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Everything posted by DodgingArcs

  1. Same. I just don’t see it. Not at 8pts. A-Wings are cheap. Primed Thrusters is not and all you get out of it is the ability to double reposition after a red move or double use the ship ability. Both of these will leave you double stressed (though you can still boost and roll while trying to shed it). It doesn’t feel like an efficient use of points.
  2. Hyperspace is the better format anyway which is where First Order will be good. Why do I like the Hyperspace format? Variety. I know a lot of people are thinking that there is more variety and options in Extended but the reality is you have two dominant factions, 1 almost there factions and 2 faction s that probably can’t compete with the options of the others. This mean the variety is less. In Hyperspace, while scum look to be the best faction, you still have a more even playing field between the 5 factions which should provide more variety. In Hyperspace First Order look pretty fun. There are definitely a lot of options. FO actually have some of the better griefing mechanics with Kylo (either) Phasma, Thannison and Jam. They have synergy options with Hux or a Squad Leader TIE like Null. They also have self efficiency in Kylo which mostly disappears in Hyperspace. Fett and Vader have it, Luke to a degree. Lando and Rey are t bad either but it’s not like Whisper Redline Fel Guri etc... I definitely think they are fun. Lots of options to try out.
  3. Well Proton Torps are everything good about Harpoons with none of the drawbacks at a cheaper cost for the 2 shots.
  4. We don’t know points but I doubt he will see much if any play. He only goes on an expensive crew carrier and is likely an expensive crew if his 1.0 version is anything to go by. The only way you are getting 3 other ships in a list with him is if they are 2 attack dice ships. The ability honestly isn’t even that good really, it’s better than 1.0 because you can do all sorts of action, but worse because all ships gain a stress. It feels way too much like a one trick gimmick, especially at the price. The first order faction will boil down to Kylo, Quickdraw and whatever you can put with them. Everything else is way too fair. They are pretty much Rebels without all the options.
  5. Vader crew is too cheap and Quiz is probably too expensive. I actually think all the FU stuff except Vader crew is too expensive. But even though Whisper and Quiz are similar points they occupy different roles. Whisper is a sniper while Quiz is a knife fighter. It’s like they reversed roles from 1.0 Also they aren’t that similar in points. Quiz is 79-80 with FCS and Missiles. Whisper is 70 or 75 if you really need Collision Detector. The difference in points mean you can’t find the right squadmates for Quiz and keep the bod which Quiz needs and Whisper doesn’t. There is no chance a Quiz squad can compete with the 15pt Empire bid that Soontir, Redline, Whisper can do and those 3 ships are operating in a similar way which is not how Quiz flies. It’s okay, maybe the TAP will get given some love in January.
  6. Mechanically if the Aethersprite has white Evade then they just evade and use the force for focus. That would be nuts, especially when they could take the new Force ability and get 2 for 1 (though in general that ability doesn’t seem good). To balance that they get force evade which almost certainly means spend a force to take the action. If Obi Wan gets to spend effectively 2 force for an Evade when he is attacked then that seems pretty decent. All of this is speculation of course.
  7. I have to disagree on his ability being worse. His ability is much better. It opens up his dial, he doesn’t need to stress himself every turn. With Predator he actually deals damage. Do you need to fly him well rather rely on triple tokens, thrusters and Palp? Of course you do but you also only pay 52-56 pts for him rather that 70pts plus 58pts of Palp Support to keep him alive. He was barely on the table in 1.0, he is on the table in 2.0. He’s not the best ship, he’s not even the best I6, and I wouldn’t say he is the best bargain either, but he is definitely improved. I do feel like the OP was making an assumption that A-Wings and Interceptors wouldn’t get new Pilots in update packs and that is why they will sad for a while. I guess I feel like they didn’t want to release a mini conversion kit pack with the rest of wave 3 so they chose two ships they didn’t need to do so for. The Striker is also an obvious early release to create a Scariff format with 3 rebel and 3 imperial ships from that battle. As for A-Wings and Interceptors there are ton of canon pilots they could put in there as well as fan favourites like Tycho and Carnor Jax. Ahsoka and Hera could and should both be in an A-Wing. Ciena Ree and Nash Windrider are pretty obvious Interceptor inclusions. The better question is when we could even expect update pack for these ships. Wave 3 is Feb. Wave 4 would likely be middle of the year and Wave 5 will almost certainly be FO/Resistance focused.
