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Pretty Green

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Posts posted by Pretty Green


  1. Has there been any news about the new app, as the old one does not have updated point values?

    I am fine using YASB 2.0, but it is not really the best when using mobile phone. Also, I cannot save my premade squadrons, so it would be nice to have the official app some time.


  2. On 2/1/2020 at 9:52 AM, Blail Blerg said:

    What are 2e target locks? You no longer have a blue token? So you can't pass that off? 

    You can't normally lock your allies can you? just rocks? 

    You REALLY need to read the rules at least once. This is like the tenth time you have had some misconception of the basic rules.


  3. I have not seen the issue addressed anywhere, so I would like to know if it is just a matter of "house rules" or if there is some official ruling?

    Do small ship abilities (coordinating, free target locks, Jonus, etc.) work with huge ships?

    In my mind this seems a bit unbalanced (and un-thematic), so I have thought that no small ship can coordinate huge ships nor do their pilot abilities work with huges.

    Any experiences on the matter?


  4. 13 hours ago, Hiemfire said:

    One of the best night/heavy fighters in the Allies' arsenal in WW2...

    Edit: chop off the tail booms and mount a pair of cannons on the wing tips and it is a dead ringer for the ARC-170 in profile...

    Did it see much operational use? I would count only those which were used in combat, more than few times. I mean Gloster Meteor is Allied jet fighter, but it really did not see much action due to late entry and few planes.


  5. Slow day at work, here´s my take on this subject:

    TIE Fighters are clearly Bf 109 E, fast and agile, but lacking a bit in firepower.
    TIE Advanced = Bf 109 K-4, more powerful armament.

    TIE Interceptor would be FW 190 A-8. Fast and made for hit and run attacks.

    TIE Defender = Me 262, the most advanced fighter Empire has.

    Rebels:
    Headhunters are Hurricanes, the workhorses.

    Arc = Il-2 Sturmovik, tanks with gunners.
    X-Wing = P40 E-1 Kittyhawk, good all-rounder.

    A-Wing = Spitfire V B, fast and agile.

    B-Wing = P47 Thunderbolt. Large, hits hard.




     


  6. We had a heated discussion with my friend can all abilities which trigger when in "arc" or "firing arc" can be used with mobile AND primary arc so, that you could cover two of the four arcs?

     

    For example Jan Ors´ pilot ability, does "firing arc" include the turret arc in addition with the primary arc?

    Thanks for your help in advance.

     


  7. Am I the only one who can´t read missiles and torpedoes properly, or all ranges restricted to just one range, e.g. no more 2-3 or 1-2 but 2 or 1?

    They all seem to have just one number and "Weapon range no bonus"

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