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Kimbo81

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Posts posted by Kimbo81


  1. The Nebulon-B can't take weapons teams so Gunnery Team isn't an option.

     

    As to the rest of your list, I'd suggest replacing a B-wing and Dutch Vander with Keyan Farlander. Farlander does much more damage than the other B-wing pilots and Dutch's talent really just compensates for Heavy.

     

    Overall I think your X-wings' Escort ability will do a better job of protecting the B-wings than the Gallant Haven title.

    ty I did not notice that upgrade, and i like your other suggestions.... ty again


  2. I'm pretty disappointed in Gallant Haven just because it only affects squadrons at distance 1 instead of range 1.

    Obviously the fighters would have to be within distance 1 of an enemy ship to attack. I wouldn't want my AF2 within distance 1 of that, especially since the AF2B doesn't have black dice. You'd be able to shoot at range 3 with 4 red dice with enhanced armament while only sacrificng 1 blue.

    Also, I'm personally not convinced Garm Bel Iblis is worth the 25 points either. But that's not why I'm responding. Just wanted to make sure you differentiated between range and distance.

    i'm taking gallant haven to protect my b-wings from other squadrons in the 1st few rounds.  If haven does not work i will pull it out and get the salvation title for my Nebulon B, but we will see how it works when expansion comes out and we get idea of how wave one will play out.


  3. With out trying it out, I think this would be a strong fleet, what do you guys think?

     

    1.  Assult Frigate Mk2 B          72

             Garm Bel Iblis                 25

             Gallant Haven                  8

             Enhanced Armaments    10

             Gunnery Team                 7

                                    

                           Total               122

     

     

    2.  Nebulon B Escort               57

             Yavaris                            5

             Gunnery team                 7

             Adar Tallon                    10

     

                           Total                79

     

     

    3.  Fighters

         Dutch Vander                   16

         X-Wing  x2                        26

         B-wing   x4                        56

     

                           Total               98

     

                           Total              299pts

     

    My 3 Objectives are Superior Positions, Precision Strike, and Hyperspace Assault

    I Love the idea of Hyperspace Assult.


  4. For my wave one rebel fleet i will be getting 2 Assult frigates, and 2 fighters packs.   I think that the assult frigates are better then the VSD and having stronger squadrons to support them will make a stronge fleet list.


  5. if armada played like x wing where you need to clean the board i would be with you guys but so many missions need to take objectives and is a fast rebel fleet can stay out the ISD ways over 6 rounds easy points can go to the rebels.... but of course we cant really know until they are played.

     

    maybe i'm over thinking things, just do **** excited for everything Armada


  6. I was looking at the card sensor team, (spend a die to change a die to accuracy) and was wondering when do you use a card like this?   Do you use it before you roll, and roll one less dice, or do you use it after a roll and change, lets say a blank side to an accuarcy side? 


  7. what do you guys think about having 3 star distroyers 

     

    1 V2SD with Tarkin   120pts

    2 G2SD                    124pts

     

    for your fighters

     

    Soontir                      18pts

    3 Tie Advanced        36pts

     

    this list of course gives you 3 ships when most imps will have only 2, and i hope it will split the rebel squadron with anti swarm lists, or is the swarm the best and only way to go? without trying it out on the table, what do you guys think?

     

     


  8. my rebel will be 2 assult frigates, with both titles and Addar in Gallant Haven.  Garm in command 210pt

     

    for my fighters i will have Wedge, and "Dutch" Vander, i will then play with the other points to fill out the rest of my fighters

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