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  1. Based on the transport rules I am inclined to say no, seems like transporting only lasts as long as the ship is moving, and any space cannon occurs after the ships have moved. So the only way to lose ships (and it's onboard units) during transport I can think of is gravity rift, maybe some action cards as well? If this interpretation is correct, it's a little bit disappointing for me that they didn't simplify the rules to never assign fighters and ground forces to specific ships and just always watch for total capacity, but we'll see how it plays out. Edit: I didn't know how to double quote the post you were replying to as well, sry, but it's just a few posts up.
  2. As others have said, I would discourage you from buying TI3 now, if you're new to it. TI3 base game had some pretty significant flaws and imbalances that have been later fixed by expansions, and TI4 seems to be taking the best from the complete TI3, so there's really no point in buying TI3 base now imo. The added races in expansions were great, but it's definitely not the most important thing the expansions brought to TI3.
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