Dutzen

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  1. What can you do (as a GM) with all the success, advantages, disadvantages, and other results form the dice result of the hunters quarry action?
  2. We will take a look at this We will fix this soon. There is already a filter for communications / survival, etc. it's called types Best regards, Dominik
  3. Including species und careers was no big deal vehicle and adversaries will take some time because we have to correct the data files in oggdude
  4. Attachements are considered to be included in the future. Templates not. Sorry
  5. Depending on the dataset it is easy to add a new column for sources. But e. G. Adversaries are outdated concerning the xml structure and thus have no sources in the xml. Anything else can be added soon.
  6. How? I assume a minute is a minute and an hour is an hour no matter on which planet you are. So let's take Arda I (343 days per year / 26 hours per day) and Bespin (5110 days per year / 12 hours per day). Both data is from the books So i takes Arda I 343*26 = 8918 hours to switch to the next year while Bespin needs 5110 * 12 = 61320 hours to switch to the next year. I agree that both are on the same galactic time but on different local years / days / times.
  7. No you didn't confused me I think i understood how it works Now i can continue working on my Timetracking Application ^^ Thank you for explaining!
  8. I get it, that they are all at the same galactic date, but they have to be on different local years due to the day per year ratio? After 353.28 days planet A is on year 2 while planet B is still on his local year 1. So if i understand it correctly, each planet has its own local date and also an equal galactic date?
  9. So let's take the galactic standard date BBY56 Day 2, which is equal to BAY23 Day 16 on planet A and equal to BBY77 Day 3 on planet B? Which means that every planet has it's local date time and and equal galactic standard time?
  10. hi, i know the Galactic Standard Calendar Which is 60 seconds = 1 minute 60 minutes = 1 hour 24 hours = 1 day 5 days = 1 week 7 weeks = 35 days = 1 month 10 months + 3 festival weeks + 3 holidays = 368 days = 1 year and all the BBY (and other) notations, but i can't figure out how time is passing on different planets. For example, take two planets A and B, where planet A has a 25h day and planet B has a 20h day. Let's assume we are at BBY0 Day 1 in the galactic standard calendar (and the time in all the universes and planets are starting right know :D, to provide the same starting conditions). After 22h, planet A has the local Time BBY0, Day 1, 22:00h, whereas planet B has the local date time of BBY0, Day 2, 2:00h? So after a little time the planets dates are drifting more and more? Is this correct? If not can someone explain me the star wars time ?
  11. Which page? I don't see any satisfying rules to deal with my beastrider pc properly Especially in combat and most terrain (bringing the mount to a specific location)
  12. Hmm, does anyone have a beast-rider pc in his group and can give me some advice / feedback to involve the character in a better way?
  13. This was toooooooo late...
  14. Ok but i have trouble managing vehicle combat against non vehicles Lets take an example. They are in a jungle environment. Some thugs are hidden in the woods and open fire on the pcs. How does that combat encounter work (only) for the beast rider? How does speed work in personell encounters. How does the attack work? Does he attack with his vibro-machete or use the dalgos trample? When he uses his beast as a vehicle the beast has a permanent velocity like vehicles? When he moves to enganged ranged, does he pass through because of the permanent velocity ?