Jump to content

Boba Fatt

  • Content Count

  • Joined

  • Last visited

About Boba Fatt

  • Rank

Profile Information

  • Location

Recent Profile Visitors

665 profile views
  1. Absolutely love Hera. As noted above, she melts so I try to keep her light with some nice back up. Here is a list I fly and it has had some decent success. You could go Wedge and have more points to play with but Luke is a personal preference. Hera Syndulla — VCX-100 Light Freighter 72 Dorsal Turret 3 Saw Gerrera 9 Shield Upgrade 3 Ship Total: 87 Half Points: 44 Threshold: 8 “Dutch” Vander — BTL-A4 Y-Wing 40 Ion Cannon Turret 5 R4 Astromech 2 Ship Total: 47 Half Points: 24 Threshold: 4 Luke Skywalker — T-65 X-Wing 62 Heightened Perception 3 Servomotor S-Foils 0 Ship Total: 65 Half Points: 33 Threshold: 3
  2. If it was just me saying this, I might believe you but others feel the same way (as noted in this thread). Also, the stats are right there on the page so my "feeling" and "seems" are justified.
  3. 100% agree but the dice on this are way more sustained than in real life. It has nothing to do with"git good". I mean you're going to take shots at some point (and don't really care to hear from the person that doesn't) and when the A.I. always seems to roll into full hits, skill has nothing to do with it. It just feels swayed in favor of the A.I.
  4. So I've never flew FO before but always was interested. After the points release and B&N "release", I decided to try them out. I flew this list last week at my LGS and went 1-1. I'm tempted to switch Hate with Heightened Perception on Kylo. I've used it in the past on lower initiative force users and it has won me many games. I'm not used to Aces as I usually are more of a joust player. It is crazy how maneuverable these ships are. I guess I'm just asking for a critique or any ideas on a more efficient FO Ace's build. Major Vonreg (57) Daredevil (2) Ship total: 59 Half Points: 30 Threshold: 2 "Quickdraw" (45) Fanatical (2) Special Forces Gunner (10) Ship total: 57 Half Points: 29 Threshold: 3 Kylo Ren (76) Hate (3) Ship total: 79 Half Points: 40 Threshold: 3 Total: 195 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=First Order&d=v8ZsZ200Z381X117WWWY243X181WWW182WWY236X204WWW&sn=Unnamed Squadron&obs=
  5. Flew this list for a minute and did pretty well with it. It's for extended only but thought I would share. I tried Talli instead of Greer but I love his ability so much more. Ello Asty (55) Heroic (1) Integrated S-Foils (0) Ship total: 56 Half Points: 28 Threshold: 4 Nien Nunb (55) Heroic (1) Integrated S-Foils (0) Pattern Analyzer (5) Ship total: 61 Half Points: 31 Threshold: 4 Greer Sonnel (36) Crack Shot (1) Heroic (1) Ship total: 38 Half Points: 19 Threshold: 2 Nodin Chavdri (36) Korr Sella (6) R4 Astromech (2) Ship total: 44 Half Points: 22 Threshold: 4 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Resistance&d=v8ZsZ200Z299X172WWW175WWWY298X172WWW175W206WWY270X116W172WWY352XWWW245WW5W&sn=Unnamed Squadron&obs=
  6. Dude I can't even use the simulator any more. It is so skewed towards the AI it isn't even funny. I appreciate the work that has gone into it but man does it have a long way to go.
  7. No PA for hyperspace now. Could bump them to Zeta's w/ AdOps.
  8. Noticed that Simultaneous Fire didn't take place with my QD vs. Wedge. Just a heads up.
  9. Yeah, I was looking at Vonreg, QD, Midnight & Null but Vonreg, Midnight, Rush & Null would be sweet as well. Definitely trying one of these out this week.
  10. Love the game but the dice feel terribly bias towards the oppenent in this last update. Doesn't seem as balanced as before.
  11. I think your list looks very strong. I had a list before the points change that I loved with Asajj, 4-LOM, Palob. I've been trying to come up with something new. Dengar (56) Punishing One (8) Ship total: 64 Half Points: 32 Threshold: 5 Asajj Ventress (74) Heightened Perception (3) Shadow Caster (3) Ship total: 80 Half Points: 40 Threshold: 5 Talonbane Cobra (50) Afterburners (6) Ship total: 56 Half Points: 28 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z115XWWWWWW159WY125X72WWWWW160Y119XWWWWW105&sn=Unnamed Squadron&obs=
  12. This was my favorite list for a bit. Took 2nd in a Wave tourney over the winter. Palob Godalhi (40) Engine Upgrade (2) Moldy Crow (18) Ship total: 60 Half Points: 30 Threshold: 3 4-LOM (49) Advanced Sensors (10) Zuckuss (2) Ship total: 61 Half Points: 31 Threshold: 5 Asajj Ventress (76) Hate (3) Ship total: 79 Half Points: 40 Threshold: 5 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v7!s=200!112:,,,,,107,156:;109:,111,66,,,:;125:204,,,,,:&sn=Unnamed Squadron&obs=
  13. You want Wedge and Luke to move after your opponent, if possible. Having a bid gives you the option to chose to move after. If you were to use those two points, predator would be a better option.
  14. I would leave off trick shot for a 2 point mini bid.
  • Create New...