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About ArtWend

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  • Birthday 05/31/1967

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    Van Nuys, Ca

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  1. Between Attributes and Skills, which one should I spend the most on during character creation. I ask because in some games, after character generation, attributes are a bummer to raise while skills are easy. In others, it's the opposite.How's this one?
  2. We'll be playing the EotE Starter Set progressing into the "main" game. At least, that's my understanding. Any other player-side tips from anyone?
  3. I'm finally going to be playing in a game instead of running one. This Saturday at Knight Watch Games in San Antonio, they're running a "demo" game in hopes of starting up a group.This game has been out a while and I played it about... oh... 5 years ago or so (?). As such, I know the dice system and like it. However, I was wondering how those who play it like it. Anything I should look out for? Be aware of? Etc. What warts have reared their ugly heads?Have to admit I'm super stoked to be able to PLAY a game instead of RUN it.
  4. Oh, well. Thanks for answering!
  5. Quick question: If you purchase the Hard Copy through FFG, does it come with the PDF? Thanks for your patience if this a frequent question.
  6. I've seen mentioned a couple of times something called the Rules Upgrade that came with the GM Kit or something? Is it the 4 page thingy? What does it do to the game? Does anyone know where I can download a pdf copy of it to get a gander at it?
  7. Ack! Just slightly too far away! Hope you get a great group together.
  8. ArtWend

    I have a LASER

    Don't worry, Zilvar. I'm one of the few people I know who really digs Comic Sans. Heh.
  9. I know this is looking a gift horse in the mouth, so to speak, but would you be willing to format a Portrait Version for a GM Notebook? Because this a darn cool!
  10. My google-fu is weak. Has anyone heard anything else on this one?
  11. I tended to use both the times that I played Star Wars: "Purple Difficulty," etc. Which made it both easy to find and easy to remember why it was there.
  12. Ok. 1) I like the magic system and think it's pretty nifty. 2) I believe that FFG didn't include a more fleshed out magic system, because this book is a toolkit. And a more "fleshed out" magic system instead of an instruction manual on how to make magic systems would have made it less generic and, possibly, have left me with a magic system that I'd have to completely redo. So... your con is my pro.
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