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joliversc

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Everything posted by joliversc

  1. What is the strength of the 4 Baron's list? I don't have my pilot cards in front of me, do they make for good arc dodgers with such a low pilot skill?
  2. If I swapped in Chopper as the Ghost pilot, then I couldn't fire when a ship bumped in through the front or rear arc. But his stress ability might make up for that. Especially if I add intel agent in place of the recon specialist. Mnn.. I'm not sure where I could find a better (or a better pair) of escort(s) than the wired Tycho Celchu at 28 points. If I swapped out Jarrus for Chopper and used Intel agent instead of recon specialist I would save 3 points over all. I'll consider finding a 31 point replacement for Tycho. Thanks for the input. Correction: I would need to replace chopper the crew as well. Lots to consider.
  3. An unlimited Black Lotus (From the third printing of Magic. First Alpha's then Beta's then the Unlimited's) The price for an Alpha or Beta in mint condition could likely send someone through college. The Unlimited's sell from between 7,000 and 4,500 US currently.
  4. X-Wing Rules 2.0 page 17 Gather Forces: The players reveal their squads and gather all of the ships, cards, and other components necessary for their squads. Each ship in the squad must have the correct plastic ship, ship token, maneuver dial, Ship card, and any Upgrade cards chosen, as well as ID tokens if necessary.
  5. So Rudor barrel rolls and then Rudor's player can check for tactician? I think we've been interpreting this rule incorrectly. Are there any restrictions as per when you can measure for range?
  6. Well that answered that question, but what if a have PTL. could he take his first action then PTL and double stress himself or would he take his first action then receive a stress Valen Rudor is attacked by a ship with Tactician on board. The FAQ says he gets to take his free action before the range for Tactician is measured. If Rudor attempts to barrel roll out of range but doesn't quite make it, then with PtL, he can try and boost also. This second action will give him a stress token, and if the conditions of Tactician are still able to be met, then he'll get another stress token. When can you find out if you made it or not? Are you allowed to measure range after the barrel roll or do you have to just eyeball it?
  7. I just found this in the "After Defending" vs "After you perform an attack" post: In response to your rules question: Rules Question: My question is regarding the timing of abilities that occur "After defending" and "After you perform an attack". Initially I assumed that these resolved at the same time, and so initiative would determine which abilities happen first. However, the recent FAQ update states that "If Valen Rudor defends against a ship equipped with Tactician, the range for Tactician is measured after Valen Rudor performs his free action." This implies that "After defending" abilities should be resolved before the attacker's "After you perform an attack" abilities, but I can't find anything (beside Rudor's FAQ) to support this. The timing window of “after defending” and “after you perform an attack” are the same timing window. When multiple effects occur at the same time, the order is resolved with the player with initiative resolving his or her effect first, then the other player. The Valen Rudor example is an exception to this by giving an explicit resolution to this timing window. Thanks for playing, Frank Brooks Associate Creative Content Developer Fantasy Flight Games fbrooks@fantasyflightgames.com
  8. Otacon: How did you get that re-direct to another post mechanic in your last post.
  9. I changed the crew on the Phantom, I placed Hera there instead. I'm really looking forward to flying this list.
  10. What is this 'Special Forces Tie' that is mentioned in the thread.
  11. I've said all that I have to say on the subject of copyright.
  12. Rapture: Since both your links contain a literal hodgepodge of legalize would you care to be more specific regarding your claim? I'm not about to spam this forum with abstracts taken from your links without knowing exactly what you are talking about as none of these cases concern themselves with copyright infringement as we are discussing it. http://www.copyright.../fls/fl108.html "Material prepared in connection with a game that is subject to copyright if it contains a sufficient amount of literary or pictorial expression. For example, the text matter describing the rules of the game or the pictorial matter appearing on the gameboard or container may be registrable." You gave an example of a character named John with a specific set of rules and mentioned a character in a different game, who is also named John, that contained that same specific set of rules and asked if I considered it copyright infringement. I think I've made it clear that I do. I previously posted the section 17 laws concerning copyright infringement. The Legal definition of the term copyright. A link to an encyclopedia entry concerning copyright law and finally I re-posted the above link from the Copyright.Gov site which is directly on point. Judging from the links I have presented and the fact that your links concern things that are entirely different. Infringement by name alone, Infringement due to A/V representation or whether a company even had a copyright on the materials discussed in the case. I stand on my previous stated position that specific rules included in a particular game are copyrighted materials. But by all means, bow out of the discussion while claiming I'm woefully ignorant of my position for the third time now. Amended: Let me just add this here to wrap this discussion up: http://copyright.gov/comp3/chap700/ch700-literary-works.pdf 714: Games A game may be registered as a literary work if the predominant form of authorship in the work consists of text. Examples of works that may satisfy this requirement include word games, card games, party games, riddles, brain teasers, and similar diversions, including the instructions or directions for playing a particular game. A game may be registered as a work of the visual arts if the predominant form of authorship consists of pictorial or sculptural authorship.
