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ExaltedViovode

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  1. New question about reverse compatibility: How compatible/which games translate easiest to DH2nd of the other lines (Black Crusade, Only War, etc?) New question on psykers: Are the powers in the DH2nd the only ones? Or do other supplements have new trees?
  2. Looking over Rogue Trader and DH1, I'm noticing the Rank system... which seems to be very absent from DH2, how does Rank affect the game?
  3. SO new question, possibly not as stupid as the others. How compatable is 1st edition source material with 2nd edition, and is there a conversion guide available?
  4. Thank you. I don't want to remove the corruption system completly nor make it easy to reduce corruption. I just wanted to possibly be able to slow down the characters eventual fall into depravity and evil. I was thinking of something like 1 year spent in holy prayer/communion/ etc on a shrine world etc per cumulative point of corruption to be removed (1 year for the first, 2 for the second (for a total of 3), and so on.) New question about the Orders. How much interaction and management/coordination do the Ordo Malleus, Ordo Xenos, and Ordo Hereticus have? Some threats are obviously more the baliwyck of a specific order but what kind of hierarchy exists to determine whether a specific threat or instance is the purview of an Inquisitor of each Order? Also does an Inquistor's acolytes have to be of the same order as their master?
  5. So as the topic says, I'm relatively new to the Warhammer 40K universe, having never been much into miniatures games. Though reading Dark Heresy 2nd edition I am finding my interest piqued and as a long standing GM of other games am looking to find out more about rules and setting. My first real question about a rule is regarding corruption points and removal. The methods of removal seem extremely difficult, and the consequences of gaining too much corruption severe. How harmful to the setting of Warhammer 40K if it were easier to remove corruption from your character? Like spending a year in prayer or holistic exercise on a shrine world? Or is the near permenance of corruption integral to the themes of the game?
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