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schweinwagon

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  1. Like
    schweinwagon got a reaction from bradknowles in Playing Droids....   
    In our last game (Mainly Edge of the Empire with Rebellion stuff added in at its release) I was an "ancient" droid of unknown origin. His original function being lost, he was re-programed as a medical droid for the front line of battle, able to heal organics as well as fix machinery. With there not being many wars at the time, F1-XR was auctioned off to an outer rim colony which was in need of a medical droid. He acted as a doctor for them until he was caught "stealing" from his patients (it was around this point that he had gained independent sentience, seeing other professionals in the colony getting compensation for their work, yet he was getting nothing. So he took his payment while his patients were under the knife). When he was found out, the colonist scheduled his memory to be wiped and a full re-programing. He then fled his colony and joined the Rebellion in an attempt to gain asylum. At which point he joined the group (being that my other character had just died). 
     
    He was a doctor but also built for battle, he had a shield that was a part of his arm, and made good use of his Anatomy Lessons talent and Bad Motivator Talent. He was also a buff guy before battles (think D&D cleric with Artifact has his Domain). As it turned out, there were two more of him, and all three of them were keys to a weapon in Centerpoint Station. And because there was some pretty crazy stuff going on he ended up turning the weapon on to himself thus ending the campaign and saving the galaxy (oh and killing most of the party).
     
    In response to all the folks having trouble relating with droids in order to play them, you gotta think about it like this: Unlike many other droids in the galaxy, your character has gained full sentience and possibly independence. For you Trekkies out there, look at Data from Next Gen as inspiration, or even the freakin' Tin Man from The Wizard of Oz. Sometimes the droid is more 'Human" than the human, and may live life to its fullest. They aren't cold hearted or unfeeling. C-3PO was constantly worrying and being scared. R2-D2 is kind of a jerk that laughs at his friends constantly. And now we have C1-10P or Chopper from Rebels who is a caring yet evil little jerk who somehow comes across as endearing. Droids are people too. Just remember that.
  2. Like
    schweinwagon got a reaction from kaosoe in Playing Droids....   
    In our last game (Mainly Edge of the Empire with Rebellion stuff added in at its release) I was an "ancient" droid of unknown origin. His original function being lost, he was re-programed as a medical droid for the front line of battle, able to heal organics as well as fix machinery. With there not being many wars at the time, F1-XR was auctioned off to an outer rim colony which was in need of a medical droid. He acted as a doctor for them until he was caught "stealing" from his patients (it was around this point that he had gained independent sentience, seeing other professionals in the colony getting compensation for their work, yet he was getting nothing. So he took his payment while his patients were under the knife). When he was found out, the colonist scheduled his memory to be wiped and a full re-programing. He then fled his colony and joined the Rebellion in an attempt to gain asylum. At which point he joined the group (being that my other character had just died). 
     
    He was a doctor but also built for battle, he had a shield that was a part of his arm, and made good use of his Anatomy Lessons talent and Bad Motivator Talent. He was also a buff guy before battles (think D&D cleric with Artifact has his Domain). As it turned out, there were two more of him, and all three of them were keys to a weapon in Centerpoint Station. And because there was some pretty crazy stuff going on he ended up turning the weapon on to himself thus ending the campaign and saving the galaxy (oh and killing most of the party).
     
    In response to all the folks having trouble relating with droids in order to play them, you gotta think about it like this: Unlike many other droids in the galaxy, your character has gained full sentience and possibly independence. For you Trekkies out there, look at Data from Next Gen as inspiration, or even the freakin' Tin Man from The Wizard of Oz. Sometimes the droid is more 'Human" than the human, and may live life to its fullest. They aren't cold hearted or unfeeling. C-3PO was constantly worrying and being scared. R2-D2 is kind of a jerk that laughs at his friends constantly. And now we have C1-10P or Chopper from Rebels who is a caring yet evil little jerk who somehow comes across as endearing. Droids are people too. Just remember that.
  3. Like
    schweinwagon reacted to Emperor Norton in Hutt Player Characters can`t have 5 in Brawn... Weird?   
    You guys just don't understand my desire to be a force leaping Hutt.
  4. Like
    schweinwagon reacted to awayputurwpn in Fantasy characters in a Sci-Fi Galaxy   
    I've got 1 word for you: Beast Riders. 
  5. Like
    schweinwagon reacted to CalicoJack in Sometimes a droid needs to feel pretty   
    This is purely for fun, no serious content ahead.
     
