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Crit Happens

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Everything posted by Crit Happens

  1. Crit Happens

    Game Over man, Game Over!

    That actually sounds hilarious. That exact scenario will probably never happen again to you. So I wouldn't worry about it too much?
  2. Crit Happens

    Most under-rated cards?

    What are some cards that don't really get the recognition they deserve? My favourite under-rated card right now is The Sting. I've seen people talk about how terrible it is, but it has won me far more games than I initially thought it would have. The first couple of games that I used it, I didn't quite understand the careful timing that it required, but once I figured out a strategy to make it work in my deck, it was a revelation. What cards do you think deserve a second look?
  3. Crit Happens

    Most under-rated cards?

    Yeah, that's essentially it. If your opponent has little or no Aember control available, it's pretty common to have two turns in a row that you can forge a key.
  4. Towards the end of wave one, we witnessed squads at I5 in particular bringing bids of 16 points or more. This is to guarantee moving last and acquiring the lock to launch proton torps and/or for arc dodging. We are going to see these deep bids continuing, and possibly get much worse with supernatural Kylo. This choice of sacrificing extra upgrades to nearly guarantee moving last has always been a key part of this game, and it's not something that I have a problem with. I do have a problem with it's unintended consequence in relation to game scoring though. Games are scored based on how many squad points we destroy, and since unused points can't be destroyed (unless you kill everything), the end game ships often become an untouchable point fortress. We are going to see squads where Kylo is "worth" 2/3 or more of your squad points. It creates a win condition that actively encourages players to kill something, and run away. I know that this isn't something that the game developers intended. It is not fun. It is a negative play experience. Half points on all ships was a step in the right direction and has made games more chaotic in the final few turns, but it hasn't done enough to solve the problem of intentional point fortresses. I believe that a simple change to game scoring should be made. Any unused squad points should count as points destroyed. You can still choose to take a deep initiative bid to guarantee moving last, but you're now giving your opponent a game scoring advantage. What are your thoughts about this idea? Do you have any other suggestions that better address the issue of intentional point fortresses from deep bids? Is this even a problem that needs to be addressed?
  5. Crit Happens

    January changes - prepare to be disappointed

    Whisper, Redline, Fel
  6. Crit Happens

    Carolina Krayts is the best X-Wing podcast

    Aaaaand, it's already locked.
  7. Crit Happens

    Carolina Krayts is the best X-Wing podcast

    I dipped my toe into that thread, then immediately editted and erased my comment because nothing good will come from that rabbit hole.
  8. Crit Happens

    Carolina Krayts is the best X-Wing podcast

    Wampa is 30 point Biggs. People HATE Wampa so much that it alters their target priority.
  9. Crit Happens

    Bad Luck Insurance Should not be Faction Locked

    Heroic is "Plot Armour", the upgrade card. That sounds perfectly suitable to be only available to Resistance.
  10. Crit Happens

    Carolina Krayts is the best X-Wing podcast

    Probably. It was stapled onto so many ships in 1.0, and it's still cheap enough that most people don't actually think about it. I've heard people call it essentially 1.0 predator, but it's not. It's 1.0 predator that costs an action probably half the time.
  11. Crit Happens

    Seperatists: What Will I need to Build a Squad?

    3 servants of strife, and one each of the others. You're really going to want lots of vultures I think.
  12. Crit Happens

    Is Epic 2.0 the next big announcement?

    I really hope not.
  13. Crit Happens

    Carolina Krayts is the best X-Wing podcast

    Did anyone else notice the two charge tokens in the FO kit that are yellow on both sides? INFINITE CHARGES!
  14. Crit Happens

    Kylo v Poe

    Heightened perception Kylo is a dead Kylo. I cringe a little bit every time I see this upgrade.
  15. Crit Happens

    Carolina Krayts is the best X-Wing podcast

    QD and 4 FOs. You can even get 4 named FOs, and when they aren't the obvious target, they do serious work.
  16. Crit Happens

    The race to the bottom, and how it should be addressed

    I could definitely get on board with that tweak @dotswarlock. It encourages the point fortress player to engage, which is what we all want.
  17. Crit Happens

    The race to the bottom, and how it should be addressed

    We're about to see lots of them. And deeper than 15 points.
  18. Crit Happens

    The race to the bottom, and how it should be addressed

    And quoting a median value, when we are obviously discussing the unintended consequences of deep point bids has zero relevance to this conversation. I'm not discussing what the average player does. I thought that was clear. Also, I get that people love to reuse quotes from the Krayts, because it makes them feel like part of the club. But I've seen the data too. I'm not really sure what you're getting at.
  19. Crit Happens

    The race to the bottom, and how it should be addressed

    That doesn't really matter, but I actually did. Every game was close (except when Paul Johnson trounced me!), and there was a heavy burden of execution on me to get a lead. If I made one mistake in the early game, I lost, so there were interesting and meaningful decisions for me to make, until I got ahead on points. Then it became auto pilot.
  20. Crit Happens

    The race to the bottom, and how it should be addressed

    This looks exactly how they do it now, give or take a point here and there. Or did you mean more like this? I2=I1+2 I3=I2+3 I4=I3+6 I5=I4+8 I6=I5+12
  21. Crit Happens

    The race to the bottom, and how it should be addressed

    These are great ideas! Even if you have to completely destroy one ship in order to get the bid points as well. That seems reasonable to me.
  22. Crit Happens

    The race to the bottom, and how it should be addressed

    More like 130ish, but the specifics don't matter. Yes, of course there is a way to win against it. I never claimed otherwise. Kylo will die if you get multiple arcs on him a few times, but that's far easier said than done. You NEED at least one of the following to realistically pull it off: - 5+ships (almost no one does this) - a larger bid with I5 (this is probably Kylo as well, and we now have the same problem) - I6 - Kylo player is bad
  23. Crit Happens

    The race to the bottom, and how it should be addressed

    Let me tell you about who I am as a player. I'm the player that will use this to my advantage to win tournaments. I will bring the biggest bid, and I will run to time after killing enough. I did exactly this at worlds last year, with Kylo and a 9 point bid. The biggest point fortress at the time was fat Miranda. So I brought a Kylo that was worth more in the end game. All 6 of my wins went to time, and most of them involved me running for more than 30 minutes. This was my only strategy. None of my opponents had fun after they realized what was happening. I was incentivized to do this. I was incentivized to not play the game. If you really think players have any counter play to Kylo running away, you're mistaken. This isn't about players being bad and needing to be given points. It's about disincentivizing a negative play experience. Just like they've done with fortressing!
  24. Crit Happens

    FO and Resistance Dial Upgrade kits?

    So not just local, and I'm not crazy! Thanks!
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