Death-defying leaps and other "instant death" checks in Game Masters Posted Wednesday at 04:34 PM 1 minute ago, sarg01 said: Death isn't the only consequence. Anything that inhibits the character's goals would be a perfectly reasonable interpretation for despairs. You could certainly suffer any number of other critical injuries, lose important gear, alert the enemies, what have you. Exactly. Besides, if a single Despair means death, what do you do when a player rolls two of them?