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About skirmisher

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    Dublin, Ireland

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  1. I am very pleased with my Dreadnaught, Assault Frigate Mk I & Bulk Cruiser from Mels in White Natural. The smaller Corellian gunship though would likely look better if i choose a better quality finish. A big shout out to Mels for making fan favourites available! Thanks
  2. Historically, in navies, warships often get reclassified as they age. So a battleship can go from from top of the battle-line to third rate support ship. We can therefore theorise that decades after its initial heavy cruiser designation, it is now re-rated as a support vessel (Imperial Navy) or frigate (Alliance Navy) or system defence ship (local planetary forces), as technology has advanced.
  3. Hi, great story building there. Just in reference to an earlier part of the thread, you can find a cutaway of the Victory class in West End Game's Starfall adventure here (top row) http://d6holocron.com/downloads/wegadventures.html
  4. Hi welcome to the fray and the Galactic Civil War! It is heatening to read of your enthusiasm for the game. One thing I realised when I started is if you only have the core set for now, you are not limited to the conventional scenario. Both the corvette and frigate are used by the Empire (in Legend sources at least) so you can have a variety of matchups: #1 Outpost Raid: Rebels ships attacking an armed Imperial station, and its TIE garrison, with VSD in hyperspace coming to its aid. Rebel Mission = Capture Resources/Destroy Base. #2 Evacuation: Rebel ships evacuating a base in an astetoid field (setup at one end of the board), with the Empire deployed outside the field, seeking to block their escape off the opposite end . Rebel Mission = Complete evacuation & Escape. #3 Defection: An Imperial frigate has defected to the Alliance and is being pursued by an Imperial corvette & TIEs, with the slower VSD coming on board later on intercept course. Rebel Mission = Escape. #4 Convoy Attack: Rebel corvette and X-wings attack an Imperial frigate and TIEs escorting cargo modules (use objective counters or generic ship models). REBEL MISSION: either escort or convoy destruction #5 Sitting Duck: a Victory SD is undergoing emergency repairs at an Outer Rim Imperial repair facility. A Rebel taskforce is sent to exploit its vulberable state. Protected by mine field (use obj counters), TIEs and the armed station. The VSD is at s disadvantage (shieldless and needs engineering action to power them) and starts stationery. Rebel mission: Target Destruction. No obstacles/station used unless mentioned or desired. Basically, there is potental for a number of different scenarios. The only limit is imagination. Happy Armad'ing!
  5. A good game mechanic to add flavour to campaigns. In broad terms, I like it.
  6. The reference to Headhunters had me in fanboy nirvana. I first encountered them a long time ago...in the 90s reading West End Games' Star Wars Sourcebook. A great nod to the past, along with the Arrestor.
  7. Hi, enjoying this storied campaign. Its got a realustic sense of Star Wars drama to it. Battle games are so much extra fun with context.
  8. Hi I liked Solo and saw it again during the week and have to say I enjoyed it even more second time round. I absorbed more of the music, characters and background activity this time round, e.g. I caught the brief appearance of the Arrestor cruiser in the propaganda movie. The backround Imperial Army combat scenes on Minban are especially interesting (far more armour fighting and dying than i noticed first time) and thinking i may need to convert some of my micro machine Imperial fleet-troopers to regular army. If anyone is put off seeing on the big screen due to poor reviews, I would recommend giving it a go. Most of my fellow Star Wars friends have given it a thumbs up and I notice Starburst magazine's reviewer expected an average movie but gave a high mark. *Spoiler * ps While there is not much that could feed into Star Wars naval lore/games, it is cool that the plot indirectly ties into the birth of the Alliance Fleet, regards fuel supplies *End spoiler.*
  9. Thanks for sharing. I am looking forward to getting the Mon Cal story arc in graphic novel format. Looks like there are exciting scenario ideas there. Long live the Rebellion!
  10. Alas, the otherwise fascinating "Dk Solo - The Official Guide" does not give any details of these background ships.
  11. Good luck to all playing. I am flying in the morning to the Gaming Expo next door with a friend but hope pop in to see sone of the action.
  12. Hi, glad you raised this topic. I would really like to see Armada emulate Star Trek Attack Wing and include a new scenario with every ship pack. I only started playing STAW after SWA and was pleasantly surprised at the scenario contents variety, replayabilty and fun. Between movies, books, comics, cartoons, roleplay guides and computer games, Star Wars has a galaxy of scenarios to recreate. I would love to see story driven scenarios released (as opposed to very abstract objective mission). For me it would also help improve the vslue for money of what are expensive models (in my country anyway).
  13. As NebulonB said, there is much awesome artwork. I would gladly pay for a book that compiles FFGs Star Wars art across the RPG, X-wing, Legion, Armada, etc. Their art is outstanding and inspirational. I bought Age of Rebellion for the rich illustrations alone, as they illuminate and expand the Star Wars universe so vividly.
  14. Hi, the Imperial Army have been referenced for years in SW lore like West End Games and the more recent Imperial Handbook and I was thrilled to see them finally brought to the cinematic lore. They are a very plausible elenent in the mix of Imperial military resources. 40k has Imperial Guard and Space Marines, SW has Imperial Army and Storntrooper Corp. The first provides the bulk of planetary garrison forces, the second provide the elite assault troops, rapid reaction forcez or security for the Emperor's most critical facilities. The Stormtroopers are regarded as been more loyal, with better morale and training. Imperial Army can include planetary conscripts with implications for performance ("what am i doing on Minban???' but they will have a full array of army support units. There were 25mm figures for them in the 1990s and hopefully they will join the forces of Legion.
  15. I like the design of those smaller Mon Cal ships. They remind me of stingrays and have a fitting organic look. Good to see writers/artists expanding the boundaries of the Star Wats galaxy in an imaginative but fateful way.
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