    My group started with the Beginner Game characters and ended up liking them, so we continued on into Long Arm of the Hutt. The 41-VEX player is a first-time RPG'er, so I wasn't sure how well he'd get into character. Let's just say I needn't have worried.
     
    The second they reach a market on Ryloth, he declares "I go and buy a jaunty hat." When we ended for the day I told him to find me a picture of the hat for our next session. He did, and it's amazing, so I Photoshopped it onto the 41-VEX portrait with my quick-and-dirty skills. I thought it turned out rather well, so behold the glory of 41-VEX, MD. Original size here, if you really care.
     

  6. Like
    schweinwagon reacted to CalicoJack in Sometimes a droid needs to feel pretty   
    Not my best work, but it's surprisingly difficult to fit a luchador mask onto such a furry beast. I present to you, Chewbaccabra!
     

  7. Like
    schweinwagon got a reaction from whafrog in Any good Aqualish names rolling off your tusks?   
    Kükü Kachoo.....
     
    get it?
     
    cuz he's a walrus?
     
    I  am the walrus?
     
    Yeah, Doug sounds good.
  8. Like
    schweinwagon got a reaction from Jegergryte in Any good Aqualish names rolling off your tusks?   
    Kükü Kachoo.....
     
    get it?
     
    cuz he's a walrus?
     
    I  am the walrus?
     
    Yeah, Doug sounds good.
  9. Like
    schweinwagon reacted to kaosoe in Luck and the Force   
    Check out "Touch of Fate" in both the Exile and Emergent talent trees. It gives 2 boost die to any check once per session. It might be what you need.
  10. Like
    schweinwagon reacted to OriginalDomingo in New specialization: is it worth it?   
    I recommend Smuggler: Scoundrel to add the "face" aspect to your character.
     
    Four new career skills different from Outlaw Tech [Charm, Cool, Deception, Ranged (Light)] and a mix of combat/social talents, then if you still need negotiation, take a rank or 2 as a non-career skill.
  11. Like
    schweinwagon reacted to Col. Orange in New specialization: is it worth it?   
    Would Trader (Explorer) not be more useful than Entrepreneur?  Only one skill gets duplicated, similar focus, plus it reads as a more shady business man, which compliments the theme of "Outlaw" Tech a little better.
  12. Like
    schweinwagon got a reaction from Tear44 in New specialization: is it worth it?   
    His presence is average, a 2. Dumped a lot into Inelect at the beginning. Should have put one more in presence for the fun of it, but he's my first character. You play, you learn. 
  13. Like
    schweinwagon got a reaction from whafrog in New specialization: is it worth it?   
    His presence is average, a 2. Dumped a lot into Inelect at the beginning. Should have put one more in presence for the fun of it, but he's my first character. You play, you learn. 
  14. Like
    schweinwagon got a reaction from kaosoe in New specialization: is it worth it?   
    His presence is average, a 2. Dumped a lot into Inelect at the beginning. Should have put one more in presence for the fun of it, but he's my first character. You play, you learn. 
  15. Like
    schweinwagon reacted to kaosoe in New Smuggler Book Announced!   
    I want my technician book.
     
    With that being said, YES! I'm super excited for this one. But for some reason the cup holder on my computer is swallowing my money, but the book isn't being sent to my printer.
  16. Like
    schweinwagon got a reaction from bradknowles in Fever for the Flavor: when concept trumps xp efficiency   
    Theres a thing I do to decide on skill ranks after we are awarded XP for the session. If there is a skill or two that I have used more than others, I have to boost that one. For me, I see it as "what has he learned more about this game?" question rather than "Whats the logical next step for the best character ever."
     
