Sybreed

Members
  • Content count

    1,215
  • Joined

  • Last visited

1 Follower

About Sybreed

  • Rank
    Member
  • Birthday

Recent Profile Visitors

588 profile views
  1. how's station assault going for you? Personally, it has never really been at my advantage. It has either been 50/50 or my opponent blows up both.
  2. if I wasn't so bad with Arquittens, I would try it out.
  3. they're like a mini lando. It's just the range 3 thing that sucks a little. Forces formation movement. My arquitten died without shooting any dice because it was one mm beyond the 3 range.
  4. oh ****, I still only rock one Doctor
  5. have you been able to make the G-8 (the one that temporarily slows) work as well?? My default loadout is currently Graft **** reroute and Targeting scrambler.
  6. Interdictor and targetting scrambler. Yesterday I turned 4 black hit/crits into 2 blanks and 2 hits. My opponent was understandably very mad after that, and with the help of projection experts, none of the 3 mc30s were able to kill a single Vic-2 xD
  7. I applied most of the suggestions you said except I kept Howrunner, added a TIE Fighter and added Vader to cover her. No leading shot, but still managed a lot of damage with the Vic-2. Quad Battery turrets was useful during the entire match. The Interdictor saved the Vic-2's butt on 2 occasions with targeting scrambler. One MC30 roll was 2 blue hit, 4 hit/crit, that turned to 2 blanks, 2 hit after using TS. My opponent almost rage quitted at that point (which is understandable). The Arquitten didn't even get a shot off before getting blown off by MC30s (my opponent was playing 3 of those). Station assault is not that great of an objective as my opponent just flew past my ships and destroyed them both (still killed 2 mc30s and 2 flotillas before that happened). I think I should just switch to most wanted and force people to pick the other objectives.
  8. just made this one. I'm a bit insecure about having lists with less than 4 activations. Fighter coverage is pretty light so it can become an issue. The goal is to have the Quitten with Hand of Justice fly around Dictor and Vic 2 to ready their defense tokens and the other kitten to roam around and shoot stuff. Interdictor fun list #3 Author: Vhailor Faction: Galactic Empire Points: 400/400 Commander: Admiral Motti Assault Objective: Station Assault Defense Objective: Contested Outpost Navigation Objective: Dangerous Territory [ flagship ] Interdictor-class Suppression Refit (90 points) - Admiral Motti ( 24 points) - Interdictor ( 3 points) - Projection Experts ( 6 points) - Disposable Capacitors ( 3 points) - SW 7 Ion Batteries ( 5 points) - Targeting Scrambler ( 5 points) - Grav Shift Reroute ( 2 points) = 138 total ship cost Victory II-Class Star Destroyer (85 points) - Gunnery Team ( 7 points) - Disposable Capacitors ( 3 points) - Quad Battery Turrets ( 5 points) = 100 total ship cost Arquitens-class Light Cruiser (54 points) - Dual Turbolaser Turrets ( 5 points) = 59 total ship cost Arquitens-class Light Cruiser (54 points) - Hand of Justice ( 4 points) = 58 total ship cost 1 "Howlrunner" ( 16 points) 1 Valen Rudor ( 13 points) 2 TIE Fighter Squadrons ( 16 points)
  9. hey I wasn't about to read 206 pages of article reports. And I still think there's no reason to complain about articles unless it's on a friday. I don't remember the last time we had an article on a day that wasn't a friday, but feel free to correct me on that point.
  10. besides, I learned to not really bother anymore with articles. Judging from the fact that wave 7 was still "in development" when it was announced, I wasn't expecting anything until early november. And replying with just gifs is rude!
  11. guys guys, I think we can start freaking out if we get nothing by fridays... our articles are always on fridays!
  12. compared to Cthulhu Wars... well Armada isn't so bad xD
  13. Question: where do interdictors lists fit in this? XD
  14. I stand corrected.
  15. /yawn. The mc80 4 flotillas list again? 5 activations. 1 that's actually interesting xD