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About EbongHawk

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  • Birthday 11/16/1993

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    Central Nebraska
  1. See I was trying to figure out what it was that stopped me from coming to this forum after I starting playing guildball and now I remember. The snobbish tone that persists in most threads is distasteful. See you when the next wave needs clarifying. I hope you (and several others that lurk the X-wing forum) find a way to post that is more inviting towards a discussion and comes off more approachable. Thanks to those that contributed in a manner befitting a community for an excellent game.
  2. So I am 100% certain you don't get to attack again but someone in my group read the new FAQ and came up with a question, I assume from his reading of it. Here is the scenario: 1. I have a ship at PS 7 and equip it with Veteran instincts to bump the pilot skill to 9. 2. An enemy ship at PS 8 uses Boba Fett on me and I choose to discard my veteran instincts thus reducing my PS back to the original 7. 3. Combat proceeds to PS 7. Do I get an additonal activation. I saw that the FAQ clarified raising a PS (like Tevula) prevents you from becoming active but nothing is mentioned about lowering. I'm in the camp that would say you don't attack again but does anyone with a keener eye have a rule I can cite for this? I'm sure this has come up a some point and I just missed the post but the search tool is less than user friendly. Thanks in advance for the answers all.
  3. One man campaign? Dude Gamma Vets are gonna be everywhere.
  4. I'm hoping that if this gets posted enough in this thread people will stop asking the question or giving the wrong advice on it. I mean... it's the Internet so my hope is in vain, but still... Tactician, shoot, ruthlessness, move. Got it.
  5. A lot of folks that haven't read how two of these cards work in this thread...
  6. #NotAPostTellingYouThatYour'eAnIdiotForHavingAnOpinion
  7. 125 yo, 125. I am all in favor of a slightly higher official point cap.
  8. I think the inquisitor vs autothrusters ruling is a misreading of their own cards by FFG. Autothrusters - "When defending, if you are beyond Range 2 or outside the attacker's firing arc..." Inquisitor - "...treat the range as range of the attack as Range 1" I can see how they got to the conclusion but autothrusters to me looks as though it refers to the physical resting place of the ship that is being attacked. The little bit of "if you are" I feel qualifies a physical location as opposed to "range of the attack." It is difficult to explain exactly the difference and you can all tell me I'm wrong following this (that's fine most of you think the gunboat should be a thing so we can all be wrong together) but I think the wording of autothrusters should maybe get a slight tweak for clarity.
  9. Source for that? Can you provide numbers to back up that claim? How many people have you canvassed? Sample size? Because "you" certainly does not not equal "as many people as love it". Having an opinion doesn't make something "polarizing". For example, I personally do not have any interest in the Ghost. I've never watched Rebels, I think it's an ugly ship and I think the Phantom's sticky-out nose guns look like Q-Tips. I'm certainly not going to buy one. That doesn't make the Ghost "polarizing", however - it just means that I personally don't particularly like it. And it certainly doesn't mean I'm going to begrudge anyone else the opportunity to fly it, I'm just not going to buy it myself. Dude... Chill Bruh. I don't like the ship either but come on. Sample Sizes? You don't need a sample size with how ridiculous that Gunboat page got. People love it, people hate it, and some people don't care. Take a breather.
  10. Of 2017 right? I mean it iiiiiissssss FFG we're talking about.
  11. ...I think I've flow everything at least once... if you count epic I'm almost positive. Been using a lot of b-wings, y-wings, Adv, and Adv proto the last few months (obviously excluding the proto)
  12. Is... is this a troll thread? Like a really convincing troll thread?
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