  8. You mean exactly like Jam in 1.0? Why would anyone ever want that again? Jamming Beam is a lot like Tractor Beam. If you don’t have a follow-up bonus attack it’s kind of worthless. It’s possible the FO kit adds something like that because otherwise the Upsilon ship ability is the most pointless text to ever be put on a card. ?
  9. Not only can she only make 1 bonus attack a round, she also only gets a primary bonus attack so no she couldn’t fire cluster missiles twice twice. The missing stat line is annoying... Statline will probably be the same 9-3 with a 2 dice bow tie. It will be a monster and the argument of “let’s make Tragedy Simulator BSF only” is completely ridiculous. The card is stupid. It was stupid in 1.0 on Nym and BSF bombers and it’s pretty silly now on Punishers. Mot will be equally silly if not more so on a large base blocking turret ship. We are just going to have to learn to fly around launched bombs because they are here to stay. At least until a Hyperspace format outlaws them.
  10. They can’t equip the Veteran Turret Gunner. They don’t have Rotate Arc as a native action, only a linked action. Linked actions don’t fulfill action based requirements for upgrade cards. Its pretty much SF gunner or bust I would say, but it will be interesting if they price the chassis so it is relevant without the gunner. I’m also hopeful for some named SF gunners that cost more but do more, a bit like Artoo and BB-8.
  11. Same. Midnight is probably 40-42, Quickdraw with the SF gunner can’t be more than 58pts given what the X-Wing is. She’s probably more expensive than Wedge but not by much. Kylo probably shouldn’t be but likely will be more expensive than Vader. I think you can fit them, the real question is what you will be able to put on them.
  12. Nah, changing things up, even drastically changes the potentially meta game and stops stagnation in list building. You might be enjoying the meta right now and feel it is balanced (or at least fun). I know I am enjoying it. But that doesn’t mean they shouldn’t change it.
  13. They got the weapons wrong. If the mobile was 3 and the front was 2 the ships would be amazing. I actually like the idea of an Assaj that takes nothing (maybe 0-0-0) and that’s it. Just Evade, tank and threaten large areas with some guns. I don’t mind that I’m not seeing her though. Easily my number one 1.0 PTSD ship.
  14. I’m not saying Ved is good. He still suffers from the action economy issues that the rest of the chassis does. But I don’t agree on the initiative thing. He’s more like Ryad. You know what you are going to do most of the time, he just gives you a ton of different moves not normally on the dial. That is good. None of the moves he can change to are really going to give him a positional advantage. That comes from pre or post maneuver reposition.
  15. This certainly feels like fact. But even if they kept the Evade it wouldn’t help the TIE Advanced x1 much. Lets be real though, in 1.0 Vader was the only guy. Nothing has really changed. Flying Maarek next to Vizier (or another Reaper helps) as you can be sure to get into combat with Focus and Lock. I ran him with Debris Gambit and FCS last time. Predator Fel and an Ion Turret Aggressor round out the list. It’s decent and there is room for crew activities like Deathtroopers. I didn’t get much value from them though.
  16. Don’t fly Rebels, I’m an Empire guy. I love Thane’s ability. It’s super cool. Yeah it can be powerful but that’s okay. He’s a really interesting ship. Stuff will die in 2.0. Even aces. Both players need to work hard to kill stuff and keep stuff alive.
  17. I haven’t found him that squishy. Supernatural and FCS, maybe with Concussion Missiles if you have the pts. He plays so differently that he used to. Supernatural boost or roll link into focus, green move take and action. You might need to a get a Lock up for FCS, or an Evade against long range shots or a boost or roll up dodge an arc. You should be trying go stay at range 1 all the time for 3 dice attacks that have great mods, and if you get caught in arc you can always dump your second force point to deny a range bonus. The Grand Inquisitor will deliver a savage Proton Rocket and In the appeal but it is a lot of pts. I’m happy with no missile but the Concussion does at least give you the old Inquisitor back three times a game without spending a force point. I think the trickiest thing is what to pair him with. I can keep him alive through to the end of the game but if he losing wingmen too fast and has to solo things he won’t do it fast enough. He can’t take a swarm with him, the shuttle doesn’t do enough, he’s too expensive to have Punisher friends. So the lists I’ve tried just don’t pack enough punch with him, but in general I think he is much more fun to fly than Vader and far more survivable.
