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Redmage2k

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Posts posted by Redmage2k


  1. Nera Dantels with Advanced Proton Torpedos.

    Three Z-95's with ion missiles.

    Once a target is stunned I know exactly where it's going to be next turn. (hopefully running over an asteroid)

    Then Nera sidles up and kicks an almost guaranteed five hits out the side door.


  2. Just reread 1&2 after several years and found they were not as good as I remembered. It was distracting how often the author found excuses to mention events from the original trilogy. This is understandable since at the time they were written there wasn't a lot of other cannon lore, but it still felt forced. Also, it seemed to be a very small galaxy. Out of the countless billions and billions of sentients, people who knew each other or had history of some sort couldn't help but run into each other. For example the people freed from Kessel just HAPPENED to be people Corran had a history with, Corran's contact on Coruscant just HAPPENED to have a past relationship with someone he was suspicious of, Corran's father HAPPENED to have arrested Mirax's father who just HAPPENED to be a father figure of sort for Wedge. It might have been tolerable in smaller doses but the degree to which he exercised his artistic license was grating.


  3. I came up with this cute squad that seems like it would be a lot of fun to play. My first thought was to build Nera Dantels as a missle boat with 4 Z-95's flying cover, but then a much sillier idea struck me.

     

    Nera Dantels - 26

    Advanced torps - 6

    Advanced torps - 6

    Push The Limit - 3

    Sensor Jammer - 4

    Shield Upgrade - 4

    =49

     

    Tala Squadron Pilot - 13

    Ion Pulse Missile - 3

    Munitions Failsafe - 1

    =17

     

    Tala Squadron Pilot - 13

    Ion Pulse Missile - 3

    Munitions Failsafe - 1

    =17

     

    Tala Squadron Pilot - 13

    Ion Pulse Missile - 3

    Munitions Failsafe - 1

    =17

     

    The general idea with this build is to use the ion missiles to stun a target and then saddle Nera up next to it and drop a focused advanced torp on it for a 1019/1024 chance at five hits.

    Sensor Jammer and Shield Upgrade are there to give Nera a bit of extra life since I'd imagine she will draw most of the hate.

    Clearly I can save 6 points by losing the Failsafe's and downgrading to Bandits but I'm not sure what else to do with the points.

     

    Any ideas?

     

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