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About Taear

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  1. That's so unexpected, I'm blown over and really glad!
  2. Taear

    Release date?

    I'm actually pretty interested in the map. Although I guess the Terrinoth RPG has a map in there I've not seen that so I've still not actually seen a reasonable map of the world for the games.
  3. Taear

    Descent speculation

    I feel like if they're going to release anything new (which is DEFINITELY feeling like a no) it'd be something to do with the Uthuk to tie it in more with the other games.
  4. It's absolute fact that they release one-offs at events that are better than anything they make otherwise.
  5. I don't want to rain on your parade but Wiz Kids are absolutely terrible with attack wing. They release limited edition models that are extremely powerful and ruin the balance - usually they've been given out at cons and that sort of thing so if you visit one suddenly you're twenty times more powerful than anyone else. As bad as FFG's massive insane focus on card games has been they're not even in the same universe as Wiz Kids.
  6. Taear

    Traitor insanity cards have got to go.

    Then why have the card? If you are going to ignore it, why have the card? Why have a card that creates new win conditions for part of the party and makes them a traitor in an otherwise co-op game? That, again, is the whole point of the thread.
  7. Taear

    Traitor insanity cards have got to go.

    I've never been on a forum where it even allows you to give a reason for editing and I feel like that's etiquette that you're pushing onto everyone else. Especially since this thread gets maybe two posts a week, it's not like we're in a chatroom replying at a mile a minute.
  8. Taear

    Traitor insanity cards have got to go.

    The thing is why would that person grin? Again, for a lot of us if you "win" because you've set a load of fires and it ends the investigation in a co-op game that doesn't feel like a real win. The game is over and the investigation isn't done, that's absolutely a loss.
  9. Taear

    FF Please stop ignoring Descent... :(

    My assumption is that the same coders work on the RTL app and the Imperial Assault app. So if they're making something for one they can't be making it for the other. Perhaps now Jabba's realm is out it means we'll get something new? I'm reminded of the people datamining the app and finding new heroes in there, I still don't understand why they exist if there's nothing new coming for it at any point in time.
  10. Taear

    FF Please stop ignoring Descent... :(

    Amiral? Are you going for "main" or "primary" there? There won't be anything for Runewars the board game again. Having two properties competing for attention with the same name (even if they're not quite the same genre) is a really bad idea. It'd be nice to see something else for Terrinoth soon but it doesn't feel like anything is coming for Descent. Gaps this big either mean the game is done or that there's a new edition on the way. I don't even really expect new stuff for Runebound even though that's a lot newer.
  11. Taear

    FF Please stop ignoring Descent... :(

    I think that if two Gencons have gone by with nothing then that's it, we're done. It's a shame because the imperial assault app is a bit fiddly and confusing compared to the much easier to follow enemy orders in Road to Legend!
  12. Taear

    Traitor insanity cards have got to go.

    You've misunderstood there. I'm saying that when the game ends it says you've lost when you have (for example) Pyromaniac because you've not set six fires. But really if the app is completed and the "quest" is done then you've won regardless of what the card is saying to you. And like totgeboren said this is a fake loss, it doesn't mean anything. In the same way as when you set six fires and the game is over and you've "won". Well I've not, because the game is over and the investigation isn't complete.
  13. Taear

    Traitor insanity cards have got to go.

    But if you're "losing" - and again this is a technical lose because the actual level is completed - then you're ignoring the card.
  14. Taear

    Legends of the Alliance Wishlist

    I'd love a way to make the enemy movement look more like the Descent one and be less...specific. I find it really hard to visualise what they want me to do with all the information it throws at you.