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joyrock

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About joyrock

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  1. Heh I've been the TAP guy for a bit, but now that I'm able to do cruise missiles instead of Prockets the list has gone from a gimmick to a real threat.
  2. So, I've played for quite awhile, but it has always been rather sporadic playing with a bunch of different lists. I've never been a great player, and just played to have fun. Recently, I played against who I consider one of the best players of my local shop, and I'm always intimidated playing against him, though he has such a great attitude I enjoy it. He was flying a nasty list with Rey and Lowrick, and I knew it would be a good test of a list I'd been playing and getting familiar with for some time now, 5 TAPs with title, Cruise Missiles, and Guidance Chips. And I was thoroughly surprised I won. I can't really brag about the victory since I did have some hot dice rolls, but throughout I did make some plays that I looked back on and was surprised, while flying with very few mistakes. Even if I feel like I was lucky to win overall, that pride of really starting to up my game and noticing improvements in several areas just feels so good
  3. Warmachine in particular is what comes to mind. They recently released a complete 3.0 version that rebalanced everything. Initially, they just released card packs for the different factions with the updated stats, but I fully understand that's not something FFG wants to do, but I think they'd be better off doing a variation of what they did shortly after that, releasing all the rules and cards online through an official app. I'd love to see FFG do this, and I really don't see a big downside for them - the casual community will keep proxying like they always have, but will be more satisfied with the accessibility. The competitive side will still have to have the original cards, they just won't need to get updated versions as they have them available on their phone. Additionally, now the competitive community will have an official squad building app that could make the whole process so much easier. Then just release reprints with the updated cards, and charge for the app, and you're good to go - I'd suggest doing it like Warmachine does with their app where you buy factions individually, rather than one large bulk purchase. The other thing I REALLY want to see added is a version of the objectives system from Armada. This could solve so many balancing issues by allowing a variety of playstyles, while still having to tune your build to respond to different threats and different gameplay designs. This might also make support ships much more viable, which I would LOVE to see, honestly.
  4. Warmachine in particular is what comes to mind. They recently released a complete 3.0 version that rebalanced everything. Initially, they just released card packs for the different factions with the updated stats, but I fully understand that's not something FFG wants to do, but I think they'd be better off doing a variation of what they did shortly after that, releasing all the rules and cards online through an official app. I'd love to see FFG do this, and I really don't see a big downside for them - the casual community will keep proxying like they always have, but will be more satisfied with the accessibility. The competitive side will still have to have the original cards, they just won't need to get updated versions as they have them available on their phone. Additionally, now the competitive community will have an official squad building app that could make the whole process so much easier. Then just release reprints with the updated cards, and charge for the app, and you're good to go - I'd suggest doing it like Warmachine does with their app where you buy factions individually, rather than one large bulk purchase. The other thing I REALLY want to see added is a version of the objectives system from Armada. This could solve so many balancing issues by allowing a variety of playstyles, while still having to tune your build to respond to different threats and different gameplay designs. This might also make support ships much more viable, which I would LOVE to see, honestly.
  5. joyrock

    Which is the better TAP swarm?

    Yeah, prior to this I was running 5, only with Prockets instead of Cruises, but I like Cruises a lot more for obvious reasons. I was seeing if it was worth it to drop a ship for a pilot skill. I'll stick with 5 Cruises, I think Also worth noting, while it isn't as optimal because you don't get a focus, I've had some great luck getting off a Cruise Missile after a 4k. You get five dice, and as long as you already have a target lock you can use that to modify your shot in addition to GC.
  6. joyrock

    A true FAQ update.

    My main reasoning is there are a lot of ships that are a huge effort to even hit, let alone make damage stick, without being huge tanks. If something is taking up a huge chunk of your points total, getting it to half health should be a bonus.
  7. joyrock

    A true FAQ update.

    Tbqh, it should be based on points cost, not health values.
  8. Been messing around with ideas for my TAP swarm. Previously I ran 5 Procket TAPs, but now that I'm getting back in(I've missed a couple waves) I'm thinking of using Barons and cutting it to 4, and I've got three ideas for builds: Autothrusters, squad tracers, and Juke Cruise Missiles, Juke, and Adaptability or Trick Shot Cruise Missiles, Guidance Chips, and Juke All three have their issues, though I'm leaning towards the last one. Less survivability without Autos, but Cruise Missiles make for a great Alpha, or a decent jousting tool as a 4k gives you a full shot(though no focus hurts). Thoughts?
  9. Exactly! Theorycrafting if never a waste of time. Brain cells maybe, but not time.
  10. joyrock

    Intensity : another card soon to be FAQed?

    There was a way before?
  11. Nobody here is trolling, though.
  12. Yes, yes it does. You don't want it to work because, quite frankly, it's dumb, but going by the rules, it does work. The only limitation for equipping a ship specific card is that you have the entirety of the required name in your title, NOT that your title match the requirement exactly. It's why the Tie Adv. Prototype can equip TIE only upgrades, but not the Tie Advanced only title.
  13. joyrock

    Unguided Rockets

    I'm sadly not convinced they're ever planning on fixing the Punisher.
  14. And it has "Aggressor" completely in its title, meaning it fits the rules for using the card, similar to TIE only or X-Wing only.
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