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Gberezowsky

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  1. Gberezowsky

    SirWilli's Workshop: X-Wing 2.0 stuff

    You can save quite of bit of paper by printing a small ship and turning the paper around and printing brother small ship before cutting.
  2. Gberezowsky

    Point adjustment and quickbuild tweaking

    I didn’t even look. thanks.
  3. Gberezowsky

    Point adjustment and quickbuild tweaking

    I use the quickbuilds a lot with my son. While the cost and slots never aligned with the published values, it seems to me that some of the larger re-evaluations should be reflected quickbuilds. I’m curious if anyone with more time and interest has given any thought to tweaking quickbuilds. I had a few thoughts: - using a points handicap for the heavily adjusted ships - bidding for a list: Each player picks 2 lists and then we bid starting damage to choose a desired list (i.e. I’ll accept 2 damage from the beginning to run list X). Does anyone have any other thoughts?
  4. Gberezowsky

    More proof this game is dying

    These forums always make me think...
  5. The premise of your question suggests you simply do not understand this game.
  6. Gberezowsky

    B-wings

    oh, right. i was just focusing on the arc.
  7. Gberezowsky

    B-wings

    Marksmanship does. According to app anyway. I didn’t check the card
  8. Gberezowsky

    Overlapping is now confusing.

    Didn’t that used to be a rule somewhere? If you accidentally move something, your opponent gets to place it.
  9. Gberezowsky

    Overlapping is now confusing.

    I tend to play the same way, despite what I’ve been pointing out here. That raises an interesting point. How do people adjudicate when it’s close and things are nudged? When it’s myself, I support ruling in my opponents favour. I kind of wish that were a formal rule, though. Perhaps belonging in the tournament rules rather than the RR.
  10. Gberezowsky

    Overlapping is now confusing.

    I’d be inclined to play it that way, but the logical distinction isn’t sound as you could just as easily say he/she didnt quite make it.
  11. Gberezowsky

    Overlapping is now confusing.

    Except if you call a judge over and you’re physically touching, you don’t get to fire. Doesn’t matter how you got there.
  12. Gberezowsky

    Overlapping is now confusing.

    Its rare, but a ship can be touching physically without having overlapped after moving. It’s happened in at least a few games for me where the template didn’t come down on top of the other ship, but the bases are physically touching. It’s not required to overlap, though. Touching is separate from overlap although overlap always results in touching. The rules are not “you can’t shoot a ship you overlapped”, but rather you can’t shoot a ship you are “at range 0 of” (in physical contact with). It doesn’t matter how you got there. This seems quite clear, although I think it has adjudication problems if players disagree. Other thoughts?
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