoy the OT anymore likes it since it's a new modern Marvel style action adventure with Wink Wink humor and ones "badass" moment after the other with obvoius setups and whatever powers/rules the screenwriter wants.
     
    Yes I'm going there
  22. Like
    Knightcrawler got a reaction from AllWingsStandyingBy in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    "All Rey's training?" Were we watching the same movie.
     
    *Edit* Sorry, I think I mis-read the point of thia post the first time. :-)
  23. Like
    Knightcrawler reacted to GreenDragoon in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    I don't think so. The Resistance leaves D'Qar, which is the same planet where Rey boarded the Falcon with Chewie and R2D2.
    It is a matter of days or few weeks from the beginning of TFA to the end of TLJ
  24. Like
    Knightcrawler got a reaction from Hobojebus in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    I can tell you exactly why I didn't connect with the movie. Pretty sure others already have. 1/3 of the movie should never have been shot, the entire pretense of the movie and its slow chase is forced and nonsensical, and every 10 or 15 minutes, something out of character/out of universe would happen to pull you out of the movie.
    Also, Mark Hamill wasn't playing Luke Skywalker, he was playing Mark Hamill.
    That is a short list. I am gonna make a video tomorrow, but there are plenty already out there.
  25. Like
    Knightcrawler got a reaction from FTS Gecko in Star Wars 8 - The Last Jedi - Reviews (SPOILERS!!)   
    I can tell you exactly why I didn't connect with the movie. Pretty sure others already have. 1/3 of the movie should never have been shot, the entire pretense of the movie and its slow chase is forced and nonsensical, and every 10 or 15 minutes, something out of character/out of universe would happen to pull you out of the movie.
    Also, Mark Hamill wasn't playing Luke Skywalker, he was playing Mark Hamill.
    That is a short list. I am gonna make a video tomorrow, but there are plenty already out there.
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