

Kanawolf
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Kanawolf reacted to a post in a topic: I agree with every point/slot change except for Proton Torpedoes
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My thoughts are that AS only went up to 10. All you can use SR for is a BR or boost. 32 still seems a bit extreme.
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It would be nice if they had put the changed points in red.
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Genius & Edon Kappehl vs Paige Tico & Deathfire
Kanawolf replied to Tvboy's topic in X-Wing Rules Questions
Well if this interpretation is correct Paige would be able to drop three bombs in one round. Once in system phase. Bomb goes off end of activation. Once after firing primary. If destroyed in same Engagement phase another could be dropped those bombs would detonate end of following activation. This would all be limited by charges and of course destruction and primary attacks, but with 12 health and a reload action that could be alot of bombing. -
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Great, now if they would only release the Quick Build Pdf for First Order and Resistance, and update the Scum that would be awesome.
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Wildly disappointed in the quality of Wave Champiosnhip kits.
Kanawolf replied to nikk whyte's topic in X-Wing
What are the TO awards in the kit? -
Plus you can only launch or drop one bomb or mine a turn.
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Message sent guess will see ?
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Then why not just have the small base cloak just be a standard barrel roll then of a 1 template instead of a 2 template? I guess someone should ask them just in case it becomes more prevalent.
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Considering that a small base decloak is double the size of a regular barrel roll then why wouldnt a medium or large base be double their regular barrel roll? A half base (width of 1 template) doubled would be a full base or length of the 1 template. Of course leave it to FFG to not full define what they mean in the rules.
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I think a 2 dice range 1-3 turret that you can attack twice with as a bonus attack wouldn't be to bad if costed appropriately. Maybe even put the donut hole back if the idea of an extra die at range one being a problem.
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And with them being 34 points in 1.0 terms they were so over used an OP in 1.0 they lowered the cost to piss everyone off.
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Alot of Aces across the board need to go up in price. A fair amount of Generics down a smidge.
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I was just trying to contrast between the two. One normally gets a bonus/penalty on either end while the other wouldnt so giving it the extra die makes up for the lock requirement and lack of range one. Probably a fair trade.
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Also Ion Torp cant fire at Range 1 so wouldnt get benefit of range 1 bonus.
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And probably a cost increase to Torps.