Freeptop

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  1. Two Seater on the TIE Phantom: run Palpatine around in a cloaked ship! Or, you know, put it on a Nym Havoc so that it can take both a salvaged astromech and a crew.
  2. As I've explained to my small children on several occasions, rewards aren't given out for bad behavior. So you really shouldn't be expecting any thanks for your bad behavior, either.
  3. Personally, I think Chewie has always been the real pilot, with Han the co-pilot, but Chewie has always just let Han claim to be the pilot. As evidence: 1. When under attack, Han runs back to the gun turrets while Chewie pilots. After all, you'd want the better pilot on the controls in a stressful combat situation! 2. Despite the cockpit not being made for Wookies, Han has Chewie pilot the Tyderium when precise piloting is called for. If Han was the better pilot, why wouldn't he take the controls so Chewie could use the roomier troop transport area? More seriously, in all likelihood either seat can be used as the pilot's seat, but Chewie's modified that one to fit him better, so he always uses that one, regardless of whether he's pilot or co-pilot. Considering the point of a co-pilot is to be able to take over under any circumstance, it makes sense that all of the controls are accessible from either seat anyway.
  4. Eh, the second point was more to point out that even if FFG decided to make sub-factions mean anything, then making Partisans and Mining Guild into new sub-factions would allow them to not cause problems for the Rebellion, Resistance, Empire and First Order sub-factions. Basically, my point was making new sub-factions for them doesn't harm anything, allows them to be thematic, but still puts them in the lists that make the most sense. Of course, I'd also like to see Mandalorians be a sub-faction, but FFG may have already mucked up that idea by making the Scum already use the Mandalorian logo... ah, well. Not like anything I suggest here is going to end up in the game, anyway!
  5. It's not like the those symbols have any in-game meaning at this time - it's mostly just thematic. It's not really necessary for them to be fully-fleshed out sub-factions, and it would allow FFG to still make use of any future plans for the existing sub-factions without having to worry about how Partisans or Mining Guild might unbalance those plans. Also, the only additional effort required would be to generate the symbol, which really isn't all that much. That said, I'm not invested in the idea, just I saw a way FFG could avoid shoe-horning the Partisans or the Mining Guild into the Scum, but still stay lore-accurate to them not really fitting into the Rebellion/Empire. Seemed like a simple fix, if you're assuming those entities are going to be brought into the game in the first place.
  6. Seems like FFG already has a precedent for these cases: Make Saw a Rebel card, but make a new Partisan symbol that gets used with him (similar to Rebel Alliance vs Resistance symbols). Likewise, Mining Guild could be Imperial, but get a new Mining Guild symbol instead of the Galactic Empire symbol (again, similar to Empire vs First Order symbols).
  7. I don't actually get to play that often, and never competitively, so that isn't a rule that I've had any reason to come across. That's why I come up with "stupid combos" instead of anything competitive. Never claimed otherwise. How is it that some people can't correct others without being incredibly condescending about it?
  8. ... Rage + Linked Batteries on Keyan Farlander, then! Rolled blanks? Re-roll all three dice, and then you get to re-roll another die if you still have a blank! Plus now you've got a focus token to use for defense! And you could still go with the the E2 title w/ Inspiring Recruits in order to remove all the stress during the attack! (Thus proving I can make the "stupid combo" even stupider! ) Oh, wait, I can make it even more stupid, but fun! Instead of Inspiring Recruits, take Finn! Now you can re-roll all four dice!
  9. Stupid combo idea: Keyan Farlander with Linked Battery and Predator. If he's not stressed, take a focus action. Either way, re-roll two dice, then get to change eyeballs to hits! For further fun, used Advanced Sensors to enable a barrel-roll followed by a k-turn, then still get dice modifications!
  10. Could have a compromise - two attacks where on each one, if it hits, cancel all dice results and add 1 ion token. Then, after the second attack, if there are two or more ion tokens, deal 1 damage. That is a bit clunky, though, but it would allow it to do only one damage while still delivering up to two ion tokens. Really, though, I'd be fine with something that just dealt ion tokens without any damage - particularly if it could deal up to two of them.
  11. From a business point-of-view, this makes no sense at all. Accumulating large stocks of inventory that you plan on keeping around a long time is one of those things that business try very hard not to do. You want to keep just enough inventory in order to satisfy demand, but you want to be turning over any inventory you do have on hand as quickly as possible. Accumulate too much, and you've spent money and aren't making any revenue on it. Accumulate too little, and you're losing sales. No business would ever deliberately "store wares for the long-haul" on a product line they plan on discontinuing. They also don't tend to discontinue their #1 selling bread-and-butter product line. And if it somehow comes down to a "potentially losing their license from Disney" issue, you _really_ don't want to stock up on product at that point, because once your license expires, you're not even _allowed_ to sell any product you still have sitting in your warehouses! Reprinting older waves means exactly one thing: FFG is getting orders from distributors for them due to demand for more. Which pretty much means the exact opposite of it being some sign of the game possibly being discontinued.
  12. Kylo Ren has the facial scar in that scene, which he didn't get until the end of TFA, so it can't be a straight-up flashback to the destruction of Luke's Jedi school. The other possibilities are still on the table, though.
  13. I think there's a chance that the Kylo Ren in the last scene of the trailer is a vision, like Vader in the Dagobah cave. The reason:
  14. Okay, I concede that one! I hadn't seen that. I was going by what was depicted in the trailers to-date.
  15. Freeze frame that scene and tell me where the triggers are on that yoke, please. I just did. I don't see them. Don't assume it works the same way it does on video games or even real-world devices. Making a large red button on top is much easier to show on-screen than triggers molded into the stick, and thus would be preferred by the director for a dramatic moment in the film (especially when the rest of the shot is black glove on black yoke - the large red button really stands out). But, let's take it a step farther. Let's assume there are triggers. I don't see them, but they could easily be hidden by his gloves. How do you know the buttons would activate missiles? What if it just activates linked-firing of the cannon, while trigger pulls activate single-firing? As per the old X-Wing games, that would allow for a more powerful shot at the expense of rate-of-fire. Until we see the movie, or at least a trailer that shows the Silencer firing some other sort of weapon, claiming it should have missiles is purely an assumption that is not based on any actual evidence.