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Erahard

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About Erahard

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  • Birthday 03/17/1977

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    Valencia, Spain

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  1. Well, I can only think of an action that replicates the Magus powers from DnD. That is, summoning magical weapons or imbuing them with special qualities. It could be a part of the augment action but probably a separate action would be better. On the other hand, what about Turn Undead? Does it deserve a different action?
  2. @Terefang This is great! It covers many of the missing options. Do you have it in a nice pdf file?
  3. This looks great! Thanks for all the time you pu into it!
  4. That's a very useful compilation. Thanks for doing this! Can I ask you to include the dice symbols in the description text? I do not see them.
  5. This is a great idea and very useful! I will second the above suggestion of checking No Disintegrations.
  6. Dammit, I would love a Dredd setting for Genesys. Specially without the more fantastical things, just hard cyberpunk.
  7. I noticed in the every bold text on the Archetypes section. I'musing also Acrobat on Windows 10, so that's not it. Don't worry, must be just me. Thanks again.
  8. Thanks for this! One small thing I have noticed is that everything in bold is a bit blurry and I am not sure how will it look once printed. Can you check it?
  9. I'm very interested in printing Paul's Shadowrun. Did you manage to make it more printer friendly while using Genesys symbols?
  10. Hey Gilbur, can you give us an update on that setting you are working with Paul?
  11. Great! I will pay attention to your conversion. I could provide some editing or suggestions if you want.
  12. Is this project still alive? I am very interested in this. BTW In Shadow of the Beanstalk CRB there is a talent called ¨Iajutsu Training¨ that would be very useful to this conversion.
  13. It looks good! I will keep an eye on this as I have always wanted to run a short campaign in a Mad Maz -like verse.
  14. After a further review, here are some comments: - Step 8 of character creation is a bit undefined. I can get up to +20xp and gain a debt similar to EOTE. Maybe you should elaborate on the types of debts and their effect. - I am not convinced by the changes on the skill list: 1 - Expedition instead of Driving, Piloting and so is strange but I will have to see it in play. 2 - I find puting Streetwise into Skulduggery not very appropiate. I think they are different enough to be separate skills. 3 - Empathy globalizing Coercion, Leadership. Negotiation and specially Cool is also strange. I would keep them separate. 4- The Power/Shaping/Nano skill need some explanation of what they can do. - The Talent Greater powers is a good idea but as you have created it the numbers do not fit. The first iteration (Tier 1) gives you 1 spell type. If I purchase it as a Tier 2 then I get another 2 spell types (for a total of 3). Later I can buy it again as a Tier 3 talent getting anbother 2 speel types (for a total of 5). Considering that at the moment there are only 4 spell types, then purchasing this talent for the 3rd time seems not worthy. In addition the comment about purchasing it as a Tier 5 talent does not have any sense as, as a ranked talent, you can buy it as a Tier 1,2,3... Well this is it for now. Besides of those comments I believe you are doing a great work and would love to see what you do!
  15. Great work! Love the setting. However I have noticed that the Boarding Axe is only +1 Damage. Isn't this a bit low? +2 Seems better. On the other hand, the Rapier appears on Adversaries in the CRB and on Terrinoth and it is a +3 Damage, Defensive 1, Pierce 2...Maybe Pierce 2 is too much but +3 Damage seems appropiate. Thanks for the time and effort.
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