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Pretty Green

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  1. So VERY limited combat use, but I guess that counts. Very well, Arc it is.
  2. Did it see much operational use? I would count only those which were used in combat, more than few times. I mean Gloster Meteor is Allied jet fighter, but it really did not see much action due to late entry and few planes.
  3. What is that horrible thing!? I was thinking the Arc-170 would be Il-2.
  4. Nah, I wasn´t thinking of manufacturers, just how the fighters feel, To me, N1 resembles P51D Mustang the most.
  5. I´d say Separatist ships are Japanese fighters, the Vulture would be A6M "Zero". Fast, Agile and all for one cause. For the Republic… maybe U.S. Air Force during WW2? Clearly Rebels are all the Allies.
  6. Slow day at work, here´s my take on this subject: TIE Fighters are clearly Bf 109 E, fast and agile, but lacking a bit in firepower. TIE Advanced = Bf 109 K-4, more powerful armament. TIE Interceptor would be FW 190 A-8. Fast and made for hit and run attacks. TIE Defender = Me 262, the most advanced fighter Empire has. Rebels: Headhunters are Hurricanes, the workhorses. Arc = Il-2 Sturmovik, tanks with gunners. X-Wing = P40 E-1 Kittyhawk, good all-rounder. A-Wing = Spitfire V B, fast and agile. B-Wing = P47 Thunderbolt. Large, hits hard.
  7. I play mostly with a group of friends. All matches to the death, no time limit. Takes usually 30 min to 1,5 hours, maybe 2. Much more fun than time limits and chasing most valuable points and then running away.
  8. Yeah, despite I play only Imperial, in a twisted way I´m glad to see the Rebels do well after reading all the forum whining that they are no good and these and these Empire ships are undercosted.
  9. I´m a bit confused now. Isn´t the (primary) torpedo arc an arc too?
  10. So torpedoes will not give me forward arc, but I can shoot them only from my forward arc from Decimator? If my turret arc is sideways, wouldn´t the ship cover 270 degrees then?
  11. We had a heated discussion with my friend can all abilities which trigger when in "arc" or "firing arc" can be used with mobile AND primary arc so, that you could cover two of the four arcs? For example Jan Ors´ pilot ability, does "firing arc" include the turret arc in addition with the primary arc? Thanks for your help in advance.
  12. Pretty Green

    Anyone else...

    Anyone else... think that the headline should give some information about the thread?
  13. Am I the only one who can´t read missiles and torpedoes properly, or all ranges restricted to just one range, e.g. no more 2-3 or 1-2 but 2 or 1? They all seem to have just one number and "Weapon range no bonus"
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