  18. Assuming there is an A-Wing expansion at some point it could contain Tycho, Ahsoka (Force 2, at the start of the engagement phase you may spend 2 Force to give a friendly ship at range 0-1 an action), and maybe even Hera. They would all be I5. Its a cool dream anyway.
  19. Norra is 55pts vs Redline’s 44pts. Both are I5 and have some pretty sweet upgrade combo options. Norra can run gunner, droid and crew. Redline Sensor and Bomb (though I personally still prefer Advanced Sensors and Torps). They both have very good efficiency upgrades. Norra is defensive whole Redline is all offence. The difference is that Norra is packing 3 Forward and 2 Back whole Redline has to buy a weapon. Redline is more like 53pts for a 4 Forward twice before reload. Still no rear arc. They are pretty close. It might be better to look at Norra compared to a Lambda though. The Lambda dial is terrible and the highest value pilot is 48 which is 7 lower than an ARC. Does Norra have 7 more points worth of value than a Lambda from having a better dial and being a medium base? That is hard to gauge. Redline is pretty good, ARC Norra is probably not quite there. Jendon and Sai feel like they should cost more than Kagi. Also, don’t joust 2 Punishers and a Lambda.
  20. Missiles can only be fired from your turret arc which is quite interesting. Backdraft will definitely be strong because you can probably pay them without the SF Gunner tax. One thing is that they can’t be equipped with the Veteren Turret Gunner because they don’t have a native rotate arc action, only liked. So it’s likely that the SF gunner is the most viable option anyway. Obviously we don’t know points but Hotshot Gunner and Juke across the Talented generics (like 4 of them) could be pretty devastating even with just 2 dice attacks. Having just watched the first episode of Resistance the new Red Baron in the FO interceptor could easily be a 6 which means maybe Quickdraw won’t be - though Scum and Rebels are already at 3 I6 Pilots each. Speaking of the SF gunner, I really hope there is a named one. That would fit the design philosophy and make the gunner tax for the SF probably worth it.
  21. Because Fel wants to fly close and your allies get in the way. With Predator he’s 54pts that can do so much more than 54pts before he dies and he doesn’t die much. People rarely even try and shoot him because they fee like they are wasting shots, but most of the time you shouldn’t be in arcs anyway. Lone Wolf is better in smaller ship count lists and on ships that are endgame closers or endgame tanks. For the Imperials that would probably be Ryad or Brath. I’ve flown them both and Lone Wolf never triggered but Predator almost always triggers.
  22. When they should have made Scarif and Jakku or Jedda. Those mats would be awesome. Lothal would have been on point for this yeah to with the rise of Ghost Fenn
  23. I totally agree with this. The UP UP UP cry is driving me nuts. The game is so fun right now with all sorts of squads. Boba might not be an easy beat, Brath might be hard yo take down, Supernatural might make you a squirrel, and Redline might punch a hole in you on the first round of combat but everything can be beat. Just play. I hate Palob with a passion and my mate dances Guri into places I couldn’t imagine but the entire game is an interesting puzzle. It’s really easy to look across the fence to a different faction and say what should go up, but it’s more fun to just play.
  24. Don’t get me wrong I like Redline and they are probably the ship I’ve wanted to play the most in 2.0, but Redline doesn’t like lots of ships. If you are doing the launched Bombs thing you are just controlling areas of the board. The high mod Torps (which often need cordinate because you have to boost) are great against single targets. Redline hates to joust many ships like a swarm or efficiency generics. Redline just melts with 1 green dice and likely no defensive mods. I can see Redline going up but I can’t see it being dramatic. Mostly because a lot of the kit should go up. Proton Bomb could go up by 1, Tragedy Sim by 1, Proton Torp by 1-3 and that would all be good. By the time you do that does Redline need to go up more than 1? This is all wild speculation. I’ve played Redline a lot, mostly with Advanced Sensors. It’s a ship that is obviously costed because it needs loadout just like the bomber. Redline is as much about the teammates as it is about some good upfront damage.
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