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Everything posted by danicusrex
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Any one interested in an Imperial fighter movie or tv series.
danicusrex replied to bmwrider's topic in X-Wing
Starfighters of Adumar is my favorite Star Wars novel. High five! -
Yeah, that sounds AWESOME. I want my Otana, dang it.
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SOONTIR FULL. I love it. High five!
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Yeah, I just fly the ships I like. And usually pilots I like, too. I enjoy playing because it's a STAR WARS miniatures game, not because it's a star wars MINIATURES GAME. (If that makes sense)
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Yeah, I bring a lot of stuff with me, haha. I have an organizer for tokens, a small metal briefcase with templates, upgrade cards, etc inside... two deck boxes for pilot cards, and 2 Plano carriers for Rebels/ Imperials. Oh, and there's still room for the 4 large ships I've got, which I've kept in their plastic packages. But yeah, I like being able to lend out whole squads if someone who has never played before shows up and just wants to see what it's like... so I bring EVERYTHING.
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Wow that's pretty uncanny. I don't think Soontir is quite that built, but the face is pretty on. Man, It's hard to argue with those photos. And I DO love the Rock...
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Thrawn crew card: If you can trick your opponent into drawing a picture and letting you see it, your opponent must leave all their maneuver dials face up for the rest of the game.
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Can I get a refund on my 3 tie phantoms?
danicusrex replied to indyXwinger's topic in X-Wing Rules Questions
I play Imperials and I'm having MORE fun with my Phantom now that the rules have changed. I have to think to win, rather than just take advantage of a ridiculously overpowered ship. The phantom is still nasty, it just requires way more skill to use now. -
Hayley Atwell as anything. They could cast her as a Gonk droid and I'd be excited to see her performance. She's the best.
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Enough of all this positivity! Time to discuss the worst ship paint scheme.
danicusrex replied to Gadge's topic in X-Wing
From the wiki: "Industrial Light & Magic's (ILM) Colin Cantwell created the concept model that established the TIE fighter's ball-cockpit and hexagonal panels design for A New Hope. Initially given a blue color scheme, the TIE fighter models for the first Star Wars movie were grey to better film against a bluescreen; TIE fighters in the next two movies shifted back to being a muted blue." -
Not crazy about the title card specifically, but I do love the idea of getting those X-wing cards without having to buy a transport. That's a really good idea.
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In the X-wing book series, Wedge had an R5-D2 named "Mynock", who eventually got an upgrade and became R5-G8, or "Gate".
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I hope your right, its just wrong to have the namesake collect dust. But I fear there is no money in pushing the old x wing, the new movie is its only hope of getting attention from ffg. I'd be really glad to have the x-wing made competitive again, I love that thing.
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I... might go buy another e-wing just so I can do this. I love the way your remodel looks.
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Yeah... I'm in the other camp on that one. The flavor is part of what makes this game enjoyable. If I didn't care about Star Wars flavor... I wouldn't be buying a Star Wars game.
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Enough of all this positivity! Time to discuss the worst ship paint scheme.
danicusrex replied to Gadge's topic in X-Wing
Nah, my cubicle is much more entertaining than the Decimator looks. I'm also not crazy about the red Interceptor... Just does nothing for me. -
Yeah, when you take away the actual flight stick and 3D environment, suddenly that incredible agility means a bit less in a furball. It's been really tough trying to adjust to the Interceptor being anything other than the single scariest thing in space. I'm used to X-Wing Alliance, where a single good Interceptor pilot (if i do say so myself) can hold his own against a half-dozen (or more) X-wings.
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This is really helpful to me, too. Interceptors have always been my favorite ships, and I'm also trying to be more effective with them.
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I'd like there to be... As a redhead myself, I tend to immediately like characters with red hair. Pash Cracken is described as having red hair... one more reason to get him a pilot card!
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I'm currently playing on fabric stretched over cardboard... Might buy an FFG mat soon.
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Ships back into canon - CloakShape, V-Wing and Eta-2 Actis
danicusrex replied to Uber12's topic in X-Wing
Well, Return of the Jedi and Empire Strikes Back do it pretty well. Obi-Wan and Vader on the Death Star, though, look like a pair of arthritic old men... which is appropriate for at least one of them, of course, but isn't exactly inspiring. Yeah, this is true. But I think part of the issue with that is the fight is heavily dependent on kendo techniques, and is rooted in Akira Kurosawa's films (of which Lucas was a huge fan). So, the scene mimics a lot of samurai movies with little movement and a lot of facing off. I think, though, it came off as looking the way you describe, which is why the fights are markedly more physical in ESB and RotJ. Agreed. However, Kurosawa (and Sergio Leone, for that matter) made those calm spots before & in the middle of combat just amazing. The tension of warriors just staring, trying to read the opponent... I think it's as good as the fight itself. Now imagine a scene like that, with all that weight, instead of The Amazing Bouncing Yoda. -
Yeah, and I think this is hugely problematic. B-wings shouldn't have a turn tighter than a red 2 turn, and most of their white should be 3 turns, considering their huge mass and poor maneuverability in all of the available information we have about them outside of this game. I know they have huge mass, but I always viewed the "poor maneuverability" as "slow", rather than "flying a brick". They're more maneuverable than the Y-Wing, canonically. So I'm okay with it being able to steer like crazy in close quarters, but not cover much ground. Right, but if we're separating turning from movement (which is acceptable in space) they all should be able to turn to face which ever direction they like, more or less instantaneously. The issue for me is that, in the world of dogfighting, what makes it require any skill at all is the fact that you physically can't turn and bring your guns to bear without executing a turning circle, because you have to keep flying forward or you'll fall out of the sky. None of that applies to space, but it does apply to the way combat is done in the Star Wars universe. So, the B-wing is the only one in the game sort of disobeying the established rules of movement. I chalk it up to swinging the hull around the cockpit while making maneuvers, to tighten the angle of the turn.
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Ships back into canon - CloakShape, V-Wing and Eta-2 Actis
danicusrex replied to Uber12's topic in X-Wing
A true master of the blade strikes ONCE, he doesnt pinball around like a 4 year old who has had too much sugar. My Yoda is Musashi, not some kid playing Zelda with a wiimote. -
Ships back into canon - CloakShape, V-Wing and Eta-2 Actis
danicusrex replied to Uber12's topic in X-Wing
I took years and years of Iaido after seeing Seven Samurai for the first time. :-D -
Yeah, and I think this is hugely problematic. B-wings shouldn't have a turn tighter than a red 2 turn, and most of their white should be 3 turns, considering their huge mass and poor maneuverability in all of the available information we have about them outside of this game. I know they have huge mass, but I always viewed the "poor maneuverability" as "slow", rather than "flying a brick". They're more maneuverable than the Y-Wing, canonically. So I'm okay with it being able to steer like crazy in close quarters, but not cover much ground.
