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Wonderduck

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  1. Like
    Wonderduck got a reaction from SuperWookie in Character Artwork Thread   
    PP-3P0 (PP3), Grub Grub the Ewok warrior, and Niknik Krizz the mechanic.

  2. Thanks
    Wonderduck reacted to RuusMarev in Character Artwork Thread   
    I think I need to make this my next character  
  3. Like
    Wonderduck got a reaction from Donovan Morningfire in Character Artwork Thread   
    PP-3P0 (PP3), Grub Grub the Ewok warrior, and Niknik Krizz the mechanic.

  4. Like
    Wonderduck got a reaction from Ni Fang in Character Artwork Thread   
    PP-3P0 (PP3), Grub Grub the Ewok warrior, and Niknik Krizz the mechanic.

  5. Haha
    Wonderduck got a reaction from RuusMarev in Character Artwork Thread   
    PP-3P0 (PP3), Grub Grub the Ewok warrior, and Niknik Krizz the mechanic.

  6. Like
    Wonderduck got a reaction from kaosoe in Character Artwork Thread   
    PP-3P0 (PP3), Grub Grub the Ewok warrior, and Niknik Krizz the mechanic.

  7. Like
    Wonderduck got a reaction from Rimsen in Legally claiming a pirate ship   
    How I would play it:
    You go to the imps and they, after confirming that this was a ship indeed used for piracy, thank you for your service to the empire and say the ship is yours. HOWEVER.
    "The ship will need to be impounded to make sure no illegal contraband remains on board."
    While stripping the hold and crew compartment of anything valuable, they would remove any weapon systems that would be considered military grade, as well as downgrading the hyperdrive if it exceeds civilian standards. Maybe even the shields and armour of your feeling mean.
    After a week they get what's left back.
    Forcing the players to sell the old ship to get the new one back up to spec.
  8. Like
    Wonderduck got a reaction from sithlord78 in Legally claiming a pirate ship   
    How I would play it:
    You go to the imps and they, after confirming that this was a ship indeed used for piracy, thank you for your service to the empire and say the ship is yours. HOWEVER.
    "The ship will need to be impounded to make sure no illegal contraband remains on board."
    While stripping the hold and crew compartment of anything valuable, they would remove any weapon systems that would be considered military grade, as well as downgrading the hyperdrive if it exceeds civilian standards. Maybe even the shields and armour of your feeling mean.
    After a week they get what's left back.
    Forcing the players to sell the old ship to get the new one back up to spec.
  9. Like
    Wonderduck got a reaction from GroggyGolem in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  10. Like
    Wonderduck got a reaction from P-Dub663 in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  11. Like
    Wonderduck got a reaction from Tetrode in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  12. Like
    Wonderduck got a reaction from Shlambate in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  13. Like
    Wonderduck got a reaction from Tefmon in Desperate Allies   
    Putting aside the race debate for a moment, is anyone else excited about the gear that we may get in this? I envision some very consealable and low key weapons and protection, borderline spy gear and some very cool ships. Can't wait!
  14. Like
    Wonderduck got a reaction from BrickSteelhead in Rancor Publishing Group - Open Positions!   
    I'd do some artwork!
  15. Like
    Wonderduck got a reaction from CaptainRaspberry in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  16. Like
    Wonderduck got a reaction from Alekzanter in So, skills!   
    I always limit players to 1 rank per skill per session. I find it makes for more well rounded characters.
  17. Like
    Wonderduck got a reaction from bradknowles in Move... into a lightsaber   
    I'd have the trooper ram into the player and cause damage to both. The blade of the saber isn't going to slow him down one bit. Then hit him with major conflict because, **** that's cold.
  18. Like
    Wonderduck got a reaction from whafrog in So, skills!   
    I always limit players to 1 rank per skill per session. I find it makes for more well rounded characters.
  19. Like
    Wonderduck reacted to 2P51 in Dedicated Crafter and the Droid Problem   
    There is no RPG that can't be broken mechanically.
     