    *shrug* usually it turns out working just fine. Though sometimes you get XP spent in random bits, but then again, I just think of it as spice for the character.
  17. Like
    schweinwagon got a reaction from verdantsf in Fever for the Flavor: when concept trumps xp efficiency   
    Theres a thing I do to decide on skill ranks after we are awarded XP for the session. If there is a skill or two that I have used more than others, I have to boost that one. For me, I see it as "what has he learned more about this game?" question rather than "Whats the logical next step for the best character ever."
     
    *shrug* usually it turns out working just fine. Though sometimes you get XP spent in random bits, but then again, I just think of it as spice for the character.
  18. Like
    schweinwagon got a reaction from MyriadPro in Fever for the Flavor: when concept trumps xp efficiency   
    Theres a thing I do to decide on skill ranks after we are awarded XP for the session. If there is a skill or two that I have used more than others, I have to boost that one. For me, I see it as "what has he learned more about this game?" question rather than "Whats the logical next step for the best character ever."
     
    *shrug* usually it turns out working just fine. Though sometimes you get XP spent in random bits, but then again, I just think of it as spice for the character.
  19. Like
    schweinwagon got a reaction from Josep Maria in Music while playing.   
    I actually found the full soundtracks to the movies as a playlist on youtube and have been playing that for my group (the GM needs his computer for other things, so the outlaw tech gets to DJ). Here is the one for Episode IV, Episode V, and Episode VI (that last one seems to also have Episode I snuck on there too...)
     
    You'd be surprised how many times the music has been in synch with the action in the game.
  20. Like
    schweinwagon got a reaction from cvtheoman in Fun with Mechanics/Computers   
    You don't have to need cybernetics to get them. A simple want should suffice. Aaaand unlike old Star Wars d20, you wont get any dark side points for doing such things, because there arent such things as dark side points. Just watch out for ion wepons.
     
    My mechanic usually keeps all of his salvage around for Just in Case instances. Who knows when such a thing will come in handy for a repair, sabotage, or fun distraction. My mechanic is not much of  fighter, so jury rigging everything is pretty much his MO.
  21. Like
    schweinwagon got a reaction from kaosoe in Music while playing.   
    I actually found the full soundtracks to the movies as a playlist on youtube and have been playing that for my group (the GM needs his computer for other things, so the outlaw tech gets to DJ). Here is the one for Episode IV, Episode V, and Episode VI (that last one seems to also have Episode I snuck on there too...)
     
    You'd be surprised how many times the music has been in synch with the action in the game.
  22. Like
    schweinwagon got a reaction from bradknowles in Wookiees and cybernetics: the social implications   
    So I have a wookiee that is addicted to cybernetics (kinda like an addiction to plastic surgery). I know that some cultures and societies frown upon cybernetics, Corellian society looks down upon such things as noted in Suns of Fortune. But how would wookiees feel about such things?
     
     
  23. Like
    schweinwagon got a reaction from bradknowles in Fun with Mechanics/Computers   
    You don't have to need cybernetics to get them. A simple want should suffice. Aaaand unlike old Star Wars d20, you wont get any dark side points for doing such things, because there arent such things as dark side points. Just watch out for ion wepons.
     
    My mechanic usually keeps all of his salvage around for Just in Case instances. Who knows when such a thing will come in handy for a repair, sabotage, or fun distraction. My mechanic is not much of  fighter, so jury rigging everything is pretty much his MO.
  24. Like
    schweinwagon got a reaction from progressions in Starting Advice: Skills vs Talents   
    So my gaming group has been in an excited frenzy since our GM bought all the necessary items for gameplay, and I have been trying to make some decisions in regards to spending XP during character creation.
     
    In your opinon, would it be best to spend XP for skill ranks, or for talents? Or does saving up XP make any sense?
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