  13. X-Wing Rules page 17 Gather Forces: The players reveal their squads and gather all of the ships, cards, and other components necessary for their squads. Each ship in the squad must have the correct plastic ship, ship token, maneuver dial, Ship card, and any Upgrade cards chosen, as well as ID tokens if necessary. Darth Emphatic: To be honest, I'm not entirely sure, I think it's because he retracts one portion of his argument only to throw barbs concerning irreverent portions of his failed argument when he does.
  14. http://www.copyright.gov/fls/fl108.html "Material prepared in connection with a game may be subject to copyright if it contains a sufficient amount of literary or pictorial expression. For example, the text matter describing the rules of the game or the pictorial matter appearing on the gameboard or container may be registrable." Oh.. wait.. I posted another pesky link didn't I. You'd rather we just talked in circles about the topic without actually nailing it down. Your talking about two characters named John with same specific rules pertaining to them both. Game rules constitute an infringement on the original copyright. You need to learn when you've lost the argument. Which you clearly and by your own volition have.
  15. What about of your touching an asteroid but haven't actually gone over it? Would the same apply?
  16. You still want to quibble If company A had a character named John with the ability to use Covering Fire - This character can attack when an ally moves. And company B came out with a character named John whose ability was Covering Fire - This character can attack when an ally moves. it would indeed be a breech of the copyright laws, whether it was enforced by company A or not. If that piece was named 'Machine Gunner' I don't think it would be infringing on any copyright law. It's why the gaming industry has so many usage(?) terms and clauses. WizKids paid FFG to use the X-Wing mechanic for their Attack Wing game. Wiz Kids pays all the companies who own all the copyrights to the characters they use in their Hero Clicks game. Wizards of the Coast made the D&D 3.5 edition rules open sourced when Pathfinder wanted to use the system. Whoever makes all those wacky versions of Monopoly pays to use those copyrights. All the rules to all these games are copyrighted. If company B made a game with a Boardwalk space in some game and that space contained all the rules that Monopoly Boardwalk uses, they would be infringing on that copyright.
  17. I'm an 'Everyone should have as much freedom as they can handle' sort of guy.' If you or anyone wants to bend a rule, tweak a rule or just make up your own rules and your play partners agree. More power to you. I just happened to get involved in a fur-ball over what is or is not copyrighted. The group I play with is competitive. We build lists to conquer our opponents, we crow about our wins, grumble over our losses and tease the last person who flew off the board mercilessly, all in good fun. In our environment were not going to allow someone to purchase three Jumpmasters and proxy everything else to make a U-Boat list to play with week after week. It just wouldn't be fair. I'm playing tomorrow and if someone asked if they could proxy three large based ships along with everything to play the U-boats, I would let them without thinking twice about it. But to want to play it competitively within the group as a regular thing wouldn't be acceptable to the group at large. I mentioned earlier that I'm going to proxy a few R2 units and some integrated astromechs because I'm not yet committed to using a four T-70 list yet. No one expects me to "buy before I fly" as someone put it earlier in the discussion. But if I like the list I'm going to obtain the proper cards either by buying the expansions or via Ebay. It's just how our group plays. I wouldn't expect every group to play by our rules. It's why I keep saying 'You can play as you want to play as long as I am not involved'. If I am involved we are going to play as we agree to play. Simple. Freedom is a rare and often overlooked gift, drink it up with both hands.
  18. All the rules to X-Wing are covered by copyright, even if FFG doesn't sue anyone over it, they are still covered by copyright. There may be a zillion of ways to use a resource that is not a Correct upgrade card. But this would fall outside the realm of the rules to the game and therefor be illegal. There are no ways to legally use a proxy, in any form or format, in casual or tournament play. If we are now discussing ways to play the game by circumventing the rules, I have nothing more to offer. Except perhaps redirecting you to my earlier statements regarding proxying everything, if your going to break one aspect of a rule, why not break them all. Circumvent the rules all you want, it's none of my business unless I am directly involved.
  19. A game rule is indeed a literary expression. I don't believe the term substantial was mentioned in any of my sources but I could be wrong. But that is besides the point: X-Wing Rules page 17 Gather Forces: The players reveal their squads and gather all of the ships, cards, and other components necessary for their squads. Each ship in the squad must have the correct plastic ship, ship token, maneuver dial, Ship card, and any Upgrade cards chosen, as well as ID tokens if necessary. Upgrade cards do not include rules jotted down on napkins, post-it notes or rules farted out of someone's pet monkey in Morse code on demand. If they are photographic copies of the original cards they are in clear violation of copyright laws. Besides the rule specifically states correct. Therefore your statement of "a multitude of potential avenues for proxies without copyright infringement exist still stands" Holds no water.
  20. From Webster's New World Law Dictionary: Copywright n "The exclusive statutory right of literary (authors, playwrights, poets), musical (composers, musicians), visual (painters, photographers, sculptors), and other artists to control the reproduction, use, and disposition of their work, usually for their lifetime plus seventy years. The Copyright Act of 1976 governs most copyrights in the United States. See also copy and fair use."
  21. Since you characterized my previous comment as moronic I figured some hard sources were in order. Dictionaries are extremely important when referring to laws. Without the very definition of words what exactly is a written law worth? The Wikipedia is a very reliable source if you know how to actually use it. Literary expression is precisely what game rules are. As stated specifically here: http://www.copyright.gov/fls/fl108.html
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