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Boba Fatt

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  1. They are probably my favorite ship at the moment. Been flying this with good success. Luminara's ability has come into play many times and saved me more than once. Anakin Skywalker (60) R4 Astromech (2) Delta-7B (18) Ship total: 80 Half Points: 40 Threshold: 3 Obi-Wan Kenobi (53) R4 Astromech (2) Delta-7B (17) Ship total: 72 Half Points: 36 Threshold: 3 Luminara Unduli (44) R4 Astromech (2) Ship total: 46 Half Points: 23 Threshold: 2 Total: 198
  2. Favorite list right now. Nothing special but gets the job done. Obi-Wan Kenobi (53) Heightened Perception (3) Delta-7B (17) Ship total: 73 Half Points: 37 Threshold: 3 104th Battalion Pilot (42) Ship total: 42 Half Points: 21 Threshold: 5 104th Battalion Pilot (42) Ship total: 42 Half Points: 21 Threshold: 5 104th Battalion Pilot (42) Ship total: 42 Half Points: 21 Threshold: 5 Total: 199
  3. 4-1 with this build. Fly Obi like any ace and roll the ARC's up in their face. The droids on either ship are huge. Being able to make all the moves pretty much blue on the ARC dial has come in handy alot. Obi can dance like no one is watching. Obi-Wan Kenobi (53) Heightened Perception (3) R4-P17 (5) Delta-7B (17) Ship total: 78 Half Points: 39 Threshold: 3 "Sinker" (54) R4-P Astromech (4) Shield Upgrade (4) Ship total: 62 Half Points: 31 Threshold: 5 "Jag" (49) R4-P Astromech (4) Shield Upgrade (4) Ship total: 57 Half Points: 29 Threshold: 5 Total: 197
  4. It flies decently. Greivous can move but the dial feels somewhat limiting for a flanker. Maul and Dooku just try to do as must damage as they can before they go down. In the games I've played they usually go for Dooku first. Overall it's a fun list.
  5. I've been toying around with this and have had some success. Rear Admiral Chiraneau (80) Darth Vader (14) Minister Tua (7) Ship total: 101 Half Points: 51 Threshold: 8 Sigma Squadron Ace (46) Juke (5) Ship total: 51 Half Points: 26 Threshold: 3 Lieutenant Sai (47) Ship total: 47 Half Points: 24 Threshold: 5 Total: 199
  6. Darth Maul (65) Hate (3) Ship total: 68 Half Points: 34 Threshold: 5 Count Dooku (61) Heightened Perception (3) Scimitar (4) Ship total: 68 Half Points: 34 Threshold: 5 General Grievous (47) Outmaneuver (6) Soulless One (10) Ship total: 63 Half Points: 32 Threshold: 4 Total: 199
  7. Me too. I've played 4 games so far and it has come into play in each one of those games. It's beautiful on Kenobi.
  8. Palob brings indecisiveness. His ability allows you to steal 1 evade or focus token at the start of the engagement phase from a ship at range 0-2 in your firing arc. That paired with the "moldy crow" title, allows him to keep up to 2 focus tokens per round, gives you a 3 attack primary and the ability to cover 90 degrees with your primary & turret arc. He's also not as fragile as he seems. He has 2 agility with 3 hull & 2 shields and he usually sticks around longer than your opponent would like, partly because of the extra focus tokens (or evade). Adding engine upgrade allows him to stick in and out of place without worrying about the stress. Just a fun scummy ship.
  9. Yep, almost always. Most go for palob or 4-LOM. I roll Lom and Palob in slow and usually go 4 or 5 with Asajj. I love just parking 4-LOM in the middle of everything and just stay put for rounds by handing off the stress. It's probably the most fun list I've played since like Chewie and Dash waaayyyy back.
  10. Obi-Wan Kenobi (53) R4-P17 (5) Calibrated Laser Targeting (8) Ship total: 66 Half Points: 33 Threshold: 2 "Jag" (49) Chancellor Palpatine (14) R4-P Astromech (4) Synchronized Console (2) Ship total: 69 Half Points: 35 Threshold: 5 Gold Squadron Trooper (25) Homing Missiles (5) Synchronized Console (2) Ship total: 32 Half Points: 16 Threshold: 3 Gold Squadron Trooper (25) Homing Missiles (5) Synchronized Console (2) Ship total: 32 Half Points: 16 Threshold: 3 Total: 199
  11. This is my go to list. Just took 2nd at a 14 person wave championship. I started with Lando but he was usually the first to go. Palob has been awesome. He always makes the oppenent think about actions and movement and only 2 points for the engine upgrade is the icing on the cake. 4-LOM is a beast and he doesn't go down easy. As @kempokid said above, AS is a must for him I feel. Zuckuss is there for those times when you can't stay put and have to clear stress. Asajj Ventress (76) Hate (3) Ship total: 79 Half Points: 40 Threshold: 5 4-LOM (49) Advanced Sensors (10) Zuckuss (2) Ship total: 61 Half Points: 31 Threshold: 5 Palob Godalhi (40) Engine Upgrade (2) Moldy Crow (18) Ship total: 60 Half Points: 30 Threshold: 3 Total: 200
  12. Really don't know how many times we can go over the same list. 4 Y's or 5 Y's, it's boring but wins. turret & VTG is all you need
  13. Yes, in the official FFG app she is listed as Dark Side and allowed to take the force upgrade.
  14. Hi all, Flew this list tonight and went 1-1. Thinking about changing Hate for Heightened Perception and Mist Hunter for Zuckuss when I have to do a non-stress manuever. Any thoughts would be appreciated. Thanks. Asajj Ventress — Lancer-class Pursuit Craft 76 Hate 3 Ship Total: 79 Half Points: 40 Threshold: 5 4-LOM — G-1A Starfighter 49 Advanced Sensors 10 Mist Hunter 2 Ship Total: 61 Half Points: 31 Threshold: 5 Lando Calrissian (Scum) — Customized YT-1300 Light Freighter 49 0-0-0 5 Lando’s Millennium Falcon 6 Ship Total: 60 Half Points: 30 Threshold: 6
  15. I'm totally missing the engine upgrade part. Can you elaborate. Thanks.
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