Well Whisper should also be a PS10 and probably not in a 100 point list like Corran. Assume your opponent controls init choice. Does your opponent give you init so Whisper moves last or does she keep it and let Corran move last so she can shoot first?Either way there is an element of the equation that is less than ideal for Whisper. I like your setup regardless.
Do you mean a decoy whisper/echo + VI chiraneiu kind of list or something ?That's the problem list for Corran.If he takes VI and R2A3 he eats Whisper alive no matter if you combo it with FCS or advanced sensors. The sensors give him easier time aligning the shot and are also better vs Echo. FCS assures the kill if you get the shot.
But in that config Corran costs more than 40 points... And he can't deal with the decimator like that! He needs R2D2 for that!
Now the only thing possible i would see is take him plus Swarm. He destroys Whisper/Echo, the swarm plinks down The Decimator!
Like this perhaps!
SAY NO TO PHANTIMATORS!
Corran Horn (40)
E-Wing (35), R3-A2 (2), Fire-Control System (2), Veteran Instincts (1)
Bandit Squadron Pilot (12) x 5
NO PHANTIMATORS ALLOWED! - CORRAN ON CRACK
Corran Horn (43)
E-Wing (35), R3-A2 (2), Flechette Torpedoes (2), Advanced Sensors (3), Veteran Instincts (1)
Airen Cracken (21)
Z-95 Headhunter (19), Wingman (2)
Bandit Squadron Pilot (12) x 3
In the second version Cracken might be worth another Bandit...
If you can Double Tap Whisper with Flechettes and then R2-A3, he's just done for! After that even the Z-95 can kill it. Cracken (if he can make it to R1 with Horn) can also relieve stress if necessary, so Corran can repeatedly Koio or just use R2-A3.
Your first squad is what I've settled with. Not only good against phantoms and decimators but I think it matches up very well against super dash squads and Fat Han squads.
Thanks for all the help!