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  1. This lines up a lot with my first impressions, too. It's a good game, it just needs some errata, and more importantly it needs some expansion material that FFG seems to have no interest in producing.
  2. Looking for people in the Shenandoah Valley and Blue Ridge to play with (Charlottesville, Harrisonburg, Roanoke, Staunton, Lexington) on a regular basis or competitive events.
  3. This is one of those ones where I default to my response of "which do you like better, chocolate or kangaroos?" There's really no comparison at all between the games. One is essentially fully competitive, spend resources to play assets and events, MtG but better, really, the other is a cooperative RPG rendered as a card game. They're both excellent games, tho.
  4. I completely missed that. Yeah, now that I've picked up MoM and FL (at all of two days after I picked up the core game, because I had the money and it was just that good), I'm not as worried, since there are 20 investigators. My worry was more if you had a full 8 players and just the core game and 4 investigators died. At my FLGS we tend to ramp up difficulty in Mythos games, so that's not a far fetched possibility.
  5. Sorry if this has been asked before, but I couldn't find it if it was. What, if any, are the standard rules for players drawing a new investigator, once all the investigators have already been used? Do you just start recycling used investigators, or are the played eliminated when their investigator is defeated?
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