    If a GM allows it and doesn't put their foot down and tell the min/maxer to knock the sh*t off, then they get what they deserve imo.
  20. Like
    Wonderduck reacted to Maelora in Character Artwork Thread   
    Our very first in-game PC wedding - and it's a cross-species, cross-faction one.
    This pair are so sweet. The players even wrote the character's wedding vows and everything.  
    Our game can get very dark and grindhouse, so I've come to enjoy the sappy moments and the Lawful-Good characters like these.
    The bride is a human diplomat, and the groom is a Mirialan Guardian (and now I want her shoes )
     

  21. Like
    Wonderduck reacted to RodianClone in Would you read comic strips about Custom Officers and Smugglers?   
    Just doodling and wondering if I want to do more with this fun, little idea... Would you ever read something like this, just based on these rough sketches and the setting that springs to mind?
     

    Just idea sketching. Characters may end up different.
     
     
    added/updated:
     



  22. Like
    Wonderduck got a reaction from ghost warlock in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  23. Like
    Wonderduck reacted to KungFuFerret in Telepathy with the Force   
    I dunno, I never got a feeling that they were actually "talking" via the Force in Empire, either between Luke/Vader or Luke/Leia.   It always felt more like a "Sixth Sense" kind of thing.    Luke didn't actually hear Vader say "Luke, join me."   he just felt a paternal connection, almost like the touch of a father's hand on your head as a child, or feeling strong arms pick you up.   His immediate, and physical reaction to the link seemed more like a lost child, leaning up to a comforting embrace to me.  I mean you see sit up and lean outward, reflexively.   Hearing his name in his head wouldn't suddenly convince him that "Oh crap, Vader's my dad!"  it was a more intimate, and personal thing.  Something beyond words that was passed between them.  
     
    Same with Leia, she just sort of had a thought in the back of her head that "Luke needs me, and I know where to find him."
     
    I'm not sure how you would replicate that with the rules, though I would probably just house rule it as some general use of the Force that boils down to "You sense a disturbance in the Force."    You send out a non-specific "ping", with a basic target "My son"  or "My sister", and they can sense it passively.  Sort of like sonar.   The one sending the message is actively pinging, the receiver is passively listening.   Then have them both roll Discipline, to see if :
    1.  The sender can effectively improve the Signal to Noise ratio from the background "sounds" of the Force in the galaxy.  And a 2nd Discipline check by the receiver to make sense of what they "heard".
     
     
    I guess it depends on how complicated you want to make this.  If you are just sending out "feelings" then you could just stick with the above mentioned "You flip a Destiny Point and give your party ally a sense of unease, that you are in danger and need help"    That would be the easiest (and thus best in my mind) way of doing it.   But, if you want it to be a bit more detailed, and something that allows the players to roll something, I'd use my above rules on it.  It's still pretty darn simple, but does allow for failure.   Though as a personal caveat, as someone who isn't a big fan of the Destiny Point mechanic, I tend to go for rules that don't include flipping them.  But that's just me,  your mileage may vary.
     
    You could allow for things like Triumph/Advantage to convey more detailed information.  "Hurt, need help" along with a clear understanding of where.  "Turn back I know where Luke is!"  Still not actual word to word communication, but more of an info dump into their brain.  Precise thoughts, not just hazy images and impressions.
     
    *shrugs*  that's my 2 cents anyway.  Of course, that relies on my personal interpretation of those scenes from the movies, being not really-telepathy, but something more vague and numinous.
  24. Like
    Wonderduck got a reaction from Jaspor in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

  25. Like
    Wonderduck got a reaction from Jareth Valar in Character Artwork Thread   
    Here is my cyborg bounty hunter Blasto!
     

     
    And one of my player's bounty hunters as well, Reese.
     

     
    Also my rebel X-Wing pilot!

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