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Falco406

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  1. Switched out RR for External Racks on the 75 and added ER to the HH. Took second at a SC this weekend. Had a rough first game with a 6-5 W, then went 8-3, 10-1. Good luck at your SC!
  2. Lol, I literally have been going back and forth on it.
  3. Name: Untitled Fleet Faction: Rebel Commander: General Dodonna Assault: Most Wanted Defense: Planetary Ion Cannon Navigation: Minefields MC75 Ordnance Cruiser (100) • Strategic Adviser (4) • Ordnance Experts (4) • Electronic Countermeasures (7) • Rapid Reload (8) • Assault Proton Torpedoes (5) • Aspiration (3) = 131 Points CR90 Corvette A (44) • General Dodonna (20) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 73 Points Hammerhead Torpedo Corvette (36) • Garel's Honor (4) = 40 Points GR-75 Medium Transports (18) • Bomber Command Center (8) • Boosted Comms (4) = 30 Points GR-75 Medium Transports (18) • Boosted Comms (4) = 22 Points Squadrons: • Gold Squadron (12) • 3 x Y-wing Squadron (30) • Shara Bey (17) • 3 x A-wing Squadron (33) • HWK-290 (12) = 104 Points Total Points: 400
  4. How do you like the ACM's vs using APT's? 2 points cheaper for the APT's. I am working on a similar list that uses APTs but it is a Dodonna crit farm fleet. I will share if interested but wont derail OP with it unless asked ?
  5. Hey guys, Looking for some feed back on these two lists. Which do you think would perform better? How can I make them better? A: Name: Untitled Fleet Faction: Rebel Commander: General Dodonna Assault: MOST WANTED Defense: PLANETARY ION CANNON Navigation: MINEFIELDS CR90 Corvette A (44) • General Dodonna (20) • Lando Carissian (4) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 77 Points GR-75 Medium Transports (18) • Bomber Command Center (8) • Boosted Comms (4) = 30 Points Hammerhead Torpedo Corvette (36) • Boarding Engineers (2) • External Racks (3) • Garel's Honor (4) = 45 Points MC75 Armored Cruiser (104) • Strategic Adviser (4) • Fire-Control Team (2) • Electronic Countermeasures (7) • External Racks (3) • Heavy Ion Emplacements (9) • XX-9 Turbolasers (5) • Profundity (7) = 141 Points Squadrons: • 2 x VCX-100 Freighter (30) • 4 x Lancer Pursuit Craft (60) • HWK-290 (12) = 102 Points Total Points: 395 OR B: Name: Untitled Fleet Faction: Rebel Commander: General Dodonna Assault: MOST WANTED Defense: PLANETARY ION CANNON Navigation: MINEFIELD CR90 Corvette A (44) • General Dodonna (20) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 73 Points GR-75 Medium Transports (18) • Bomber Command Center (8) • Boosted Comms (4) = 30 Points Hammerhead Torpedo Corvette (36) • Boarding Engineers (2) • External Racks (3) • Garel's Honor (4) = 45 Points MC30c Torpedo Frigate (63) • Lando Carissian (4) • Ordnance Experts (4) • Assault Proton Torpedoes (5) = 76 Points MC30c Torpedo Frigate (63) • Ordnance Experts (4) • Assault Proton Torpedoes (5) = 72 Points Squadrons: • 2 x VCX-100 Freighter (30) • 4 x Lancer Pursuit Craft (60) • HWK-290 (12) = 102 Points Total Points: 398
  6. Hmm, maybe the xwings...I do like the counter 1 on the 1300s. Here is the latest version of the list Sato Aces (Star Wars Armada) [400pts] Standard (Rebel Fleet) GR-75 Transport Flotilla GR-75 Medium Transports Selections: Expanded Hangar Bay MC80 Cruiser (Liberty type) MC80 Battle Cruiser Selections: Gunnery Team, Heavy Ion Emplacements, Spinal Armament, XI7 Turbolasers, •Ahsoka Tano, •Commander Sato, •Mon Karren Nebulon-B Frigate Nebulon-B Support Frigate Selections: Spinal Armament, •Salvation Squadrons A-Wing Selections: •Shara Bey, •Tycho Celchu HWK-290 Selections: HWK-290 VCX-100 Selections: •Hera Syndulla (Ghost) X-Wing Selections: •Wedge Antilles Y-Wing Selections: •"Dutch" Vander YT-1300 Selections: 2x YT-1300 Objectives Assault Objective Selections: Most Wanted Defense Objective Selections: Fighter Ambush Navigation Objective Selections: Solar Corona Created with BattleScribe
  7. Yeah, I agree, I threw the H9s on to be able to limit the defense tokens even further with MK. Ah, I see your point now. If I drop the strategic advisor and leading shots on MK, I can fit the Heavy Ion Emplacements. Then at long range I can swap out 2 reds for 2 blues. Cool, thanks for the advice with the GR.
