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TyrantAzreal

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  1. My other issue is I don't want to have to buy another tree just to be Dark Side, or to get anything good for the Dark Side.
  2. Man I'm so upset that in FORCE AND DESTINY they focused on FORCE USERS instead of adding more non-force based classes because you know 12 isn't enough at all not counting the splat books. Wow, if you don't like the Force careers then don't use them. Like seriously please give me other careers they could've added that aren't Force Based that aren't already covered by something that already exists in AoR or EotE.
  3. ^That's a way more definite one and honestly way more bada$$.
  4. The only issue with this pic is that it's up for debate if he used the Force or if he just has good cybernetics.
  5. By RAW, no one is going to be able to replicate Starkiller's stunt of pulling down a Star Destroyer from extreme or even planetary ranges like we see in that game, because Range Upgrades for Force Power Move only increase the "maximum range", not the starting range of the object which is always short range. So sure, you could try and pull down 4 Star Destroyers, but you've have to wait until they were a few metres away (i.e. short range) before you could do anything. The grammar used in the sentences describing the Move power is open to interpretation. The wording in the description seems quite clear to me in that it only affects maximum range. Basic Power The user may spend "pip" to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range. Range Upgrade Spend "pip" to increase the maximum range at which the Force user can move objects by a number of range bands equal to the number of Range upgrades purchased. But now I'm curious...are people applying Force Power Move's Range Upgrades to affect a target's starting range as well as it's maximum range? That's a bad@$$ houserule! My group is houseruling that so the power can be used for more then just combat. With increased starting range you can actually do some more intricate and interesting things. In example, I used Force Move with a few strength and range upgrades to control a giant droids arm to throw the leader of a group of baddies to scare them off and avoid a big messy fight. (I did have fine manipulation)
  6. I think you missed the point the OP, and then I, were making... I think you missed what this thread is now.
  7. First off, I just wanna say I'm really into the lore and I have never heard of changing the color of the blade by "purifying" the crystal. The reason the sith blades are red is because they generally choose to make synthetic crystals with the dark side. http://starwars.wikia.com/wiki/Jaden_Korr's_third_lightsaber That. Ah, thank you. I did not know that until you pointed it out. Ya learn something new all the time. It's all good, it's not something that is super common and can be super fun for fluff.
  8. I'm not seeing how it's quick and easy honestly. To be able to use Force Powers well, you need to spend quite a bit on them and your talents, and your skills. I feel like Force Users are balanced in that, yes they have more options, but they don't get more exp to have as many talents and skills as a Non-Force User nor access to as many skills. An EotE or AoR is gonna be really good at what they do given the amount of exp a Force User has to use to be decent at two things or to Focus in one and be lackluster at another. Even in the current Canon there are obviously enough Force Users still out there and new ones who are coming into their power that a party of them like four doesn't really hurt anything. Don't forget how the Empire is constantly hunting them down, which would imply that there are enough to worry about hunting down. The Force could pull the party together for simply survival or because they need to accomplish something.
  9. First off, I just wanna say I'm really into the lore and I have never heard of changing the color of the blade by "purifying" the crystal. The reason the sith blades are red is because they generally choose to make synthetic crystals with the dark side. http://starwars.wikia.com/wiki/Jaden_Korr's_third_lightsaber That.
  10. Within the EU there's like 20 different reasons for the Lightsaber colors From color crystals used in conjunction with the normal crystals To the individual Jedi themselves One of the reasons given to Sith using red Lightsabers is the Dark Side taints the crystal they make for it, there's someone who takes a Sith crystal and "purifies" it of the Dark Side and it becomes a Yellow Blade. In short fluffy fluff fluff to why and what colors are there.
  11. Depends on what you want to do with your character. With those 3 I'd say possibly a melee combatant type to have your own thing (assuming the Assassin/Thief are shooty types) The Force Powers that would be great for your character with that party are Misdirect, Foresee, Seek, Sense, or Influence. If you choose to delve into getting extra Force Dice.
  12. I think the one difference I can see between Terrify and Protect/Unleash is that you can pick up Protect/Unleash and your character will only use Protect and can in character not actually have knowledge of the Unleash aspect of it. Therefore it's not corrupting knowledge unlike Terrify where you pick it up and you have that knowledge.
  13. I think it's okay to have powers that are inherently Light or Dark Side, some things are just not going to be touched by a Dark Sider because it's just not in their nature and other things are corrupting in their use. It makes total sense to me to have powers that push one way or another.
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