@ficklegreendice is right (I mean, FGD is usually right, but especially here).
Thane’s ability is a high variance ability. There are those cases where he can keep flipping up a nasty crit but that’s hardly a guarantee.
I mean, heck. How can you possibly say it’s a worse NPE than 1.0 Kylo? Old blinded pilot through shields is way worse than flipping up a semi-random crit when you’re already damaged.
You have to be smoking some PREMIUM **** to think a little, barely modified, arc locked Xwing that requires a target to already have been damaged...well, mindlink or traj sim genius it is not.
seriously, just shooting the guy will solve all your problems. Six health, two agility, no outstanding modifiers of his own.
The fact that he can contribute in the mid/late game makes him useful, not op
I don't agree with any of this.
I think for now I'm going to ignore the weird rant about "Lucasfilm" and how the A-Wing is being portrayed, mostly because it seems you're basing your view of the A-Wing entirely on Rebels and ignoring all the places the A-Wing is still the deadly speedster it used to be.
But in terms of the game, the A-Wing has only been improved from 1e (barring one very specific change), and all of its improvements are in service of making it a super maneuverable, ace type ship. Firstly, it's kept its dial. Y'know, the best dial in the game outside of the 1e Silencer? Well, okay the dial changed a small amount. They have sloops instead of the 3 speed k turn now - that's an improvement. It's gained native barrel roll, something that all arc dodgers and aces need. It no longer has to pay a 2 point premium on missiles now that Chardaan is no longer a thing, and the generics have been costed at the Chardaan equivalent. It's retained the ability to link any of its actions into boost, just as it could in 1e with the PTL that was stapled to it and now it can barrel roll and boost too, which previously only Jake or an A-Wing equipped with Vectored Thrusters (something I never saw) could do.
Green dice are worse, missiles that aren't Harpoons are better. A-Wings can shoot missiles more than once now. Target locks don't need to spent to shoot. Concussion A-Wings should be more of a thing. They just need to be flown carefully. Arc dodge until you have a lock, then flank with them.
The only notable thing its lost is the mod slot, but as Autothrusters are gone anyway, it doesn't really matter.
The A-Wing is not comparable with the TIE Fighter. It's a cheaper TIE Interceptor with 1 more HP (and two more shields), a better dial, access to missiles and target lock that sacrifices an attack die and the ability to boost and barrel roll in either order.
The only reason the A-Wing doesn't feel like a knife edge, maneuver dependent arc dodging ace is because it doesn't have a high Init pilot. That is literally the only reason. In every other respect, it has all the tools it needs. With PTL effectively being baked in, and VI no longer a thing there's no need for two talent slots and its talent slot is wide open. It maybe needs a decent ace talent to really shine, I guess I'll grant you that. Something as simple as Wired would probably help it immensely.
The A-Wing is clearly going to get more pilots when it releases properly. At least two more, maybe even four. One of them is going to be a high Init ace.
Until that happens, I don't see how the pilots we have are any different from the 1e version in terms of role. GSPs were never aces, they were always cheap blockers and occasional flankers. GSPs can currently block like no other ship in the game, save the Alphas Squadrons.
Lastly, the A-Wing is not and never has been a TIE Interceptor. It has always been the fastest, straight line zoom and boom ship. Super maneuverable sure. Hard to hit sure. But it's never been the best at actually killing things.
Let's not forget that the only contribution this ship actually made in the movies was ramming really fast into something and exploding. How about the time one got absolutely smoked by a pair of Interceptors that were both immediately double killed by a friggin' Y-Wing?
Yup. That's right. The Y-Wing got more on-screen starfighter kills than the A-Wing.