  8. I don't understand your question? His ability allowing the mon karren and salvation to switch out dice for black dice at long and medium range.
  9. That's a much better use in the Gr75. I was just using him for the squadron token. Thanks for the help! The HWK would be very helpful.
  10. Hey guys, What do you think of this fleet? My basic strat is use the transport to move the 1300s up into position turn 1 and 2 to protect Space Mom and the duo of destruction (aka Hera, Wedge, and Dutch). Hera is giving rouge to the duo every turn. The A-Wings are there to tarpit any fighters and have Tycho get in close to trigger Sato. The Mon Karen is there to chainsaw ships and the Salvation is there to try and stay at long range and hope for the hail mary, 13 damage shot. I also included a Strategic Advisor to help with the low capital ship count. Let me know what you think! Sato Aces (Star Wars Armada) [400pts] Standard (Rebel Fleet) GR-75 Transport Flotilla GR-75 Medium Transports Selections: •Raymus Antilles MC80 Cruiser (Liberty type) MC80 Battle Cruiser Selections: Gunnery Team, H9 Turbolasers, Leading Shots, Spinal Armament, •Commander Sato, •Mon Karren, •Strategic Advisor Nebulon-B Frigate Nebulon-B Support Frigate Selections: Spinal Armament, •Salvation Squadrons A-Wing Selections: A-Wing Squadron, •Shara Bey, •Tycho Celchu VCX-100 Selections: •Hera Syndulla (Ghost) X-Wing Selections: •Wedge Antilles Y-Wing Selections: •"Dutch" Vander YT-1300 Selections: 2x YT-1300 Objectives Assault Objective Selections: Most Wanted Defense Objective Selections: Fighter Ambush Navigation Objective Selections: Solar Corona
  11. Hey guys, I need some help with this list. My basic thought is to run the GR-75 and the CR90 up a flank or drop from Hyperspace (w/B-Wing and Nora) behind the enemy for the Aspiration to drop out of hyperspace and unleash on some rear arcs. If my opponent doesnt pick Hyperspace the B-wing and Nora deploy via Rapid Launch Bays to soften up an arc. Mon Karren follows the little ships up the flank trying to distract from gunnery teams blowing both my small ships up. 397 pts Rebels GR-75 Medium Transport Toryn Farr Quantum Storm CR90 Corvette A Engine Techs MC75 Ordnance Curiser ECMs External Racks Rapid Reload Ordnance Experts Rapid Launch Bays Raddus Aspiration MC80 Battle Cruiser Gunnery Team Spinal Armament Strategic Advisor Mon Karren Squadrons B-Wing x1 Norra Wexley Objectives Most Wanted Hyperspace Assault Minefields
  12. Hey guys, So I ended up changing the list on the way to the tourney. MC80 Liberty Mon Karen Sato Gunnery Team Leading Shots Spinal armaments MC30 Scout Frigate Ordnance Experts XI-7 Admonition Assault Proton Torpedos Pelta Command Crusier Expanded Hanger Bays Tycho 2x A-Wing Lt. Blount 3x Z-95s X-Wing Station Assault Hyper Space Assault Superior Positions I ended up taking first and this list was blast to play. The Pelta was key as the squadron activation saved my butt, without it, I would have just floundered. I really liked the Blount Ball as swarms for rebels is both comical and super effective with Lt. Blount.
  13. Hey there, I am trying out Sato in an upcoming event and wanted to see how this list looked. MC80 Liberty Mon Karen Sato Gunnery Team Leading Shots Spinal armaments MC30 Scout Frigate Ordnance Experts XI-7 MC30 Scout Frigate Ordnance Experts XI-7 Tycho 2x A-Wing Lt. Blount 3x Z-95s X-Wing Station Assault Hyper Space Assault Superior Positions
  14. If a player has Mirri out and wins a challenge with a zero claim plot (IE Calm over Westeros) her reaction would still take place, correct? I believe this is correct as the reaction on her card triggers before the claim effect would take place. Am I correct of wrong?
  15. Hi guys, I reached out to FFG to see how the new prize support is supposed to be awarded. However, I have not heard back. In the past the kits used to include a sentence or two about which place players got what prizes and what the TO claimed as organizer. There is nothing that I can find in the current kits that explains this. I am guessing that they are now leaving it up to the TO to decide? For example the 2016 spring kit: One alt art plot, 3 tyrions, and tokens for 1sr place. Everyone else gets 3 Tyr ions. TO gets alt art plot and 3 Tyr ions. Does that look correct?
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