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Posts posted by Atom4geVampire

  1. On 3/28/2019 at 1:58 PM, Geolino01 said:

    Hi again,

    i encountered something weired. I made a mistake during the campaignstep and since u can not edit anything, I had to delete that step.

    Normally that is not an issue but this time the tracker still „remembered“ some gold values and spent experience points but not the skills that have been bought . The gold can be fixed during the next step but not the experience points. 

    Unfortunatly i can’t describe it any better.

    Thanks again for the time that you are putting in this project, it makes campaign-life a lot easier :)

    Weird! Can you give me the ID of your campaign? (its in the URL) Maybe I can fix those values for you. (Let me know exactly what I should alter)

  2. 11 hours ago, feeble18 said:

    Hi all, i am new to Descent and have just discovered he need for a Campaign tracker (great idea!)

    I managed to register fine, however when i create a New Group (which i need to do to start a new campaign), i get the following error

    "Column 'grp_creation' cannot be null"

    Can anyone help?

    should be fixed!

  3. Thanks.

    There are some issues between the PHP version/ MySQL version compared to my old hosting. But on this new one, I can't find where (if its even possible) I can change a certain mysql setting.
    I've changed the query, and the error seems to be gone.

    I did a db restore, just to be sure. I'm waiting for that to finish and i'll put it back online

  4. Site should be back!


    12 hours ago, Xyphistor said:

    1) Support for RAOV - specifically the Overlord mechanics for spending XP and threat tokens... At least maybe an option when you're setting up your campaign to choose "RAOV" as the Overlord player?


    2) The ability to expand your collection during a campaign. My group started playing an Heirs of Blood RAOV campaign last year, then we got some new expansions (MoB and TCtR) for Christmas. As far as I could tell there's no way to add that new content to our existing campaign? We still used it, but when it comes to recording monsters we just had to lie to the tracker :D Also the two TCtR travel event cards, which fortunately didn't result in any party gold changes...

    ROAV? Redjack's Overlord Automation Version, or something? :)

    Second thing is probably an option (i was planning to add in in the past but it never happened.

    8 hours ago, kbalazsa said:

    I can't wait to test the new features :)

    First up is just fixing/improving the old crappy code. Like making it so the homepage doesn't take 10 min to load because I never anticipated so many people to use the site ;)

  5. Ok, so it should hopefully be working again tonight.
    I can't fix it now cause I'm at work where FTP is blocked :)

    Anyway, I've spent the past 5 days improving the website a bit here and there, and then I found another thing to improve there, and there, but also there, and here, and...
    So yeah, the site launching this evening (+- 7 hours from now) will still be the old one. But I'm working on an improved version, dnno if and when it will release, because as you can see, it's a bit like going down a rabbit hole :)


  6. Well, getting my domainname transferred was a pain in the *** it seems. Even though I went through the steps to speed up the progress, it still took 5 days.

    But now I've run into trouble with setting up the site on my new hosting. (Well not the site itself, but creating a space for it on my hosting)

    I've contacted support, and hope to hear from them soon..


  7. Hi all, it's been a while.

    The site will probably be down one of these days (might even be today). My hosting company is calling it quits, so I'll have to move the site to a different hosting.

    I will try to reply to some of the mails I have received but haven't gotten around to answering yet.

    Don't know when the expansion is coming out, but when it does, I'll do my best to get that implemented as well.

    Other than that, as you might have guessed, I'm not really actively working on the website anymore.

  8. Sorry for the necro, but I'm going through all the topics I've missed during my inactivity.

    Great guide obviously! However, I'm kind of 'confused' with your write up of Unkindness:

    Going by your guide I would obviously purchase Ill-Omen, however, since (if I remember correctly) Call of the Ravens does not count towards the two 1xp cards you need for a tier 2 card, I don't see what other card you would recommend getting.

    Beneath the shadow: Investment not worth it
    Beware: Inferior to other cards in the classAbsolutely non essential purchase
    Feast: This card competes with other better ones in the class

    What better ones are you referring to then for Feast? (If you keep in mind that buying Call of the Ravens and Ill-Omen aren't enough for tier 2)
    Out of those 3, which one would you recommend to acces the next tier?


  9. Since monsters don't heal that much: Maybe make the ability about damage instead.

    Ability: Each time a monster within 5 spaces suffers damage, it suffers an additional damage.

    Feat: Action - Roll a blue die for each monster in line of sight, each time the result is not an X, the monster receives a condition of your choice.
    Feat: Action - For each monster in line of sight, perform a willpower/knowledge test, if you pass the monster receives a condition of your choice.


  10. Again, "Lucky rolls". Choosing a green power die for the feat gives you a 50% chance for a surge? Also rolled the side with the damage as well.

    He's Steelhorns as champion, so +1 damage from his ability and +1 from the starter weapon. Then an (imo average) roll of 4 damage on the BR. Ok, 0 shields sucks, but that was the only "lucky roll" they had.
    But that means he was already down half his life, with 3 heroes and a familiar left to attack.

    But yeah, crush them I will (hopefully) Now to decide what Influence token to use.

  11. Myeah, I guess I might not have played optimally. I mean, who would expect something like this from newbies, and I also didn't really remember or read Steelhorns' feat (so I didn't take it in to account)

    Anyway, they want to play Civil War next. I guess Giants wouldn't be a bad pick (sadly no golems) for encounter I, to prevent access to the lever and the 3 guards on the left and the other 2 in the training yard for as long as possible.

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